Paul Chote
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a35d6207a9
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Scriptable chronosphere + desaturate effect
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2010-05-26 21:07:13 +12:00 |
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Paul Chote
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b286a71487
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Add some combat to the shellmap; unfail init slightly
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2010-05-26 20:40:49 +12:00 |
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Chris Forbes
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270941cfde
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fix some fail desyncs in chronoshift code
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2010-05-26 19:02:43 +12:00 |
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Chris Forbes
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e7b7f69caf
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housekeeping
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2010-05-26 18:10:43 +12:00 |
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Chris Forbes
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878039fc4a
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fix tesla hax with a different style of tesla hax
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2010-05-25 21:15:25 +12:00 |
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Chris Forbes
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fcea5bd2f0
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multipath lightning - shows up some flaws in the lightning code, though
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2010-05-25 20:23:50 +12:00 |
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Paul Chote
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78455a3dce
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IsSpecial -> NonCombatant
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2010-05-24 21:18:53 +12:00 |
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Paul Chote
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35ca5f80b2
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Nits.
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2010-05-24 21:18:53 +12:00 |
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Paul Chote
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9837b4ce32
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Fix map-player ctor.
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2010-05-24 21:14:36 +12:00 |
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Paul Chote
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a6f5b12a55
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world.NeutralPlayer has been defeated
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2010-05-24 21:14:36 +12:00 |
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Paul Chote
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bbbd65a6eb
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Fix regressions.
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2010-05-24 21:14:36 +12:00 |
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Paul Chote
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d9931af5ae
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First attempt; works, but has regressions in several areas
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2010-05-24 21:14:36 +12:00 |
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Chris Forbes
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f77c12e9a0
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cleanup some leftover crap from StatelessTraitInfo<> fail
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2010-05-24 21:10:12 +12:00 |
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Chris Forbes
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431bbe2764
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remove spurious IProducer interface; add IBlocksBullets and move Wall
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2010-05-24 21:10:11 +12:00 |
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Chris Forbes
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224489502e
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fix weird crap in ConstructionYard (badly named: just undeploys)
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2010-05-24 21:10:11 +12:00 |
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Chris Forbes
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027d7e2c2b
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filtering of unusable cells in minefield support; rationalize mobile a bit
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2010-05-24 21:10:10 +12:00 |
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Chris Forbes
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baf37f7d04
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start of smart minelayer
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2010-05-24 21:10:09 +12:00 |
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Chris Forbes
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6cbebeebd5
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'fix' interior for now, with the hack documented this time
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2010-05-24 20:52:15 +12:00 |
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Chris Forbes
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87d7fd163b
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blah
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2010-05-23 12:06:30 +12:00 |
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Chris Forbes
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b662cebfb8
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clean up some old BS in SpriteSheetBuilder
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2010-05-21 12:37:22 +12:00 |
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Chris Forbes
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560c41bf42
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fix bad merge
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2010-05-20 19:39:22 +12:00 |
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Bob
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e9799ffdfa
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move CanPowerDown, PowerDownButton, and 3 IOGs
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2010-05-20 19:33:10 +12:00 |
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Chris Forbes
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7609097f4f
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move render modifiers to ra
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2010-05-20 19:26:09 +12:00 |
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Chris Forbes
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91a4ac5faf
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move victory conditions
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2010-05-20 19:21:09 +12:00 |
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Chris Forbes
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586d5ec11e
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housekeeping
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2010-05-20 19:19:28 +12:00 |
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Chris Forbes
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3276a4f557
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moved Reservable to ra
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2010-05-20 19:15:24 +12:00 |
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Chris Forbes
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9215fa4d28
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moved CallFunc, Wait activities to ra
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2010-05-20 19:14:16 +12:00 |
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Chris Forbes
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43eb4b03ea
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moved Follow to ra
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2010-05-20 19:11:05 +12:00 |
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Chris Forbes
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1d0848466f
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moved most render bits to ra
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2010-05-20 19:09:48 +12:00 |
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Chris Forbes
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b0d2bf2e51
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moved air unit support to ra
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2010-05-20 18:54:44 +12:00 |
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Chris Forbes
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7fc5007ac8
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moved various other traits
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2010-05-20 18:47:22 +12:00 |
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Chris Forbes
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f75a2d2fe6
|
moved infantry traits to ra
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2010-05-20 18:41:24 +12:00 |
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Chris Forbes
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be974f7970
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moved almost all Attack* to ra
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2010-05-20 18:37:36 +12:00 |
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Chris Forbes
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d008fd9eed
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moved AutoTarget/AutoHeal to ra
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2010-05-20 18:28:57 +12:00 |
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Chris Forbes
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b1327378ed
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moved CrateSpawner
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2010-05-20 18:20:19 +12:00 |
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Chris Forbes
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7910f3fe54
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moved ReturnOnIdle to ra
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2010-05-20 18:18:25 +12:00 |
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Chris Forbes
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e5951b1502
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moved bridge support into ra
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2010-05-20 18:16:09 +12:00 |
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Chris Forbes
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4585addff2
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move water & light palette manips into ra
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2010-05-20 18:12:13 +12:00 |
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Chris Forbes
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5deea6df93
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move crate support to ra
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2010-05-20 18:06:01 +12:00 |
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Chris Forbes
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561a2a86d0
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moved Explodes to RA
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2010-05-20 17:59:54 +12:00 |
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Chris Forbes
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99acb65502
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removed GeneratesGap
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2010-05-20 17:58:13 +12:00 |
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Chris Forbes
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248eba20fa
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EmitInfantryOnSell moved to RA
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2010-05-20 17:56:44 +12:00 |
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Chris Forbes
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342ef2a498
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removed SquishByTank
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2010-05-20 17:47:12 +12:00 |
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Chris Forbes
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a33bb7bd8a
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move HasUnitOnBuild to RA
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2010-05-20 17:41:07 +12:00 |
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Chris Forbes
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50cc18d1f4
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moved SelfHealing to RA
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2010-05-20 17:35:15 +12:00 |
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Chris Forbes
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ed21b3be8d
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moved cargo-related traits to ra
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2010-05-20 17:28:48 +12:00 |
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Chris Forbes
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151f5acb2f
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remove spurious 'set' on IDisable and associated BS implementations
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2010-05-20 12:55:29 +12:00 |
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Chris Forbes
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55a58394e4
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instrument FindUnitsInCircle for perf
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2010-05-19 20:13:01 +12:00 |
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Chris Forbes
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382636a3ba
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add AffectOwnUnits flag to DetectCloaked
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2010-05-19 19:40:55 +12:00 |
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Chris Forbes
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7a426778d4
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don't show cloaked units that are not your own, on the minimap
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2010-05-19 19:35:17 +12:00 |
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