Matthias Mailänder
37afd6094e
Rename GiveMcvCrateAction to GiveBaseBuilderCrateAction.
2023-03-07 12:53:31 +02:00
Gustas
68fddf818c
Polish encyclopedia descriptions
2023-02-18 16:18:01 +01:00
Matthias Mailänder
3be0e9e8a5
Add an in-game encyclopedia to Dune 2000.
2022-09-11 20:19:58 +03:00
reaperrr
53e6d974f0
Change Crate.Lifetime from 'seconds' to ticks
...
As far as I could tell, this was the last place that still
used 'seconds' instead of ticks, apart from
some sound notification intervals (which are better
converted to real [milli]seconds).
Also renamed ScaredyCat.PanicLength to PanicDuration for
consistency and easier finding.
2021-04-19 20:03:08 +02:00
Paul Chote
7c0e4b25ae
Specify interaction bounds relative to the mod tile size.
2021-03-27 16:31:50 +01:00
Paul Chote
ac975f4139
Convert yaml-exposed facings to WAngle.
2020-07-19 10:41:05 +02:00
Pavel Penev
3723939c99
Adjusted D2k build times to match the original game
...
Removed custom production queue speedups and custom actor build time slowdowns and adjusted BuildDurations based on the specifications in issue 18051.
2020-05-27 10:32:35 +02:00
reaperrr
eb86160021
Remove CrateEffect in favor of using updated SpriteEffect
2018-12-05 09:04:29 +13:00
reaperrr
10e51db236
Remove hardcoded mpspawn owner lint check
...
Use RequiresSpecificOwner to enforce the owner
that owns the world instead.
Require 'Neutral' in the official mods accordingly.
2018-11-21 22:29:55 +00:00
Ectras
d9946f63e4
Renamed EditorTilesetFilter to MapEditorData and added an update rule
2018-09-22 15:12:15 +02:00
abcdefg30
63093eb986
Fix color picker actors being abstract
2018-04-04 18:33:53 +02:00
Voidwalker
711bad91a3
Generalize WormManager into ActorSpawnManager.
...
Added support of multiple actors, conditions and types.
2018-03-08 15:39:44 +01:00
Mustafa Alperen Seki
a80924ebb3
Add Harkonnen 8
2017-12-30 20:18:37 +01:00
Mustafa Alperen Seki
395eb36cd1
Update D2K FactionImages
...
Default is now Ordos, as there are 3 ordos subfactions and 2 for others.
Fremen now uses Atreides Structures as in original, rather than
Harkonnen
2017-12-23 18:28:00 +00:00
Paul Chote
c87409ed1a
Remove legacy bounds code.
2017-12-11 19:45:07 +01:00
reaperrr
56b6aabbb8
Use new IAutoRenderSize for determining actor render bounds
2017-11-21 01:00:09 +02:00
rob-v
8da112dc92
Add D2K Actor Categories
2017-07-06 01:50:43 +02:00
reaperrr
c7c6cf864c
Fix inconsistent rules in preparation of HitShape refactor
...
- TD C17 and A10 are not targetable and therefore technically invulnerable, so we should remove Health and Armor
- D2k ^carryall.colorpicker and TS ^mmch.colorpicker shouldn't have Health
- TS crash sites are supposed to be indestructible map deco as per original (they had "Immune=yes")
2017-06-04 00:07:08 +02:00
abcdefg30
d165523072
Merge pull request #12608 from MustaphaTR/d2k-crate-terrain-types
...
D2K - Add more tile types to possible places Crates can spawn
2017-01-23 13:49:31 +01:00
Mustafa Alperen Seki
695b6e5c9a
Add Transition, Spice and Concrete to Crate's TerrainTypes
2017-01-23 07:53:08 +02:00
reaperrr
fe7d785216
Merge pull request #12581 from MustaphaTR/d2k-crate
...
D2K - Changed Give Unit Crate Powerups a bit
2017-01-19 21:45:28 +01:00
Mustafa Alperen Seki
fceab8b248
Changed D2K Give Unit Crate Powerups a bit
2017-01-15 13:40:29 +02:00
ltem
b1a1464505
Added Tooltip to (Large) Concrete Slab; Renamed IX Lab -> IX Research Center
2017-01-08 16:05:14 +01:00
ltem
10ed0cb62f
Enhancements for the upgrade-tooltips
2017-01-06 20:59:54 +01:00
Tyson Liddell
8a760fedf2
Yaml files updated with Description moved from Tooltip to Buildable
2016-10-16 12:10:07 +11:00
abcdefg30
8475ad40a7
Remove the bogus Health property from CAMERA
2016-08-30 11:31:47 +02:00
Zimmermann Gyula
5eec9ef463
Automatically upgrade rules.
2016-08-21 12:05:34 +02:00
reaperrr
2c7fe90532
Use 'true' instead of 'yes' on all D2k booleans
2016-05-15 16:38:02 +02:00
reaperrr
0bfe9a701a
Fix faction-specific upgraded factory images for mercenaries and smugglers
2016-01-30 17:45:03 +01:00
reaperrr
daef6283c1
Add Mercenaries and Smugglers to D2k
...
Rename some structures.
2016-01-29 23:18:07 +01:00
Paul Chote
4f1d8b7ac9
Remove spurious final newline from mod files.
2016-01-02 20:06:53 +00:00
atlimit8
e417ecb93f
Add map editor only tooltips
2015-11-25 17:28:29 -06:00
Matthias Mailänder
3ab5c0042b
Merge pull request #10037 from OmegaBolt/d2k-terrain
...
Fixes #4243 .
Fixes #8317 .
2015-11-22 18:14:59 +01:00
OmegaBolt
ce217d0fdd
D2k spice no longer erases map details & terrain fixes
2015-11-19 21:51:22 +00:00
reaperrr
88430f3a33
Fix mpspawn, waypoint and camera art
...
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
2015-11-17 21:09:29 +01:00
OmegaBolt
5831d58d13
D2k crate balance
...
- Fixed prerequisites.
- Added more infantry crates.
- Upped the create explosion damage, though it is still very little. Takes about a third health off a Trike.
2015-11-05 20:09:17 +00:00
Oliver Brakmann
2723ca1a1f
Merge pull request #9615 from reaperrr/d2k-rest1
...
Remaining D2k changes to restore original balancing/gameplay
2015-10-26 21:03:12 +01:00
reaperrr
7fdc8f9ad9
Make D2k constr. yard explicit prerequisite
...
In preparation for moving Upgrades to the player actor in the future.
Additionally remove unnecessary Exit trait from construction yard.
2015-10-26 15:12:16 +01:00
reaperrr
bdfbbb540b
Misc D2k visibility changes
...
- Make structure reveal range centered around CenterPosition.
- Change camera range
2015-10-25 17:38:00 +01:00
Paul Chote
6c0a4e0722
Merge pull request #9453 from reaperrr/d2k-cost
...
Change D2k Cost and CustomBuildValues to match original
2015-10-10 20:44:33 +01:00
Pavel Penev
1ab2a781f1
Add an upgrade rule for Helicopter removal
2015-10-01 20:15:45 +03:00
reaperrr
9cdaf6114d
D2k original cost and build speed
2015-09-27 04:56:38 +02:00
reaperrr
6c828f90ad
Remove unused airborne upgrade from unlandable d2k aircraft
2015-09-13 22:46:06 +02:00
Paul Chote
96b8b8c1ce
Rename actors to match original game rules.
2015-09-10 19:23:05 +01:00
deniz1a
fb87bf0b90
Hides crates under fog of war.
2015-09-04 13:01:01 +03:00
reaperrr
89a115466c
Added ^SpriteActor and streamlined D2k defaults
...
To reduce risk of BodyOrientation issues.
2015-09-03 22:40:01 +02:00
atlimit8
6986cd9f0e
Remove TargetableAircraft
2015-09-02 23:19:00 -05:00
Zimmermann Gyula
7ce1b89ba9
Fix misc D2k BodyOrientation-regressions.
2015-09-02 10:39:12 +02:00
reaperrr
542d88245d
D2k yaml changes
2015-08-24 00:48:59 +02:00
Pavel Penev
2b359b54c7
Add an upgrade rule for renaming crates' ValidRaces
2015-08-18 00:26:09 +03:00