Commit Graph

  • d73eec068f Fix some bad Allies 01 bounty yaml Scott_NZ 2013-01-23 19:52:55 +13:00
  • 8a32e5761c Change map player clientindex to 0 Scott_NZ 2013-01-21 22:46:20 +13:00
  • 12e1a531fe Tidy campaign stuff Scott_NZ 2013-01-21 20:05:08 +13:00
  • 32830da3c2 Remove bounties from things in Allies 01 Scott_NZ 2013-01-21 17:28:17 +13:00
  • 9f47e75492 Allies 01: only set eligible units to defensive stance Scott_NZ 2013-01-21 16:49:48 +13:00
  • e975681c16 Add more time to complete Allies 04 - the bridge destruction makes the mission more difficult Scott_NZ 2013-01-20 22:07:58 +13:00
  • a968d296bb Remove v01.sniper from Allies 04 Scott_NZ 2013-01-20 20:43:20 +13:00
  • 031240ffc1 Campaign: reduce failed/accomplished code duplication Scott_NZ 2013-01-20 19:45:49 +13:00
  • dfc4b07b1a Campaign: Don't rely on world.issueorder anymore Scott_NZ 2013-01-20 18:17:33 +13:00
  • 63241dbf69 Allies 04. Make the v01.sniper trivial so players can ignore it. Scott_NZ 2013-01-20 18:14:24 +13:00
  • 5b7523b9e0 Allies 04: Make Soviets sell buildings when they are low on health. Have the bridge be destroyed by a Soviet tank Scott_NZ 2013-01-20 18:07:12 +13:00
  • 4b228a71ef Update CHANGELOG Matthias Mailänder 2013-01-27 12:17:20 +01:00
  • 0f864c3192 treat compiler warnings as errors Matthias Mailänder 2013-01-18 00:23:50 +01:00
  • e475d0d0b9 Added travis script Matthias Mailänder 2013-01-01 16:00:58 +01:00
  • 1635ace182 Update CHANGELOG Cody Brittain 2013-01-14 10:23:29 -05:00
  • b4e3ce5de6 fix make for mono 3 Matthias Mailänder 2013-01-17 20:40:38 +01:00
  • 50ceb7c4dd Fixed the asynchronous map loading behavior when changing filter Carko 2013-01-13 20:32:06 +01:00
  • 4395a04d57 Asynchronous loading of map previews in the map chooser dialog Carko 2013-01-13 15:33:43 +01:00
  • c5313375f0 pull mouse button preference from global property Matthias Mailänder 2013-01-17 19:08:38 +01:00
  • 2503ddfde4 let Chronotank/Minelayer accept left-click-orders Matthias Mailänder 2013-01-16 22:54:32 +01:00
  • b356cca528 improve the classic mouse behaivor Matthias Mailänder 2013-01-16 19:09:03 +01:00
  • d52394bb47 add classic left-click orders Matthias Mailänder 2013-01-13 02:40:10 +01:00
  • 1da2d89ced Only play movies in Allies 01 and Soviet 01 Classic if there's one client Scott_NZ 2013-01-15 17:43:39 +13:00
  • a88a7d9834 Update CHANGELOG ScottNZ 2013-01-13 16:06:05 +13:00
  • 9507fde91d Fix untargetable barrel in Soviet 01 Scott_NZ 2013-01-13 00:24:28 +13:00
  • 742a27158a Make oil derricks repairable by engineers Scott_NZ 2013-01-12 18:55:59 +13:00
  • 5ed383e3e2 Change mech hotkey to c Scott_NZ 2013-01-12 18:35:01 +13:00
  • 1679837e46 Fix mechanic being able to repair infantry. Adjust mechanic repair damage from 20 to 10 Scott_NZ 2013-01-10 21:37:51 +13:00
  • eb3685fe67 Fix a lack of difficulty dropdown yaml in other mods (d2k/cnc) causing crashes Scott_NZ 2013-01-09 21:50:20 +13:00
  • 50f8465d1e Removed mouse capture while composing text in chat (fixes #2486) Carko 2013-01-08 22:18:07 +01:00
  • 5502864a1f Update mods/ra/music.yaml Cody Brittain 2013-01-08 10:10:19 -05:00
  • d572e59d2e Checking for build prerequisites before showing them in a tooltip Carko 2013-01-08 13:13:09 +01:00
  • e313bbfb31 Added a build limit of 1 to Tanya and Volkov Carko 2013-01-04 17:59:00 +01:00
  • a51c5fd9ca Added Buildable->BuildLimit option to limit the number of actors a player can build of the type Carko 2013-01-04 02:40:17 +01:00
  • 0c104cfc3a Add a 'Shutting down' state to the gameserver. Sam Hegarty 2012-11-22 20:04:27 +13:00
  • 3a77082c66 silence warnings in allies03/04 Chris Forbes 2013-01-08 22:54:38 +13:00
  • 975e4db452 Change facing of the 2 guarding heavy tanks in Allies 04 Scott_NZ 2013-01-08 22:31:33 +13:00
  • d92f184bc9 Add civilian movement and balance changes in Allies 04 Scott_NZ 2013-01-06 22:53:53 +13:00
  • 2eea5cc3b2 Give SAM sites turret facings in Allies 04 Scott_NZ 2013-01-06 20:30:13 +13:00
  • 0e8cb14099 Allies 04: Give money to players after they receive mcvs Scott_NZ 2013-01-02 17:00:35 +13:00
  • 1ec3b2ffe2 Fix whitespace in objectives Scott_NZ 2013-01-02 02:20:58 +13:00
  • c836d69385 Add easy mode to Allies 01 which is like the classic mission Scott_NZ 2013-01-02 02:08:10 +13:00
  • 11c45e4388 Start unbreaking ScaredyCat Scott_NZ 2013-01-01 15:30:56 +13:00
  • 3b9fac9c84 Prevent warning in Allies 04 code Scott_NZ 2013-01-01 14:51:47 +13:00
  • 185558985e Have civilians come out of disturbed buildings Scott_NZ 2013-01-01 14:22:18 +13:00
  • e3d25f6fed Give MISS a tooltip Scott_NZ 2013-01-01 00:19:53 +13:00
  • 200071e713 Add reinforcements paradrops Scott_NZ 2012-12-31 20:20:34 +13:00
  • bdb7bb97cd Split long objective strings over several lines Scott_NZ 2012-12-31 17:44:16 +13:00
  • 82809f27f7 Reduce mission music code duplication Scott_NZ 2012-12-31 17:37:54 +13:00
  • c8e84b3a11 Add license notice Scott_NZ 2012-12-31 16:31:04 +13:00
  • 9581f07242 Add first version of Soviet 01 classic Scott_NZ 2012-12-31 14:47:34 +13:00
  • 411aedafa0 Setup c3-c10 placeholder civilians. Scott_NZ 2012-12-30 21:48:17 +13:00
  • f7f307c3bf LegacyMapImporter: Remove Italy as it's a bogus country. Change Germany to black. Collapse some duplicate cases. Scott_NZ 2012-12-06 21:33:07 +13:00
  • c10df031bd Convert classic waypoints to waypoint not mpspawn Scott_NZ 2012-12-06 11:38:34 +13:00
  • a56228aba1 Add Italy country Scott_NZ 2012-12-06 11:14:57 +13:00
  • 1b09544314 Default to allies for neutral in ra, gdi in cnc Scott_NZ 2012-12-06 03:24:24 +13:00
  • 2dc18594a2 Handle RA with GoodGuy/BadGuy players Scott_NZ 2012-12-06 03:21:08 +13:00
  • baa7a58a10 Don't blow up if classic maps have Multi{0} in them either Scott_NZ 2012-12-06 03:05:23 +13:00
  • bb5212d2bb Fix classic SP maps failing to import into the editor Scott_NZ 2012-12-06 02:46:37 +13:00
  • 38db7d1e50 Make the Soviets repair their buildings in Allies 04 Scott_NZ 2012-12-20 23:45:03 +13:00
  • 3371085da0 Move viewport to reinforcements location after infiltration Scott_NZ 2012-12-20 21:58:24 +13:00
  • 5c688370ed Add difficulty options to Allies 04 Scott_NZ 2012-12-18 17:53:12 +13:00
  • ab01722d96 Clean up the patrol code Scott_NZ 2012-12-18 17:24:07 +13:00
  • ae5cb9864a Adjust timer text Scott_NZ 2012-12-17 03:18:31 +13:00
  • 43e5838555 Adjusted wording of objectives Scott_NZ 2012-12-17 02:58:14 +13:00
  • cf8b02de26 Add 25 min countdown timer for destroying the enemy base. Scott_NZ 2012-12-17 02:48:34 +13:00
  • d3ede583c2 Make OILB trivial too Scott_NZ 2012-12-17 01:28:31 +13:00
  • cda871d2eb Add missing colon Scott_NZ 2012-12-17 01:27:32 +13:00
  • 2ea3b77b7a Create new actors so the effects aren't carried over to built units in Allies 04. Make yak buildable by Allies again in Allies 02. Make STEK autotargetignore in Allies 01. Make MISS autotargetignore in Allies 04. Scott_NZ 2012-12-17 01:25:55 +13:00
  • 3ab04e4c30 Fix crash with patrols. Add more room for the Allied base Scott_NZ 2012-12-16 22:44:45 +13:00
  • 3b2190d720 Fixed the supply truck not being able to carry 2 passengers Scott_NZ 2012-12-16 21:56:34 +13:00
  • b3691dcce9 Add base guard, hind and second objective Scott_NZ 2012-12-16 20:34:15 +13:00
  • 722bc00c9b Add checkpoint at the large base Scott_NZ 2012-12-16 14:03:56 +13:00
  • fe07da8634 Give control of the hijacked vehicle to another passenger if the driver leaves Scott_NZ 2012-12-16 13:36:23 +13:00
  • 54feab66e0 Add hijackable truck to Allies 04 Scott_NZ 2012-12-16 13:30:20 +13:00
  • fda897c69e Add more patrols Scott_NZ 2012-12-15 12:08:12 +13:00
  • 31d3616b8d Actually add the Allies 04 script. Also we have dog patrols now Scott_NZ 2012-12-15 03:11:14 +13:00
  • eb6bab36a0 Begin Allies 04 script Scott_NZ 2012-12-15 01:06:19 +13:00
  • 81f9798307 More mapping of Allies 04 Scott_NZ 2012-12-14 21:43:53 +13:00
  • d1dafd5782 More Allies 04 mapping Scott_NZ 2012-12-14 19:42:03 +13:00
  • 799a2ea541 Fixed difficulty code indentation Scott_NZ 2012-12-12 13:21:48 +13:00
  • 4b2e45bbae Refactor default difficulty setting into its own method Scott_NZ 2012-12-12 13:19:37 +13:00
  • 32721ac8cb Reposition info widgets/countdown timer widgets in centre top of vp Scott_NZ 2012-12-12 00:45:58 +13:00
  • 6871d2ed37 Have paradrops and mammoths come sooner if we're on hard difficulty Scott_NZ 2012-12-12 00:12:29 +13:00
  • bdfa6f6ecc Slight refactor Scott_NZ 2012-12-11 16:07:36 +13:00
  • c59fbd5f9d Adjust Allies 03 difficulties Scott_NZ 2012-12-11 16:01:27 +13:00
  • 54916cc548 Add Easy difficulty to Allies 03 Scott_NZ 2012-12-11 15:03:40 +13:00
  • 3ff3ed39fb Fix slight logic error with difficulty Scott_NZ 2012-12-11 14:33:54 +13:00
  • a8dbedd486 Fix default difficulty not being serialised Scott_NZ 2012-12-11 14:31:17 +13:00
  • 988a68dae5 Attempt to fix NRE that hamb got Scott_NZ 2012-12-09 21:56:40 +13:00
  • 9a9c5911a6 Hard difficulty for allies 03 Scott_NZ 2012-12-09 21:30:02 +13:00
  • bfb07e9948 Add support for mission difficulties Scott_NZ 2012-12-09 21:22:19 +13:00
  • dda4e2c33a Add objective for MGG Scott_NZ 2012-12-08 21:14:20 +13:00
  • 05e143662d Make Allies 02 easier in SP mode Scott_NZ 2012-12-08 16:40:25 +13:00
  • 9e2f15bde4 Allies 03 code cleanup Scott_NZ 2012-12-08 01:48:10 +13:00
  • 8f90423793 Update units evacuated immediately in Allies 03 Scott_NZ 2012-12-08 00:59:17 +13:00
  • eecc002236 More balancing improvements to Allies 03: remove arty, agun, reduce number of yaks and paradrops Scott_NZ 2012-12-07 17:22:03 +13:00
  • 4167d3291a Offset MGG husk spinner Scott_NZ 2012-12-07 15:14:43 +13:00
  • 3be6229cf2 Add MGG husk Scott_NZ 2012-12-07 14:41:01 +13:00
  • 5f693945f0 Take all ore/cash from Allies 01 player Scott_NZ 2012-12-07 14:15:46 +13:00