Commit Graph

  • b3f6085ea0 Adjustments to "Fail mission if impossible to land at beach" abcdefg30 2015-12-13 21:55:42 +01:00
  • c65a15bfb0 Fail mission if impossible to land at beach DArcy Rush 2015-11-22 17:22:28 +00:00
  • e452f40ae1 Hide TechCenter tooltip DArcy Rush 2015-11-21 12:34:58 +00:00
  • b282ecdf2a Make Dr. Demitri use Soviet voice DArcy Rush 2015-11-21 12:33:57 +00:00
  • 9ea2e0015d Merge pull request #10255 from pchote/campaign-colors-redo Oliver Brakmann 2015-12-25 19:48:18 +01:00
  • 4f080a996e also render highest density sprite frame Matthias Mailänder 2015-11-22 09:43:33 +01:00
  • 276c1984fd document graphic settings interesting for benchmarking Matthias Mailänder 2015-12-05 08:02:48 +01:00
  • d4e842e643 add a benchmark mode Matthias Mailänder 2015-11-28 13:49:11 +01:00
  • 39ffa18000 Merge pull request #10110 from Mailaender/rm-stylecop Oliver Brakmann 2015-12-25 19:29:06 +01:00
  • e80625880f Merge pull request #10011 from atlimit8/EasierActorSelectionInGame Matthias Mailänder 2015-12-25 19:17:12 +01:00
  • d375a27416 Merge pull request #10161 from jaZzKCS/patch-1 Oliver Brakmann 2015-12-25 18:31:48 +01:00
  • 7335c4a8ce Merge pull request #10069 from penev92/soundLoader Matthias Mailänder 2015-12-25 14:40:43 +01:00
  • b289478123 Merge pull request #10189 from reaperrr/less-lazy1 Matthias Mailänder 2015-12-25 14:04:46 +01:00
  • 3dee27c855 Merge pull request #10269 from RoosterDragon/shader-path Matthias Mailänder 2015-12-25 13:03:06 +01:00
  • 668902c526 Merge pull request #10274 from Mailaender/mono-4.2 abcdefg30 2015-12-24 16:45:48 +01:00
  • 01aed5e64c update to mono 4.2 series Matthias Mailänder 2015-12-24 16:23:22 +01:00
  • c83e194b4e Merge pull request #10267 from abcdefg30/allies5aDesc Matthias Mailänder 2015-12-24 15:08:04 +01:00
  • 3a2139de26 Add PlayerDictionary. RoosterDragon 2015-12-22 23:15:32 +00:00
  • 5c14044138 Support sending sequences of points when drawing lines. RoosterDragon 2015-12-23 22:58:53 +00:00
  • 611a928a47 Prevent changing world players after being set once. RoosterDragon 2015-12-22 16:28:40 +00:00
  • 6d02d5ebaa Remove some unneeded PerfSamples. RoosterDragon 2015-12-23 20:19:22 +00:00
  • c25fe32c9e Load shaders relative to the game directory, rather than the CWD. RoosterDragon 2015-12-23 19:11:10 +00:00
  • b07cd683e8 Easier actor selection in game by actor bounds center atlimit8 2015-11-15 11:30:40 -06:00
  • 6ab6d774a7 Ensure LuaValues are disposed. RoosterDragon 2015-12-23 16:04:58 +00:00
  • 57510fc954 Add a "tutorial" message at the beginning of allies05a abcdefg30 2015-12-23 13:54:16 +01:00
  • 3b6a02a3af Adjust the description of allies05a abcdefg30 2015-12-23 12:21:27 +01:00
  • 4c461b08af Update music.yaml jaZzKCS 2015-12-02 11:10:36 +01:00
  • 387d0d0e3f Merge pull request #10154 from teees/fix-banshee-deathsound Oliver Brakmann 2015-12-21 22:52:32 +01:00
  • 43b2957331 Merge pull request #10251 from abcdefg30/removeISpriteBody atlimit8 2015-12-21 11:37:54 -06:00
  • e11f49a773 Enable original TD campaign colors. Paul Chote 2015-12-21 16:42:52 +00:00
  • 95629c29a4 Use map rules to build the editor sidebar. Paul Chote 2015-12-21 15:05:44 +00:00
  • fef25c7269 Add IndexedPlayerPalette for original campaign colors. Paul Chote 2015-12-21 15:05:28 +00:00
  • 0fe644f458 Merge pull request #10203 from pchote/widelines2 Matthias Mailänder 2015-12-21 07:36:21 +01:00
  • 71478aa2b8 Merge pull request #9734 from RoosterDragon/auto-target-perf Oliver Brakmann 2015-12-20 19:53:17 +01:00
  • 72ac5240b8 Remove ISpriteBody abcdefg30 2015-12-20 18:44:55 +01:00
  • 42c98ec154 Don't crash when parsing corrupt sound files Pavel Penev 2015-12-11 02:19:17 +02:00
  • 8542ed33ce Add ModData.GetLoaders() Pavel Penev 2015-12-11 02:00:31 +02:00
  • 61c1cab963 Add the SoundFormats field to mods Pavel Penev 2015-11-19 00:41:33 +02:00
  • a31b0becf1 Make AudLoader implement ISoundLoader Pavel Penev 2015-11-19 00:28:04 +02:00
  • 5063e56786 Make WavLoader implement ISoundLoader Pavel Penev 2015-11-19 00:27:45 +02:00
  • 8d56de80ca Add ISoundLoader Pavel Penev 2015-11-19 00:27:22 +02:00
  • e5cb7e03e1 Merge pull request #10239 from penev92/annotationChange abcdefg30 2015-12-20 17:47:36 +01:00
  • 49cf33dda3 Merge pull request #10242 from obrakmann/fix10228_frozenactor-startrevealed abcdefg30 2015-12-20 17:45:21 +01:00
  • 7c0b30888d Merge pull request #10238 from abcdefg30/d2kFoundationDamage Pavel Penev 2015-12-20 18:10:18 +02:00
  • fa260ddee1 Document fields in DamagedWithoutFoundationInfo abcdefg30 2015-12-20 16:35:43 +01:00
  • c0206b18b0 Fix DamagedWithoutFoundation causing more damage than it should abcdefg30 2015-12-20 16:35:19 +01:00
  • 4e6df6372d Merge pull request #10247 from obrakmann/fix10245_soviet06_build_prereqs Pavel Penev 2015-12-20 17:24:48 +02:00
  • 79bd2d400b Fix gap gens being buildable in Soviet 06x Oliver Brakmann 2015-12-20 14:42:01 +01:00
  • 855b473084 Merge pull request #10229 from abcdefg30/initialDropzone Paul Chote 2015-12-19 13:36:28 +00:00
  • e021617c85 Remove duplication from FillRect. Paul Chote 2015-12-12 16:38:01 +00:00
  • 4ffee12065 Remove legacy line rendering code. Paul Chote 2015-12-10 18:33:23 +00:00
  • 8e9318e64d Use RgbaColorRenderer in UISpriteRenderable. Paul Chote 2015-12-10 18:30:29 +00:00
  • 1b755d9833 Use RgbaColorRenderer in RadarWidget. Paul Chote 2015-12-10 18:30:22 +00:00
  • ee5ccc4b8a Use RgbaColorRenderer in LineGraphWidget. Paul Chote 2015-12-10 18:22:00 +00:00
  • 17c98e8af5 Use RgbaColorRenderer in PerfGraphWidget. Paul Chote 2015-12-10 18:20:02 +00:00
  • 8fc323602c Use RgbaColorRenderer in WeatherOverlay. Paul Chote 2015-12-10 18:01:45 +00:00
  • f6606afa8b Use RgbaColorRenderer in CombatDebugOverlay. Paul Chote 2015-12-10 17:52:13 +00:00
  • b0806fca92 Use RgbaColorRenderer in SelectionBoxRenderable. Paul Chote 2015-12-10 17:48:52 +00:00
  • 310222eb0e Use RgbaColorRenderer for rendering contrails. Paul Chote 2015-12-10 17:40:44 +00:00
  • c618c2d8ab Use RgbaColorRenderer for selection box rendering. Paul Chote 2015-12-10 17:30:11 +00:00
  • 8719b4ed3c Use RgbaColorRenderer in SpriteRenderable / TextRenderable. Paul Chote 2015-12-10 17:11:53 +00:00
  • b35762f537 Use RgbaColorRenderer in TerrainGeometryOverlay. Paul Chote 2015-12-10 17:10:31 +00:00
  • cdf4aaf2b8 Use RgbaColorRenderer in SelectionBarsRenderable. Paul Chote 2015-12-10 17:01:35 +00:00
  • 27f615261a Use RgbaColorRenderer in VoxelRenderable. Paul Chote 2015-12-10 16:34:11 +00:00
  • 03a48a7a41 Use RgbaColorRenderer in TargetLineRenderable. Paul Chote 2015-12-10 16:31:37 +00:00
  • bb0a7bdaf5 Add two-colour line rendering to RgbaColorRenderer. Paul Chote 2015-12-10 17:10:20 +00:00
  • c5dbc5fab7 Add composite line drawing methods to RgbaColorRenderer. Paul Chote 2015-12-10 16:02:27 +00:00
  • 50dfa6df8f Fix Contrail field description. Paul Chote 2015-12-10 17:37:16 +00:00
  • 55433bd27c Fix voxel shadow geometry position. Paul Chote 2015-12-10 16:49:06 +00:00
  • 43226d7c55 Move DrawRollover to WICW. Paul Chote 2015-12-10 17:16:25 +00:00
  • 0f1fcdaca4 Move DrawTargetMarker to TargetLineRenderable. Paul Chote 2015-12-10 16:01:25 +00:00
  • 879ccaf4f8 Fix the StartsRevealed option of FrozenUnderFog being ignored Oliver Brakmann 2015-12-18 20:32:10 +01:00
  • 55bb7eb1a0 Use '@' in mod.yaml to indicate extra info Pavel Penev 2015-12-16 22:07:12 +02:00
  • 1869880aab Enable Hovers: when cruising, merged common aircraft rules into defaults teees 2015-12-11 16:45:03 +01:00
  • 00c15eaf3a Add cruising upgrade to Aircraft trait teees 2015-12-11 16:43:58 +01:00
  • c7a9d024b0 Merge pull request #10234 from abcdefg30/damagedFix Oliver Brakmann 2015-12-15 22:51:18 +01:00
  • 7a1d6e9c26 Merge pull request #10233 from teees/remove-aircraft-defaults Oliver Brakmann 2015-12-15 22:43:25 +01:00
  • 6e5181fe4d Fix the idle animation of the host in WithRepairAnimation.cs using the damage state of the repaired actor. abcdefg30 2015-12-15 20:57:55 +01:00
  • cdf82cab14 Merged common ra aircraft definitions teees 2015-12-15 18:45:14 +01:00
  • c1c386a994 Removed default definitions for repair and rearmbuildings in Aircraft.cs teees 2015-12-15 18:44:05 +01:00
  • 1cdd121753 Fix crates not spawning immediately on the dropzone maps abcdefg30 2015-12-15 13:25:48 +01:00
  • 20725c9b2c Merge pull request #10153 from abcdefg30/repairableNear Oliver Brakmann 2015-12-14 21:59:56 +01:00
  • 11cbb43212 Merge pull request #9918 from penev92/fixTransforms Oliver Brakmann 2015-12-14 21:00:41 +01:00
  • 02fa63c1b4 Merge pull request #9853 from penev92/unglobalFileSystem Oliver Brakmann 2015-12-14 20:52:30 +01:00
  • 83dc3a36d2 Add d2k turret make sequences reaperrr 2015-12-14 15:33:05 +01:00
  • e5b3291d41 Enable crumble overlay for D2k turrets reaperrr 2015-12-14 15:28:31 +01:00
  • 0d60ee5fe0 Disable WithSpriteTurret until build/transform complete reaperrr 2015-12-14 15:27:52 +01:00
  • 19036d1927 Disable WithVoxelTurret until build/transform complete teees 2015-12-14 11:38:31 +01:00
  • 2d55bbdedf Cache trait look-ups and range modifiers directly in Armament reaperrr 2015-12-06 02:39:19 +01:00
  • 0e5ea959aa Perform faster checks in AB.CanAttack much earlier reaperrr 2015-12-06 03:08:31 +01:00
  • acc9b37a01 Remove ITraitInfo from AttackBase reaperrr 2015-12-06 02:32:25 +01:00
  • bee590a057 Merge pull request #10208 from RoosterDragon/perf-comments atlimit8 2015-12-13 20:46:07 -06:00
  • 22678221d0 Fix an oversight regarding building unlocking Pavel Penev 2015-11-07 16:59:51 +02:00
  • d08a400565 Add a context argument to package files contructors Pavel Penev 2015-11-21 02:59:00 +02:00
  • 4ce1444c6b Fix shader loading Pavel Penev 2015-10-09 14:19:07 +03:00
  • 1b88d24cfa Unstatic GlobalFileSystem and rename it to FileSystem Pavel Penev 2015-10-09 13:55:08 +03:00
  • 5684bcec1c Move IFolder out of GlobalFileSystem.cs Pavel Penev 2015-10-09 13:05:59 +03:00
  • 02c5c1bbfb Merge pull request #10148 from pchote/widelines Matthias Mailänder 2015-12-13 20:55:54 +01:00
  • 0bde5bc294 Merge pull request #10211 from abcdefg30/damagedAfld Matthias Mailänder 2015-12-13 20:43:29 +01:00
  • 9d76ff2770 Merge pull request #10214 from RoosterDragon/lays-terrain-bounds abcdefg30 2015-12-13 20:07:16 +01:00