Commit Graph

  • d643d2ebda Remove legacy .aud sound defaults from Common traits reaperrr 2017-09-10 12:45:49 +02:00
  • 58b5e7b243 Fix Pitfight and Ascent maps in RA mod map pool netnazgul 2018-03-08 18:00:03 +03:00
  • 5e7e3bb011 Add DamageTypes to Kill() and make some traits use it. Mustafa Alperen Seki 2018-02-03 11:07:02 +03:00
  • b620e8107f Added GrantRandomCondition trait. Pavel Penev 2017-10-19 14:04:36 +03:00
  • c976bb1d7b Make BaseProvider PausableConditional Mustafa Alperen Seki 2018-01-16 12:38:20 +03:00
  • 12054506e1 Add support for JASC and GIMP color palettes Matthias Mailänder 2017-08-26 18:47:58 +02:00
  • 92584c3c85 Fix upgrade rule dates to be after release-20180307 reaperrr 2018-03-08 15:50:21 +01:00
  • d90ff99e74 Replace WithReloadingSpriteTurret with conditions reaperrr 2017-09-16 19:45:41 +02:00
  • 55b11d1745 Don't cache ActorSpawners at creation reaperrr 2018-02-25 16:56:47 +01:00
  • 711bad91a3 Generalize WormManager into ActorSpawnManager. Voidwalker 2017-12-28 12:18:29 +00:00
  • e69cf4fd5c Rename another Stream.Write(byte[]) extension method. Paul Chote 2018-03-07 20:27:22 +00:00
  • fadcfa0828 Bump mono requirement to 4.2 in the deb package. Paul Chote 2018-03-01 19:20:56 +00:00
  • 1d9ed31f7d Add secondary objective and difficulty levels to nod06b Smittytron 2018-02-25 09:35:51 -06:00
  • f9a45130fa Add Bridge to TerrainType Smittytron 2018-02-22 17:12:41 -06:00
  • 42f1db0d4b Rename Stream.Write(byte[]) extension method to fix compatibility with newer mono. Paul Chote 2018-03-01 19:49:55 +00:00
  • 9ce0bcb0b7 Mop up active Stylecop nits. Peter Antal 2018-02-25 12:41:54 -08:00
  • 701675fd4c Add "Slowest" gamespeed with Timestep of 80. Drop "Slowest" latency to 2 frames, to balance out with the particularly long timestep. Peter Antal 2018-02-26 23:17:47 -08:00
  • 700c46d6af Prevent TS AI from building too many (advanced) power plants reaperrr 2017-12-28 09:09:42 +01:00
  • 342114878c Prevent D2k AIs from building too many wind traps reaperrr 2017-12-28 09:09:23 +01:00
  • 7c79d20083 Prevent TD AIs from building too many (advanced) power plants reaperrr 2017-12-28 09:08:50 +01:00
  • de47d570d5 Prevent RA AIs from building too many (advanced) power plants reaperrr 2017-12-28 08:55:59 +01:00
  • c5f9d6ff2d Add more configurability to AI MinimumExcessPower logic reaperrr 2017-12-28 08:53:44 +01:00
  • 851c38012e Set 'SecurityProtocol' to 'Tls12' for download dependencies on windows abcdefg30 2018-02-25 18:05:01 +01:00
  • 4376dd8c52 Add Github issue template ltem 2017-08-18 14:13:34 +02:00
  • 9de1fe40a5 Add difficulty levels to nod06a Smittytron 2018-02-22 11:40:38 -06:00
  • cf944ae9f1 Require IntoActor everywhere. Matthias Mailänder 2017-09-12 20:52:45 +02:00
  • e3e710bb27 Add Visceroid fusing Matthias Mailänder 2017-08-29 14:52:37 +02:00
  • 6bd1e90671 Add TransformCrusherOnCrush Matthias Mailänder 2017-08-29 14:10:48 +02:00
  • 025f664820 Fix Tiberian Fiend editor category reaperrr 2018-02-22 21:55:59 +01:00
  • f189b85caa Render Tiberian Fiend spikes in Tiberium green. Matthias Mailänder 2017-12-30 11:41:34 +01:00
  • 8cfb406e29 Don't hide while attacking. Matthias Mailänder 2017-09-10 17:55:59 +02:00
  • e5810d19d9 Add Tiberium Fiend hiding mechanic. Matthias Mailänder 2017-08-31 15:46:24 +02:00
  • 93513db09e Fix launch-game.cmd accepting wrong mod IDs abcdefg30 2018-02-19 16:59:32 +01:00
  • 763da40092 Fix palette of Oil Pump, Ice, Boxes, Hedgehogs and Utility Poles on Desert Tileset Mustafa Alperen Seki 2018-02-12 10:53:33 +03:00
  • 9107ca3bc1 Remove unused legacy IsWater flag reaperrr 2018-02-22 02:11:44 +01:00
  • 08ad7d7f4e Refactor handling of hit radii in projectiles. Alexis Hunt 2018-01-17 20:50:26 -05:00
  • c4b0ad45e3 Add lua functions for DeliverCash and DeliverExperience Mustafa Alperen Seki 2018-02-06 13:57:25 +03:00
  • 21472f2cc6 HackyAI: Refactor and remove duplicated logic. Guido L 2018-01-14 15:22:37 +01:00
  • c46a050da3 D2k yaml style fixes reaperrr 2018-02-21 18:28:36 +01:00
  • b2885c7563 C&C yaml style fixes reaperrr 2018-02-21 18:26:36 +01:00
  • 0d5bfff88f RA mod yaml style fixes reaperrr 2018-02-21 18:24:29 +01:00
  • e6e860ee36 Common UI yaml style fixes reaperrr 2018-02-21 18:23:48 +01:00
  • 5ae1d1c4bf Fix bracket style issue in ProductionQueue reaperrr 2018-02-04 15:18:19 +01:00
  • 8979730c32 Add "FactionSuffix-x: allies" for unused Allied countries Mustafa Alperen Seki 2018-01-10 19:32:32 +03:00
  • 913e7fc995 Unhardcode GrantExternalConditionPower cursors Mustafa Alperen Seki 2018-01-22 16:04:09 +03:00
  • f136c200bc Check if AI Production is no longer on hold more often Mustafa Alperen Seki 2018-02-08 20:00:03 +03:00
  • 94ed985739 Remove NoAutoTarget from Atr5 starport. Mustafa Alperen Seki 2018-02-08 19:57:41 +03:00
  • 384b78aae4 Fix Harkonnen Base definitions on Ord4 Mustafa Alperen Seki 2018-02-08 19:57:01 +03:00
  • bf2600c2fb Add Ordos 5 Mustafa Alperen Seki 2018-02-08 19:56:31 +03:00
  • 0f1cd07dee Don't render empty background images abcdefg30 2018-01-20 23:53:59 +01:00
  • 0e0ab318e6 Make ThrowsShrapnel conditional Mustafa Alperen Seki 2018-02-13 09:51:45 +03:00
  • 733055007a Add Player Palette support for Bullet, Missile and GravityBomb. Mustafa Alperen Seki 2018-02-13 09:55:58 +03:00
  • a06b21f636 TD APC Change. 20180217 AoAGeneral 2018-02-17 14:40:52 -08:00
  • 0da8efd9b4 Make Aircraft spawn husks with a neutral owner abcdefg30 2018-02-11 23:26:55 +01:00
  • bed6b26428 Fix FallsToEarth not accounting for effective ownership abcdefg30 2018-02-09 15:00:48 +01:00
  • 5afa260d4e Don't show new build walls in fow Arular101 2018-02-10 11:21:16 +01:00
  • bb801e5948 Fix a "granted condition is never consumed" warning in D2k abcdefg30 2018-02-07 18:59:03 +01:00
  • a45e0d9d0a Seperate Imperial and Harkonnen Sardaukars Mustafa Alperen Seki 2018-02-04 21:14:33 +03:00
  • a0d4a03530 Add conyard.corrino Mustafa Alperen Seki 2018-01-14 13:19:04 +03:00
  • 3ed8e4b4e8 Make SPM not fire from an actor with disabled instance of a SW. Mustafa Alperen Seki 2018-02-04 18:38:30 +03:00
  • 7474c38943 Limit D2K Palace SWs to their Faction's Palaces' Mustafa Alperen Seki 2018-01-14 13:18:44 +03:00
  • 99eedfd0e7 Make SupportPowerChargeBar conditional Mustafa Alperen Seki 2018-01-14 13:17:33 +03:00
  • ce63dd33db Make PrimaryBuilding conditional. Mustafa Alperen Seki 2018-01-14 13:09:34 +03:00
  • 491f808b75 Add GrantConditionOnFaction. Mustafa Alperen Seki 2018-01-14 13:08:31 +03:00
  • 065eb78afc Make AttackSuicides coditional Mustafa Alperen Seki 2018-01-22 21:19:50 +03:00
  • 9fa37bbb02 Add myself to authors Muh-Muh 2018-01-30 00:08:07 +01:00
  • f34911eeb6 Make only the right warfactory infiltratable. don't break the game if a player manages without infiltration. Muh-Muh 2018-01-30 00:07:50 +01:00
  • 0a092237d3 Add Capture as a possibility for completing the objectives on Soviet06 Muh-Muh 2018-02-05 12:33:02 +01:00
  • a6a7f641ac Revise the map pool of RA mod netnazgul 2018-01-14 16:47:37 +03:00
  • 5737f4f771 Preserve arguments passed into the windows launcher. Paul Chote 2018-02-04 11:40:49 +00:00
  • 222d1af706 Don't create invalid targets (dead actors) in UOG. Paul Chote 2018-02-03 15:26:42 +00:00
  • 234e6cc566 Prevent injected unpause orders from restarting a finished game. Paul Chote 2018-02-03 17:51:27 +00:00
  • 258df13451 Fix missing PauseStateLocked check on "/pause" chat command. Paul Chote 2018-02-03 17:48:00 +00:00
  • 237d9b3a29 Fix missing click sounds on observer stat hotkeys. Paul Chote 2018-02-03 14:49:42 +00:00
  • 8174d0e69a Use EffectiveOwner for actor tooltips. Paul Chote 2018-02-03 15:14:45 +00:00
  • 2fccfdf1ee Add support for disabling IIssueDeployOrders. Paul Chote 2018-01-14 22:48:52 +00:00
  • a726b57367 Fix order serialization issues. RoosterDragon 2018-01-19 20:24:52 +00:00
  • 3af6ffc017 Revert "Remove CreateGroup order as the ActorGroupProxy is gone." Paul Chote 2018-01-25 18:10:45 +00:00
  • fc31fac1f0 Work around duplicated notification sound when the ingame menu is open. Paul Chote 2018-01-25 18:37:34 +00:00
  • 73f5f1fa75 Remove AddChatLine registration on IngameChatLogic dispose. Paul Chote 2018-01-25 18:26:41 +00:00
  • 5f54e46eae Dial back Atry V2 min range change Smittytron 2018-01-20 14:59:53 -06:00
  • aac45915cb Fix Flamers sometimes explode with UnitExplode Mustafa Alperen Seki 2018-01-20 10:52:11 +03:00
  • 21504a774d Add missing copyright notice Arular101 2018-01-17 18:10:45 +01:00
  • 8a60918841 Update copyright notice year to 2018 Arular101 2018-01-11 22:44:00 +01:00
  • 52494e2c91 Changes in TD: AoAGeneral 2018-01-14 12:30:34 -08:00
  • ea57ed575b Remove helicopter RTB from TD command bar deploy description. Paul Chote 2018-01-03 22:12:09 +00:00
  • 7dea5e28af Remove ReturnToBase order feedback if no RearmBuildings are defined. Paul Chote 2018-01-03 22:11:47 +00:00
  • 283af60b7c Add PrimaryBuilding: to D2K Palaces Mustafa Alperen Seki 2018-01-04 15:14:54 +03:00
  • c87aa62647 Make ProduceActorPower care for PrimaryBuilding Mustafa Alperen Seki 2018-01-04 12:31:12 +03:00
  • 24b7f7a23f Cast to long to avoid overflow when multiplying by the health (part 2) Arular101 2018-01-10 18:12:37 +01:00
  • 30acee38c9 Cast to long to avoid overflow when multiplying by the health Arular101 2018-01-04 00:23:40 +01:00
  • 32b0170785 Fix primary building flag not working properly in D2k Oliver Brakmann 2018-01-09 23:07:03 +01:00
  • 157a783df5 Correct UI for unslowed queues in low power. Alexis Hunt 2018-01-09 18:00:23 -05:00
  • ff39802090 Make /kill and /dispose use orders. Mustafa Alperen Seki 2018-01-10 18:54:34 +03:00
  • 23a2e8fdce Fix building armors in D2k Mustafa Alperen Seki 2018-01-08 15:52:58 +03:00
  • 75b7e0a58c Fix d2k walls being always visible through f.o.w. C. Helmig 2018-01-07 19:46:55 +01:00
  • f0267ccb51 Do not speed D2K upgrades up based on buildings. Alexis Hunt 2018-01-09 16:55:38 -05:00
  • 14d91452e0 Added primary building and "PRIMARY" text to high tech factory. C. Helmig 2018-01-07 20:06:17 +01:00
  • 8dd5ba3ac7 Add production bar to high tech factory. C. Helmig 2018-01-07 19:14:35 +01:00
  • 9a7c6ba34e Refresh lobby server list when switching to the Servers tab. Paul Chote 2018-01-03 21:00:44 +00:00