Commit Graph

5980 Commits

Author SHA1 Message Date
reaperrr
97d760cd8c Several fixes
Fixed TS building repairability to match original.
Civilian structures can now only be repaired with engineers.

Removed ProximityCaptor.

Various other fixes.
2015-06-27 13:20:45 +02:00
reaperrr
1389a4e414 Fixed Carryall and Mammoth Mk.II selection boxes.
Removed now-redundant custom selection boxes from Wolverine and Titan.
2015-06-22 23:23:28 +02:00
reaperrr
4ef293b5e3 Fixed veinhole sequence offset 2015-06-21 20:48:00 +02:00
reaperrr
8da5f5b7ab Cleaned TS yaml rules.
Streamlined actor defaults, removed a lot of duplication.
2015-06-21 17:07:29 +02:00
reaperrr
affbb07983 Merge pull request #8506 from pchote/fix-ts-maps
Fix TS maps.
2015-06-21 16:14:43 +02:00
Oliver Brakmann
01cda29eef Merge pull request #8524 from pchote/remove-enemy-notifications
Remove "Enemy Unit Detected" announcements
2015-06-21 15:17:52 +02:00
Paul Chote
a401333316 Fix Monster Tank Madness. 2015-06-21 13:40:25 +01:00
Paul Chote
096ce36d7b Remove "Enemy Unit Detected" announcements from D2K. 2015-06-21 12:54:00 +01:00
Paul Chote
fede1a1e4b Remove "Enemy Unit Detected" announcements from RA. 2015-06-21 12:53:25 +01:00
Paul Chote
544609dc2c Remove legacy test map. 2015-06-21 11:04:08 +01:00
Paul Chote
e1084d28fc Import "Hot Springs". 2015-06-21 11:04:08 +01:00
Paul Chote
aa27be2aa3 Import "River Raid". 2015-06-21 11:04:08 +01:00
Paul Chote
edf5f49709 Reimport "Tread Lightly".
Adds tiberium and rocks.
2015-06-21 11:04:07 +01:00
Paul Chote
0005c04813 Reimport "A River Runs Near It".
Adds proper tiberium, vines, and rocks.
2015-06-21 11:04:07 +01:00
Paul Chote
a8aaf04f14 Implement placeholder Veins. 2015-06-21 11:04:03 +01:00
reaperrr
77803b2ecd Remove now redundant work-around from D2k infantry rules 2015-06-21 11:06:14 +02:00
reaperrr
6455d30310 Fix TD prone stand sequences 2015-06-21 11:03:51 +02:00
reaperrr
fcbecb611e Fixed RA prone stand sequences 2015-06-21 11:03:50 +02:00
reaperrr
11ce57523c Fixes d2k rifle infantry prone sequence 2015-06-21 11:03:49 +02:00
Paul Chote
a6d38c9260 Fix temperate tileset naming. 2015-06-21 09:31:22 +01:00
Oliver Brakmann
2d920c43fb Merge pull request #8511 from Mailaender/rm-openra-editor
Dropped the legacy WinForms map editor
2015-06-20 23:35:23 +02:00
Matthias Mailänder
7faebe874a check for missing sequence entries using lint 2015-06-20 22:22:59 +02:00
abcdefg30
5a74495432 Merge pull request #8484 from HenrytheSlav/soviet05
Added soviet05
2015-06-20 16:33:30 +02:00
HenrytheSlav
197015f056 Added soviet05 2015-06-20 16:27:00 +02:00
Matthias Mailänder
ac970cdb44 remove the WinForms map editor 2015-06-20 13:45:44 +02:00
Matthias Mailänder
4681e22bdc miniyaml junk removal and add missing new lines 2015-06-20 12:13:22 +02:00
Matthias Mailänder
0f8d22c9a6 rename for consistency 2015-06-20 12:11:45 +02:00
Matthias Mailänder
50e5e9df24 check voice actor references 2015-06-20 12:09:58 +02:00
Paul Chote
1eb1841f2b Hide TD C17 (which has no sight) under fog. 2015-06-19 22:02:08 +01:00
Paul Chote
9715139b8f Hide D2K aircraft (which have no sight) under fog. 2015-06-19 22:02:08 +01:00
Paul Chote
34f5482d26 Update RA rules. 2015-06-19 22:02:07 +01:00
Paul Chote
0fdc0f9bc2 Update TD rules. 2015-06-19 22:02:07 +01:00
Paul Chote
6dae4da8f1 Update D2K rules. 2015-06-19 22:02:06 +01:00
Paul Chote
983951c290 Update TS rules. 2015-06-19 22:02:06 +01:00
Pavel Penev
e7a64ffec4 Merge pull request #8388 from reaperrr/selectable-refactor1
Selectable bounds/selection box refactor
2015-06-19 13:43:30 +03:00
reaperrr
f2d8e32b01 Selection box size now defaults to Selectable.Bounds if VisualBounds are null 2015-06-19 12:26:16 +02:00
abcdefg30
5a47beeb64 Merge pull request #8453 from clemty/upstream/mapfix
fix mapping errors in shipped maps
2015-06-18 22:18:27 +02:00
clemty
d7ec296e8a fixes mapping errors in shipped maps 2015-06-18 21:21:02 +02:00
reaperrr
b6bbd11c83 Fix crate tooltips 2015-06-17 20:14:02 +02:00
reaperrr
c23ee1be2e Remove Selectable boolean from Selectable trait
Add work-around for ta/td bridge huts since they need actor Bounds to
be targetable by C4/engineer repair.
2015-06-17 20:13:59 +02:00
reaperrr
2afa3cfa3a Slightly changed D2k barracks footprint
Makes upper-left barracks cell impassable. It might look passable on Atreides' barracks, but not Harkonnen barracks, for example.
2015-06-17 20:13:58 +02:00
reaperrr
a9477ddc2d Changed back TD power plant footprints to 2x2 impassable
Reason 1: The art doesn't really look like that cell should be passable.
Reason 2: This falls within Selectable Bounds and can therefore be exploited to protect turrets and towers, while making it impossible to collect crates or squish infantry on this cell.
2015-06-17 20:13:57 +02:00
reaperrr
e30ede3971 Change Bounds/add VisualBounds in TS mod 2015-06-17 20:13:56 +02:00
reaperrr
332b7a374e Changed Bounds/added VisualBounds in TD mod
Where necessary/applicable.

Tweaked Refinery Offsets.
2015-06-17 20:13:55 +02:00
reaperrr
f709a6f6c4 Changed Bounds/added VisualBounds in D2k mod 2015-06-17 20:13:54 +02:00
reaperrr
0ff22b8cbc Changed Bounds/added VisualBounds in RA mod 2015-06-17 20:13:53 +02:00
Matthias Mailänder
6f6602dece Merge pull request #8472 from penev92/bleed_dropDown
Change DropDownButtonWidget separator to an image
2015-06-16 20:36:03 +02:00
Matthias Mailänder
96884210b3 Merge pull request #8119 from penev92/bleed_d2kVideos
Rework mod content installation directories and add D2k videos
2015-06-16 18:37:50 +02:00
abcdefg30
439c82fb60 Add the map pngs for atreides01a and b 2015-06-15 17:39:33 +02:00
abcdefg30
4f462fb988 Make use of tables for different difficulties 2015-06-15 17:39:32 +02:00