Zimmermann Gyula
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cc71582419
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Fix vein attack animation moving along with target.
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2017-01-26 11:01:36 +01:00 |
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Zimmermann Gyula
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4bce601db2
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Implement reveal-on-fire.
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2017-01-17 18:59:07 +01:00 |
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Paul Chote
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72f61ed95c
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Start reorganising TS Inherits.
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2016-12-23 11:29:24 +00:00 |
|
Paul Chote
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4a179e4824
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Remove ^EmpDisableMobile inherit.
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2016-12-23 11:29:24 +00:00 |
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Paul Chote
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f4e0b91e04
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Convert DeployToUpgrade to conditions.
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2016-12-13 19:30:41 +00:00 |
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Paul Chote
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29d7d42638
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Convert UpgradeOnTerrain to conditions.
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2016-12-13 19:30:40 +00:00 |
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Paul Chote
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45af024b15
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Convert Cargo to conditions.
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2016-12-12 19:43:57 +00:00 |
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Paul Chote
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983a24199a
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Remove notmobile condition from TS.
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2016-12-06 17:21:12 +00:00 |
|
Paul Chote
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02e7b1ebfb
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Fix Carryall interaction with sensor array and tick tanks.
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2016-11-30 19:24:44 +00:00 |
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Paul Chote
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12d31cd09e
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Replace UpgradeTypes -> RequiresCondition across TS.
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2016-11-19 17:19:26 +00:00 |
|
Paul Chote
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d68c705512
|
Block actor sight above cliffs.
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2016-11-11 17:46:53 +00:00 |
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Oliver Brakmann
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443d35f240
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Merge pull request #11984 from reaperrr/upgradable-tooltip
Make Tooltip upgradable
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2016-10-26 20:48:19 +02:00 |
|
reaperrr
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3c698d3d68
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Fix Tick Tank muzzle depth sorting and offset
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2016-10-23 18:19:05 +02:00 |
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reaperrr
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4f1e7435c2
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Update tooltip when Tick Tank is deployed
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2016-10-23 14:59:20 +02:00 |
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abcdefg30
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42559f2358
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Merge pull request #12133 from reaperrr/ts-misc02
TS polishing pass: Ion Cannon, z-sorting, offsets, explosions
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2016-10-22 19:32:01 +02:00 |
|
Tyson Liddell
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8a760fedf2
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Yaml files updated with Description moved from Tooltip to Buildable
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2016-10-16 12:10:07 +11:00 |
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reaperrr
|
effeddda14
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Fix TS Bazooka infantry and Bike firing offsets
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2016-09-30 04:11:08 +02:00 |
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Zimmermann Gyula
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f56602704e
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Rewrite TS vein YAML data.
|
2016-07-26 23:18:56 +02:00 |
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Matthias Mailänder
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8df4e9e04c
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Merge PoisonedByTiberium and DamagedWithoutFoundations
into DamagedByTerrain.
|
2016-07-10 19:44:19 +02:00 |
|
reaperrr
|
fcec4eb4b5
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Fixed InitialFacings of TS defenses to match original
|
2016-05-29 19:00:24 +02:00 |
|
reaperrr
|
f419b00cc6
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Fix TS stealth tank firing offsets
|
2016-05-28 22:16:30 +02:00 |
|
reaperrr
|
d7b26509af
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Enable AutoTarget on TS Tick Tank
|
2016-05-23 20:28:02 +02:00 |
|
Matthias Mailänder
|
7795e4f524
|
Add damaging through Veins.
|
2016-04-18 08:46:04 +02:00 |
|
reaperrr
|
3a97757bfa
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Migrate SelfHealing.HealIfBelow from float to int percentage
|
2016-03-28 17:20:49 +02:00 |
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colonelpopcorn
|
9c069ae3be
|
Upgraded rules for Tiberian Sun mod.
|
2016-03-22 16:58:38 -04:00 |
|
reaperrr
|
cddf182996
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Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
|
2016-03-04 15:13:55 +01:00 |
|
Pavel Penev
|
99afec6533
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Convert the Tick Tank to use DeployToUpgrade
|
2016-02-22 02:44:26 +02:00 |
|
Oliver Brakmann
|
c7089d9fca
|
Undo lowering selection priority of medics and mechanics (TS)
|
2016-02-15 21:28:18 +01:00 |
|
Pavel Penev
|
489ee9fc54
|
Add support for multiple impact sounds to CreateEffectWarhead
Have the engine pick one impact sound at random from the provided list.
|
2016-01-31 16:22:47 +02:00 |
|
teees
|
55fd75edce
|
Use correct armor type
|
2016-01-27 14:19:41 +01:00 |
|
Alexandre Oliveira
|
5ce454ce7b
|
Decrease Engineer, Medic and Mechanic priority
Fixes the issue that engineers would just run straight at the target while
mixed with a group and attack moved.
|
2016-01-15 14:18:10 -02:00 |
|
teees
|
b7a3a446e1
|
Unload passengers on death
|
2016-01-08 08:50:35 +01:00 |
|
teees
|
3a83e0cb92
|
Changes to ts cloaking behaviour to closer resemble the original
|
2016-01-07 13:44:17 +01:00 |
|
Paul Chote
|
4f1d8b7ac9
|
Remove spurious final newline from mod files.
|
2016-01-02 20:06:53 +00:00 |
|
atlimit8
|
c827dbe183
|
Replace IDisableMove with upgradability
|
2015-12-04 19:26:49 -06:00 |
|
teees
|
11cdd84606
|
Added nawast
|
2015-11-23 20:26:39 +01:00 |
|
Oliver Brakmann
|
1a879009f1
|
Change InitialStance to Defend for human players
|
2015-10-27 19:41:49 +01:00 |
|
Matija Hustić
|
69696fc154
|
UpgradeRules YAMLs
|
2015-10-06 02:00:39 +02:00 |
|
reaperrr
|
5b5164211e
|
Rename WithMuzzleFlash to WithMuzzleOverlay
|
2015-09-24 20:23:31 +02:00 |
|
abcdefg30
|
a5b9442170
|
Fix a crash when the stnk of TS is cloaking
|
2015-09-16 17:54:06 +02:00 |
|
reaperrr
|
8da5f5b7ab
|
Cleaned TS yaml rules.
Streamlined actor defaults, removed a lot of duplication.
|
2015-06-21 17:07:29 +02:00 |
|
Matthias Mailänder
|
4681e22bdc
|
miniyaml junk removal and add missing new lines
|
2015-06-20 12:13:22 +02:00 |
|
Matthias Mailänder
|
50e5e9df24
|
check voice actor references
|
2015-06-20 12:09:58 +02:00 |
|
abcdefg30
|
158659abcf
|
Add descriptions for all buildable actors
|
2015-04-24 16:32:15 +02:00 |
|
Matthias Mailänder
|
dbfd8da6c4
|
fix the artillery voxel lighting
|
2015-04-19 21:51:54 +02:00 |
|
Matthias Mailänder
|
450b427d98
|
fix transform offsets
|
2015-04-19 16:23:18 +02:00 |
|
reaperrr
|
bc7af30ae9
|
Split TS vehicles.yaml into gdi-, nod- and player-vehicles.yaml
|
2015-04-12 18:59:55 +02:00 |
|