Andre Mohren
|
a68ea0fe2d
|
RepairsUnits notification now optional.
|
2018-09-24 22:43:14 +02:00 |
|
Andre Mohren
|
091f660dc7
|
Extracted Repairing notification to RepairableBuilding.
|
2018-09-24 22:43:14 +02:00 |
|
Andre Mohren
|
d7f81d4a20
|
Extracted Win and Lose and Leave notifications MissionObjectives.
|
2018-09-24 22:43:14 +02:00 |
|
Andre Mohren
|
fac758f38e
|
ProductionQueue notifications now optional.
|
2018-09-24 22:43:14 +02:00 |
|
Andre Mohren
|
c2b1a5f4e0
|
Extracted BuildingCannotPlaceAudio to PlaceBuilding.
|
2018-09-24 22:43:14 +02:00 |
|
Andre Mohren
|
8834cee13c
|
PlaceBuilding notification now optional.
|
2018-09-24 22:43:14 +02:00 |
|
Andre Mohren
|
7057e32902
|
PowerManager notification now optional.
|
2018-09-24 22:43:14 +02:00 |
|
Andre Mohren
|
90c2249317
|
PrimaryBuilding notification now optional.
|
2018-09-24 22:43:14 +02:00 |
|
Andre Mohren
|
cf84e6f8d5
|
GainsExperience notification now optional.
|
2018-09-24 22:43:14 +02:00 |
|
Andre Mohren
|
e353ff326e
|
Extracted CashTickUp and CashTickDown to PlayerResources.
|
2018-09-24 22:43:14 +02:00 |
|
Ectras
|
d9946f63e4
|
Renamed EditorTilesetFilter to MapEditorData and added an update rule
|
2018-09-22 15:12:15 +02:00 |
|
reaperrr
|
2d47f61409
|
Make TS mechs display walk anim while turning
This matches the original, and turning without moving their legs looked silly either way.
|
2018-07-19 22:09:43 +02:00 |
|
reaperrr
|
1c78073808
|
Lint check for distinct sprite body names
|
2018-07-01 13:16:07 +02:00 |
|
Zimmermann Gyula
|
b892336285
|
Update default mods.
|
2018-06-30 16:31:39 +01:00 |
|
reaperrr
|
29d71c9a00
|
Fix TS component tower power-down-ability
|
2018-06-18 15:24:29 +02:00 |
|
Paul Chote
|
75f78f8d27
|
Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
|
2018-06-14 13:40:18 +02:00 |
|
Paul Chote
|
6e45f7633a
|
Run SplitAimAnimations update rule on TS.
|
2018-06-14 13:40:18 +02:00 |
|
Vasya N
|
afcb5148bc
|
fix capturable buildings (TSun)
|
2018-06-14 12:54:19 +02:00 |
|
Vasya N
|
0fc466daee
|
fix hijacker build limit
|
2018-06-12 14:00:12 +02:00 |
|
Voidwalker
|
398ae75525
|
Added fully random spawn position option.
|
2018-06-03 12:27:20 +01:00 |
|
Paul Chote
|
a61454f409
|
Fix experience/hospital indicator overlap in TS.
|
2018-06-02 18:12:08 +02:00 |
|
Paul Chote
|
82d3829c87
|
Fix overlapping repair / powerdown indicators.
|
2018-06-02 18:12:08 +02:00 |
|
Paul Chote
|
2ef6f7c0cc
|
Replace repair indicator effect with a Decoration subclass.
|
2018-06-02 18:12:08 +02:00 |
|
lawando
|
7dd64445fc
|
Rename EmitInfantryOnSell and remove default actor type.
|
2018-06-02 15:37:35 +02:00 |
|
Mustafa Alperen Seki
|
4bf606b3ca
|
Leave walls as neutral owned after their owner defeated
|
2018-05-28 10:42:45 +01:00 |
|
Mustafa Alperen Seki
|
1b451a34ca
|
Spawn Aircraft Husks owned by owner of the aircraft
Rather than neutral with EffectiveOwner of aircraft's owner
|
2018-05-28 10:42:45 +01:00 |
|
Mustafa Alperen Seki
|
cdbc2d2613
|
Update default mods for OwnerLostAction
|
2018-05-28 10:42:45 +01:00 |
|
abcdefg30
|
58dac1ba3f
|
Fix ProductionQueue audio notifications in TS
Overwrote "BlockedAudio" with "" as the default "NoBuild" notification was removed.
|
2018-05-24 08:51:55 +02:00 |
|
lawando
|
32c7869718
|
Add stance filter to TooltipDescription; Add YAML descriptions.
|
2018-05-20 20:04:59 +02:00 |
|
Smittytron
|
c5e36636ae
|
Fix Nod Laser Turret disabled on lowpower
|
2018-05-12 17:47:13 +02:00 |
|
Paul Chote
|
7a41b3aa89
|
Fix incorrect yaml indents in the default mods.
|
2018-05-12 16:42:54 +02:00 |
|
reaperrr
|
c30970975a
|
Fix TS GDI APC leaving water trails while on high bridges
|
2018-05-10 20:57:01 +02:00 |
|
abcdefg30
|
917fd2103f
|
Use ShakeOnDeath instead of the hardcoded shaking for bridges
|
2018-05-06 04:51:03 +02:00 |
|
reaperrr
|
079570190c
|
Make TS use Locomotor
|
2018-05-03 10:49:21 +02:00 |
|
Paul Chote
|
7508a13f92
|
Enable "Unable to comply, building in progress" notification.
|
2018-04-22 18:01:57 +02:00 |
|
Paul Chote
|
4f0aa89c01
|
Remove TileSet.Palette and PaletteFromCurrentTileset.
|
2018-04-08 21:14:29 +02:00 |
|
Michael Silber
|
29dd497c19
|
Allows GDI-Turrets, GDI- and Nod-Gates to replace walls.
|
2018-04-07 23:32:24 +02:00 |
|
reaperrr
|
4c16e51f92
|
Add EditorPlayer to all mods
To prevent the editor from loading unnecessary or even incompatible
player traits.
|
2018-04-06 20:46:47 +02:00 |
|
reaperrr
|
4f651c2f88
|
Remove HarvesterInfo look-up from HackyAI
|
2018-04-06 20:16:36 +02:00 |
|
abcdefg30
|
63093eb986
|
Fix color picker actors being abstract
|
2018-04-04 18:33:53 +02:00 |
|
reaperrr
|
bd097730cf
|
Adapt TS
|
2018-03-09 18:58:49 +01:00 |
|
reaperrr
|
700c46d6af
|
Prevent TS AI from building too many (advanced) power plants
While scaling minimum excess power with base size to make sure they don't build too few, either.
|
2018-02-27 19:47:00 +01:00 |
|
Matthias Mailänder
|
e3e710bb27
|
Add Visceroid fusing
|
2018-02-23 20:02:47 +01:00 |
|
reaperrr
|
025f664820
|
Fix Tiberian Fiend editor category
|
2018-02-23 19:59:33 +01:00 |
|
Matthias Mailänder
|
f189b85caa
|
Render Tiberian Fiend spikes in Tiberium green.
|
2018-02-23 19:59:33 +01:00 |
|
Matthias Mailänder
|
8cfb406e29
|
Don't hide while attacking.
|
2018-02-23 19:59:33 +01:00 |
|
Matthias Mailänder
|
e5810d19d9
|
Add Tiberium Fiend hiding mechanic.
|
2018-02-23 19:59:33 +01:00 |
|
abcdefg30
|
0da8efd9b4
|
Make Aircraft spawn husks with a neutral owner
|
2018-02-17 12:21:55 +01:00 |
|
Arular101
|
5afa260d4e
|
Don't show new build walls in fow
|
2018-02-11 23:39:39 +01:00 |
|
TheChosenEvilOne
|
15354f52c1
|
Added FACT unpack checkbox to ra/cnc/ts.
|
2017-12-28 11:22:29 +00:00 |
|