reaperrr
311e347ad2
Style fixes
2014-12-26 22:10:52 +01:00
reaperrr
d074fb4471
Move *ResourceWarheads to Common, move warheads to Common.Warheads namespace
2014-12-26 21:38:50 +01:00
reaperrr
9dfd369446
Move some Building traits and related elements to Mods.Common
2014-12-26 21:38:49 +01:00
reaperrr
2f67a88b93
Move Armament, Attack* and various other traits to Traits namespace
2014-12-26 21:38:48 +01:00
reaperrr
2054e41552
Dissolve Render namespace
2014-12-26 21:38:47 +01:00
reaperrr
51fe951cd6
Move SupportPowers to Traits namespace
2014-12-26 21:38:47 +01:00
reaperrr
d58807cdb8
Dissolve RA.Buildings namespace.
...
Move a handfull related, loose traits to RA.Traits as well.
2014-12-26 21:38:46 +01:00
Oliver Brakmann
0a68db5dfa
Merge pull request #7187 from pchote/allmods
...
Show games from all compatible mods in the server browser.
2014-12-25 23:22:05 +01:00
Paul Chote
91807cb53c
Remove redundant StyleCop definitions.
2014-12-25 10:10:57 +01:00
Paul Chote
3086cc6154
Disable SA1024 and SA1035.
...
These rules generate many false positives, and do not help with code readability within OpenRA.
2014-12-25 10:10:57 +01:00
Paul Chote
568a23e395
Show all mods in the server browser.
2014-12-25 09:46:14 +13:00
Paul Chote
c45d472f9d
Hide started games from the server list to reduce noise.
2014-12-25 09:46:14 +13:00
Paul Chote
199f80c8ed
Cache GameServer joinable/compatible state across render frames.
2014-12-25 09:46:14 +13:00
Oliver Brakmann
39d13dc654
Merge pull request #7121 from pchote/switchmods
...
Add Launch.Connect command and on-connect mod switching.
2014-12-24 16:06:00 +01:00
penev92
681042caec
Further RA project cleanup
2014-12-23 15:18:07 +02:00
Paul Chote
660f6682ff
Add Launch.Connect parameter for launching directly to a server.
2014-12-23 09:20:21 +13:00
Paul Chote
7bfffeadc2
Simplify mod content installation plumbing.
2014-12-23 09:20:21 +13:00
Paul Chote
6f0927069a
Allow outside code to specify the map chooser visibility filter.
2014-12-23 09:08:00 +13:00
Paul Chote
2ed594fd86
Introduce map Visibility field.
...
This replaces the Selectable, UseAsShellmap, and special-cased Type = "Mission" fields.
2014-12-23 09:08:00 +13:00
Matthias Mailänder
ea410d0688
Merge pull request #7096 from ScottNZ/countries
...
Closes #5928
2014-12-22 19:20:43 +01:00
reaperrr
370c3c65b6
Moved AttackLeap to Mods.RA.Traits, moved AttackPopupTurreted to
...
Mods.Cnc.Traits
2014-12-22 18:13:30 +01:00
reaperrr
65a140afa5
Dissolve Crates namespace, move CrateActions and Crate trait to Traits/Crates
2014-12-22 18:13:29 +01:00
reaperrr
52219b1c7a
Dissolve Infiltration namespace
2014-12-22 18:13:28 +01:00
reaperrr
5c5210f5e3
Dissolve Move namespace into Activities & Traits
2014-12-22 17:32:08 +01:00
Matthias Mailänder
38b579a081
Merge pull request #7169 from pchote/revert-attackmove
...
Closes #7128
2014-12-22 09:43:42 +01:00
Chris Forbes
2790748587
Fix NRE in start game MissionBrowser IsDisabled query
2014-12-22 16:12:53 +13:00
Paul Chote
488f0d1140
Revert "Fixes AttackMove moving even if an enemy is within range."
...
This reverts commit a155c7b7ac .
2014-12-22 15:17:51 +13:00
Paul Chote
e212517bbb
Merge pull request #7126 from penev92/bleed_sandworm
...
Fix worms not releasing targets when they move deep onto rock
2014-12-22 14:46:08 +13:00
RoosterDragon
c37a691c33
Convert some keys users of CellLayer to index via map-coords for efficiency.
2014-12-20 23:39:03 +00:00
reaperrr
51cc87a8dc
Move Tooltip to Mods.Common
2014-12-20 15:19:26 +01:00
reaperrr
2d7c1a3394
Rename CommonTraitsInterfaces to TraitsInterfaces, move to Traits namespace
2014-12-19 13:18:36 +01:00
reaperrr
de224a381d
Make WithRotor independent from WithTurret
...
Move WithRotor to Mods.Common
2014-12-19 13:18:32 +01:00
ScottNZ
4f4c67735d
Overhaul the lobby faction dropdown for ra
2014-12-19 18:13:27 +13:00
ScottNZ
c4110bad45
Add country definitions
2014-12-19 18:05:28 +13:00
Paul Chote
5b011e6baf
Merge pull request #7072 from obrakmann/fmv-overhaul
...
Move FMV playback from Lua scripts to widgets
2014-12-19 17:43:07 +13:00
Oliver Brakmann
4b9b1df96b
Add short game option to GUI
2014-12-18 20:24:37 +01:00
Oliver Brakmann
280b30961f
Add plumbing for short game option
2014-12-18 20:03:26 +01:00
Oliver Brakmann
470ae17271
Move mission objectives and victory conditions to Mods.Common
2014-12-18 20:03:26 +01:00
Oliver Brakmann
04bd4627d4
Add yaml-defined FMV playback to GUI elements
2014-12-18 18:59:42 +01:00
Paul Chote
cb471bb36b
Merge pull request #7133 from reaperrr/ra-reorg10
...
Reorganise Mods.D2k, more reorganisation for Mods.RA
2014-12-18 23:00:21 +13:00
Oliver Brakmann
1175215bf3
Merge pull request #7039 from Mailaender/bring-back-teamchat-tab
...
Brought back TAB to switch team/all chat when nothing has been typed yet
2014-12-17 22:18:14 +01:00
David Russell
5e2df2c39a
Decloak on demolish and infiltrate
...
Per issue #7028 , infiltrating or demolishing a building will now cause an
infantry unit to decloak (if it has a cloak ability). This behaviour is
configurable (defaults to true in both cases) using the
DecloakOnInfiltrate and DecloakOnDemolish options.
2014-12-16 22:25:49 +00:00
reaperrr
b5872d9fa5
Reorganise RA-specific parts of Mods.RA a little more
2014-12-15 00:01:36 +01:00
reaperrr
ee8e1f46c1
Move 'Activity' into its own namespace in OpenRA.Game.
2014-12-14 17:12:46 +01:00
reaperrr
91c19b0f66
Move various RA-specific traits to the new folder/namespace structure
2014-12-14 17:11:52 +01:00
reaperrr
b217730caa
Move Activities CallFunc, RemoveSelf and SimpleTeleport to Common
2014-12-14 17:11:52 +01:00
reaperrr
0015c1319e
Rename Util.cs to BuildingUtils.cs
2014-12-14 17:11:51 +01:00
reaperrr
4bf50c9153
Move more traits from Mods.RA to Mods.Common
2014-12-14 17:11:50 +01:00
Oliver Brakmann
8723aa86fb
Merge pull request #6679 from Mailaender/change-owner-warhead
...
Implemented Deviator nerve gas missiles as warheads
2014-12-14 16:28:58 +01:00
Matthias Mailänder
9e650adef8
implement Ordos nerve gas missiles as warheads
...
closes #2838
2014-12-14 16:03:16 +01:00