Paul Chote
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983a24199a
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Remove notmobile condition from TS.
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2016-12-06 17:21:12 +00:00 |
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Paul Chote
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02e7b1ebfb
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Fix Carryall interaction with sensor array and tick tanks.
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2016-11-30 19:24:44 +00:00 |
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reaperrr
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848cf19ba8
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Merge pull request #12381 from pchote/upgrade-conditions
Upgrades overhaul part 1: EnabledCondition
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2016-11-30 19:42:34 +01:00 |
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Paul Chote
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7e428d2c91
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Add CliffBackImpassabilityLayer to TS.
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2016-11-26 20:56:18 +00:00 |
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Paul Chote
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12d31cd09e
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Replace UpgradeTypes -> RequiresCondition across TS.
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2016-11-19 17:19:26 +00:00 |
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reaperrr
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56fdfb1ec8
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Merge pull request #12370 from pchote/heightmap-shroud-reveal
Implement heightmap-visibility blocking
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2016-11-18 14:23:53 +01:00 |
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Paul Chote
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d68c705512
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Block actor sight above cliffs.
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2016-11-11 17:46:53 +00:00 |
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Paul Chote
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988778fe1f
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Add an introduction dialog for non-{DEV_VERSION} TS builds.
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2016-11-11 17:03:18 +00:00 |
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Oliver Brakmann
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443d35f240
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Merge pull request #11984 from reaperrr/upgradable-tooltip
Make Tooltip upgradable
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2016-10-26 20:48:19 +02:00 |
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reaperrr
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3c698d3d68
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Fix Tick Tank muzzle depth sorting and offset
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2016-10-23 18:19:05 +02:00 |
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Paul Chote
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a3f1287acf
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Merge pull request #12135 from reaperrr/ts-misc04
TS polishing pass: More depth sorting and starting units
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2016-10-23 17:06:28 +01:00 |
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reaperrr
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11d2ee80dc
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Upgrade tooltip when Mobile Sensor Array is deployed
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2016-10-23 16:16:26 +02:00 |
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reaperrr
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4f1e7435c2
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Update tooltip when Tick Tank is deployed
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2016-10-23 14:59:20 +02:00 |
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abcdefg30
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42559f2358
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Merge pull request #12133 from reaperrr/ts-misc02
TS polishing pass: Ion Cannon, z-sorting, offsets, explosions
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2016-10-22 19:32:01 +02:00 |
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reaperrr
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271cdcf8a8
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Resize TS starting forces
-changed light starting forces to be equally balanced
-slightly increased medium starting forces
-moderately increased heavy starting forces
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2016-10-22 03:08:41 +02:00 |
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Tyson Liddell
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8a760fedf2
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Yaml files updated with Description moved from Tooltip to Buildable
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2016-10-16 12:10:07 +11:00 |
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abcdefg30
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da591a9030
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Merge pull request #11974 from abc013/SecondWeaponAnimation
Add support for multiple fire animations in WithInfantryBody
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2016-10-15 12:49:41 +02:00 |
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abc013
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268dcd7d41
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changed AttackSequence to DefaultAttackSequence
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2016-10-14 14:53:02 +02:00 |
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Oliver Brakmann
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d0493bb10c
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Merge pull request #12068 from reaperrr/laser-features1
Add several features to LaserZap
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2016-10-09 15:24:55 +02:00 |
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reaperrr
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64e1b1dbdb
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Sanitize TS Obelisk charge delay
This makes the Obelisk fire right at the end of the charge animation and sound.
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2016-10-09 15:04:46 +02:00 |
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reaperrr
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effeddda14
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Fix TS Bazooka infantry and Bike firing offsets
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2016-09-30 04:11:08 +02:00 |
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reaperrr
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345bc9e17e
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Fix palette, Z-sorting and sound of TS Ion Cannon
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2016-09-30 02:15:12 +02:00 |
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reaperrr
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8c67a32dd9
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Set Ion Cannon ChargeTime to its original value
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2016-09-30 02:13:10 +02:00 |
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reaperrr
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805e78a672
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Add static alpha effect palettes to TS for 25, 50 and 75% alpha
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2016-09-30 02:12:25 +02:00 |
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Paul Chote
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365bd5b9bd
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Rename ResourceType trait fields for consistency.
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2016-09-25 17:04:18 +01:00 |
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Matthias Mailänder
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72764c2473
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Don't show broken bridges on the radar.
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2016-09-18 10:07:56 +02:00 |
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Matthias Mailänder
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c7667f42b2
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Disallow building placement on bridges and fix radar color.
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2016-09-18 10:07:51 +02:00 |
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abcdefg30
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8475ad40a7
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Remove the bogus Health property from CAMERA
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2016-08-30 11:31:47 +02:00 |
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Matthias Mailänder
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4717d3e190
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Add static Tiberian Sun low bridges.
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2016-08-29 13:29:01 +01:00 |
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Paul Chote
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c558ea240c
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Disable modifiers on alpha palette.
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2016-08-28 18:52:24 +01:00 |
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reaperrr
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7ac5a25ce6
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Merge pull request #11882 from pchote/remove-astar-overlay
Remove legacy A* visualisation.
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2016-08-27 18:37:23 +02:00 |
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Paul Chote
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ee77a4170b
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Hook up TS carryall logic.
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2016-08-27 15:42:18 +01:00 |
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Paul Chote
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32eb98c17d
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Remove legacy A* visualisation.
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2016-08-26 16:55:46 +01:00 |
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ABrandau
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a67867fe73
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Restore graphical look of the TS Ion Cannon.
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2016-08-22 16:07:32 -04:00 |
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abcdefg30
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698bf15a13
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Merge pull request #11853 from pchote/ts-tib-slopes
Remove and document slope-specific tiberium artwork.
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2016-08-21 18:59:04 +02:00 |
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Paul Chote
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0e2387b2a1
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Remove and document slope-specific tib artwork.
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2016-08-21 17:03:11 +01:00 |
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Zimmermann Gyula
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5eec9ef463
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Automatically upgrade rules.
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2016-08-21 12:05:34 +02:00 |
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abcdefg30
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426a88e6fb
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Apply the upgrade rule to the ts mod
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2016-08-21 01:19:56 +02:00 |
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reaperrr
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b174d00be9
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Rename UpgradeOnDamage to UpgradeOnDamageState
The trait works for 'Undamaged' as well and no longer requires a damage state change to trigger either, so this trait name is more accurate.
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2016-08-18 23:31:27 +02:00 |
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reaperrr
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0ec9725c2a
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Merge pull request #11621 from Mailaender/text-controlgroup
Added With*ControlGroup
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2016-08-18 21:25:32 +02:00 |
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Oliver Brakmann
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ad08c4318a
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Merge pull request #11807 from GraionDilach/ai-infonly-stuck
Clearup mod AIs.
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2016-08-16 21:43:08 +02:00 |
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reaperrr
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75c5896cde
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Merge pull request #11773 from daynemarais/landing-aircraft-fix
Allowed aircraft to land on Tiberium and Veins
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2016-08-12 22:05:30 +02:00 |
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Matthias Mailänder
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8452792bb1
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Render control groups using true type fonts in Tiberian Sun.
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2016-08-12 21:54:51 +02:00 |
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Zimmermann Gyula
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bea06ebb9a
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Update Tiberian Sun AI.
Increase infantry percentages.
Limit the AI repair units.
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2016-08-12 16:07:56 +02:00 |
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WolfGaming
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299e925180
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Only define Huntable for actors that need to be hunted.
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2016-08-11 20:25:22 +00:00 |
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Dayne Marais
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0cfe553294
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Allow aircraft to land on Tiberium and Veins
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2016-08-10 22:09:56 +10:00 |
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Zimmermann Gyula
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f56602704e
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Rewrite TS vein YAML data.
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2016-07-26 23:18:56 +02:00 |
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Zimmermann Gyula
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0f368bf6c3
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Update the default mods excluding veins in TS.
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2016-07-26 23:18:54 +02:00 |
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Oliver Brakmann
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d292f15cc2
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Enable player experience tracking in mod rules
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2016-07-19 20:20:38 +02:00 |
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Paul Chote
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216d82d4ef
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Set up TS base structure depth metadata.
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2016-07-13 22:22:13 +01:00 |
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