Smittytron
a1ef581749
Remove EjectOnDeath from Vehicles
2017-09-16 14:10:54 +01:00
abcdefg30
84d6fa1540
Fix monster tanks not attacking radar domes
2017-08-13 18:01:02 +02:00
abcdefg30
2dad2de0ff
Add the win and loss videos to Monster Tank Madness
2017-08-13 18:01:02 +02:00
reaperrr
ce8f3ed168
RA mission weapon warhead fixes
2017-07-13 20:58:47 +02:00
Paul Chote
b613b1b2e0
Update RA AutoTarget definitions.
2017-06-11 17:14:21 -05:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
Paul Chote
a82e835f87
Set sensible initial turret facings.
2017-04-08 21:30:38 +01:00
Oliver Brakmann
b9f0504380
Fix friendly monster tanks not revealing shroud in Monster Tank Madness
2017-04-08 20:55:40 +02:00
abcdefg30
8f50052a1c
Remove a misplaced barrel
2017-04-05 22:27:39 +02:00
abcdefg30
d6cf3b35b6
Fix the explosions of the civilian buildings
...
- it looked weird when they spawned civilians
- other buildings on the map exploded with the wrong explosion
2017-04-05 22:16:37 +02:00
abcdefg30
e4d3712205
Set the initial cash to 0
2017-04-05 21:53:31 +02:00
abcdefg30
49c3dfe2fc
Fix the extraction helicopter not showing up in Monster Tank Madness
2017-04-05 21:52:19 +02:00
roundowl
508038e3f3
Merges minelayers into single unit placing AT mines
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AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
abcdefg30
846731ef20
Fix a potential crash in Monster Tank Madness
2016-12-27 01:13:16 +01:00
reaperrr
c114c8fe1e
Fixed map placement of RA buildings
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...with changed footprint.
2016-06-20 18:55:54 +02:00
Oliver Brakmann
4787bc04b3
Make use of common mission rules in missions (RA)
2016-05-05 13:02:08 +02:00
abcdefg30
ec602f2090
Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all ra missions
2016-04-08 17:38:17 +02:00
reaperrr
3a97757bfa
Migrate SelfHealing.HealIfBelow from float to int percentage
2016-03-28 17:20:49 +02:00
Paul Chote
85c41bf50e
Update RA maps to format 11.
2016-03-27 12:17:00 +01:00
colonelpopcorn
95350a7e81
Upgraded rules for Red Alert mod.
2016-03-22 16:58:38 -04:00
Paul Chote
9884a29b9e
Upgrade RA maps to format 10.
2016-03-08 22:19:26 +00:00
Paul Chote
505dddcf96
Upgrade RA maps to format 9.
2016-03-07 21:41:14 +00:00
reaperrr
cddf182996
Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
2016-03-04 15:13:55 +01:00
Oliver Brakmann
a6e98620c0
Merge pull request #10650 from pchote/remove-fragile-diplomacy
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Remove fragile diplomacy.
2016-02-06 22:55:55 +01:00
Pavel Penev
7e3ec91d30
Add support for multiple explosions to CreateEffectWarhead
...
Have the engine pick one explosion at random from the provided list.
2016-01-31 16:22:09 +02:00
Oliver Brakmann
aa491a35c8
Fix Monster Tank Madness to not use Player.SetStance
2016-01-30 20:47:49 +00:00
Paul Chote
9f7f759da4
Fix filename case on weapon reports.
2016-01-17 19:24:40 +00:00
abcdefg30
b3f6085ea0
Adjustments to "Fail mission if impossible to land at beach"
2015-12-25 20:10:21 +00:00
DArcy Rush
c65a15bfb0
Fail mission if impossible to land at beach
2015-12-25 20:08:53 +00:00
DArcy Rush
e452f40ae1
Hide TechCenter tooltip
2015-12-25 20:01:54 +00:00
DArcy Rush
b282ecdf2a
Make Dr. Demitri use Soviet voice
2015-12-25 20:01:54 +00:00
reaperrr
35c4aca983
Rename WithTurret, WithBarrel and WithReloadingTurret
...
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
atlimit8
949994f10b
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00
atlimit8
f79ac636f2
Convert Lua array-like structures to use named entries
2015-10-25 00:36:04 -05:00
reaperrr
1a08e6de77
Add Music trait to maps (applied upgrade rule)
2015-10-21 08:20:48 +02:00
HenrytheSlav
f120c65b0f
Polish for maps Monster tank madness and Arctic triangle affair
2015-10-07 22:02:14 +02:00
clemty
76de14b6f5
PNG file size reduction
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run pngcrush -brute on *.png
before:
70 File(s) 3.455.140 bytes
after:
70 File(s) 2.616.088 bytes
2015-09-29 20:47:36 +02:00
abcdefg30
512faddb3e
Hide the OwnerRow of the "Oil Pump"s tooltip in campaign missions
2015-09-26 17:45:02 +02:00
reaperrr
5b5164211e
Rename WithMuzzleFlash to WithMuzzleOverlay
2015-09-24 20:23:31 +02:00
atlimit8
23d0424437
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
reaperrr
9da56f51e2
Remove RenderBuilding
2015-08-30 15:44:59 +02:00
abcdefg30
0c4e691008
Rename HuskActor to Actor
2015-08-17 17:38:07 +02:00
abcdefg30
e8477b1b5a
Rename LeavesHusk to SpawnActorOnDeath
2015-08-09 19:24:14 +02:00
Oliver Brakmann
4ed7a4ce8a
Merge pull request #8659 from penev92/bleed_playerReference
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Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Matthias Mailänder
ff7fe2bab5
rename WRange to WDist in the Lua API
2015-07-09 12:36:15 +02:00
penev92
7873a326cd
Upgrade RA maps
2015-07-06 00:05:07 +03:00
reaperrr
450749f388
Fix Fort Lonestar and Monster Tank Madness
2015-06-29 22:18:54 +02:00
abcdefg30
1cbde65a08
Merge pull request #8509 from clemty/strings
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More script string fixes
2015-06-21 16:22:32 +02:00
Paul Chote
a401333316
Fix Monster Tank Madness.
2015-06-21 13:40:25 +01:00
clemty
6b6cf8bb48
More script string fixes
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This fixes spelling, punctuation and grammar in TD and RA missions.
2015-06-20 23:22:59 +02:00