Commit Graph

674 Commits

Author SHA1 Message Date
Chris Forbes
87d7fd163b blah 2010-05-23 12:06:30 +12:00
Chris Forbes
b662cebfb8 clean up some old BS in SpriteSheetBuilder 2010-05-21 12:37:22 +12:00
Chris Forbes
560c41bf42 fix bad merge 2010-05-20 19:39:22 +12:00
Bob
e9799ffdfa move CanPowerDown, PowerDownButton, and 3 IOGs 2010-05-20 19:33:10 +12:00
Chris Forbes
7609097f4f move render modifiers to ra 2010-05-20 19:26:09 +12:00
Chris Forbes
91a4ac5faf move victory conditions 2010-05-20 19:21:09 +12:00
Chris Forbes
586d5ec11e housekeeping 2010-05-20 19:19:28 +12:00
Chris Forbes
3276a4f557 moved Reservable to ra 2010-05-20 19:15:24 +12:00
Chris Forbes
9215fa4d28 moved CallFunc, Wait activities to ra 2010-05-20 19:14:16 +12:00
Chris Forbes
43eb4b03ea moved Follow to ra 2010-05-20 19:11:05 +12:00
Chris Forbes
1d0848466f moved most render bits to ra 2010-05-20 19:09:48 +12:00
Chris Forbes
b0d2bf2e51 moved air unit support to ra 2010-05-20 18:54:44 +12:00
Chris Forbes
7fc5007ac8 moved various other traits 2010-05-20 18:47:22 +12:00
Chris Forbes
f75a2d2fe6 moved infantry traits to ra 2010-05-20 18:41:24 +12:00
Chris Forbes
be974f7970 moved almost all Attack* to ra 2010-05-20 18:37:36 +12:00
Chris Forbes
d008fd9eed moved AutoTarget/AutoHeal to ra 2010-05-20 18:28:57 +12:00
Chris Forbes
b1327378ed moved CrateSpawner 2010-05-20 18:20:19 +12:00
Chris Forbes
7910f3fe54 moved ReturnOnIdle to ra 2010-05-20 18:18:25 +12:00
Chris Forbes
e5951b1502 moved bridge support into ra 2010-05-20 18:16:09 +12:00
Chris Forbes
4585addff2 move water & light palette manips into ra 2010-05-20 18:12:13 +12:00
Chris Forbes
5deea6df93 move crate support to ra 2010-05-20 18:06:01 +12:00
Chris Forbes
561a2a86d0 moved Explodes to RA 2010-05-20 17:59:54 +12:00
Chris Forbes
99acb65502 removed GeneratesGap 2010-05-20 17:58:13 +12:00
Chris Forbes
248eba20fa EmitInfantryOnSell moved to RA 2010-05-20 17:56:44 +12:00
Chris Forbes
342ef2a498 removed SquishByTank 2010-05-20 17:47:12 +12:00
Chris Forbes
a33bb7bd8a move HasUnitOnBuild to RA 2010-05-20 17:41:07 +12:00
Chris Forbes
50cc18d1f4 moved SelfHealing to RA 2010-05-20 17:35:15 +12:00
Chris Forbes
ed21b3be8d moved cargo-related traits to ra 2010-05-20 17:28:48 +12:00
Chris Forbes
151f5acb2f remove spurious 'set' on IDisable and associated BS implementations 2010-05-20 12:55:29 +12:00
Chris Forbes
55a58394e4 instrument FindUnitsInCircle for perf 2010-05-19 20:13:01 +12:00
Chris Forbes
382636a3ba add AffectOwnUnits flag to DetectCloaked 2010-05-19 19:40:55 +12:00
Chris Forbes
7a426778d4 don't show cloaked units that are not your own, on the minimap 2010-05-19 19:35:17 +12:00
Chris Forbes
490d8d5a5f make autotarget not interested in cloaked units; make ss a normal ship (but cloaked) rather than its own unit type 2010-05-19 19:30:26 +12:00
Chris Forbes
b9ca655756 fix asymmetric stance interaction with decloak 2010-05-19 19:22:09 +12:00
Chris Forbes
47af8fc8f2 detectors 2010-05-19 19:20:31 +12:00
Chris Forbes
a6a1c1aabc if we've been forced to decloak, don't cut it short with another decloak 2010-05-19 18:40:38 +12:00
Chris Forbes
5c7838bafa sub stays uncloaked for 2s; submarine/cloak traits merged, since they do the same thing 2010-05-19 18:39:08 +12:00
Bob
7deefc5246 debug (timing) spam, and perf fixed on SupportPower
Build timing (un)hacked by chrisf
2010-05-16 22:23:36 +12:00
Chris Forbes
de9ec12c8c order names stuff to remove clashes in ra-nng 2010-05-16 22:15:41 +12:00
Chris Forbes
128f12e88e hack in team chat support 2010-05-16 16:18:27 +12:00
Chris Forbes
d87807809d disable group spam on console; put speed back to something sensible 2010-05-16 16:09:37 +12:00
Chris Forbes
362525cb94 v2 explodes with napalm if it dies while loaded 2010-05-16 15:42:59 +12:00
Chris Forbes
67d741e671 unfail recoil directions (wtf) 2010-05-16 15:05:01 +12:00
Chris Forbes
8e46f99ab9 make it actually sortof work 2010-05-16 12:53:20 +12:00
Chris Forbes
c20a1cc70a synced group creation 2010-05-16 12:08:37 +12:00
Chris Forbes
b871caa287 add receiving end of CreateGroup order 2010-05-16 11:41:56 +12:00
Chris Forbes
39c5877ebc mod UOG to create a group from all actors that generate orders together for a ui action 2010-05-16 11:35:02 +12:00
Paul Chote
84980789aa Render ore when gps is enabled 2010-05-15 09:17:10 +12:00
Chris Forbes
6936c73b68 husk experiment 2010-05-14 20:46:47 +12:00
Chris Forbes
82c9c12cae NO THAT IS NOT WHAT YOU DO WITH USELESS CODE 2010-05-14 08:16:33 +12:00