Commit Graph

77 Commits

Author SHA1 Message Date
reaperrr
2d47f61409 Make TS mechs display walk anim while turning
This matches the original, and turning without moving their legs looked silly either way.
2018-07-19 22:09:43 +02:00
Paul Chote
6e45f7633a Run SplitAimAnimations update rule on TS. 2018-06-14 13:40:18 +02:00
reaperrr
c30970975a Fix TS GDI APC leaving water trails while on high bridges 2018-05-10 20:57:01 +02:00
reaperrr
079570190c Make TS use Locomotor 2018-05-03 10:49:21 +02:00
Arular101
ede72410ff Increase damage and HP by 100x 2017-12-28 10:12:52 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
reaperrr
6e59fe3bc2 Adapt TS to removal of IsDisabled checks from Attack* traits 2017-11-25 03:55:56 +02:00
Paul Chote
049ed086f9 Add assault move to TS. 2017-09-11 19:08:33 +02:00
reaperrr
3abd65052c Fix TS Titan barrel, armament offsets and disable projectile image 2017-07-03 18:52:54 +02:00
reaperrr
b491ec871c Tweak TS sprite walker animations
- replace WithInfantryBody with WithFacingSpriteBody + WithMoveAnimation on Titan
- rename all mech 'run' anims to 'walk'
- tweak walk anim rates to better match movement speed/original
- tweak Wolverine attack anim to play a little faster
2017-07-03 18:52:54 +02:00
reaperrr
9a25dd6a60 Add elite explosion to TS Sonic & Stealth Tanks
Matching original TS.
2017-07-02 16:03:40 -05:00
reaperrr
33e8bf9928 Adapt Attack logic to Weapon.TargetActorCenter 2017-06-24 11:24:17 +01:00
Mustafa Alperen Seki
c4e8af08ec Implement EliteAbility=VEIN_PROOF and SENSORS on units that need 2017-06-18 16:23:34 +02:00
reaperrr
f98e7656da Make TS GDI Juggernaut attack the target center
Instead of closest targetable position/offset.
2017-06-15 01:32:37 +02:00
Paul Chote
2e801a55ce Update ts AutoTarget definitions. 2017-06-11 17:14:21 -05:00
reaperrr
d95bb4152a Add Firestorm Juggernaut to TS 2017-05-14 14:41:20 +02:00
reaperrr
cf65bb6e41 Merge pull request #13203 from reaperrr/ts-balance-fixes
Fix some wrong TS unit stats
2017-05-12 15:30:39 +02:00
Paul Chote
d2973801e4 Update TS LocalOffsets for new coordinate system. 2017-05-07 13:47:12 +01:00
reaperrr
53aaa28a71 Remove bogus Turreted from TS amphib APC 2017-04-29 13:13:53 +02:00
Paul Chote
c6d8957307 Merge pull request #13080 from reaperrr/fix-ts-effectlighting
Make TS explosions + muzzle flashes unaffected by global lighting
2017-04-17 21:14:44 +01:00
reaperrr
882b5da20d Make TS explosions and muzzle flashes 'glow' on darker maps
The new effectglow palette is not affected by global lighting, making effects 'glow' at full light on darker maps.
Exception: pistol/rifle/machine gun piffs.
2017-04-12 19:11:24 +02:00
Mustafa Alperen Seki
2ca3a1d120 Reorder the TS Cameos 2017-04-09 15:24:49 +02:00
Mustafa Alperen Seki
66d50ba0b5 Add Tech Levels to Tiberian Sun 2017-03-18 20:08:44 +02:00
Paul Chote
bb5f25e0dc Disable actor sight while inside tunnels. 2017-01-29 18:58:33 +00:00
Paul Chote
41213ad2d1 Implement tunnels. 2017-01-29 18:58:33 +00:00
Zimmermann Gyula
cc71582419 Fix vein attack animation moving along with target. 2017-01-26 11:01:36 +01:00
Paul Chote
72f61ed95c Start reorganising TS Inherits. 2016-12-23 11:29:24 +00:00
Paul Chote
4a179e4824 Remove ^EmpDisableMobile inherit. 2016-12-23 11:29:24 +00:00
Paul Chote
29d7d42638 Convert UpgradeOnTerrain to conditions. 2016-12-13 19:30:40 +00:00
Paul Chote
45af024b15 Convert Cargo to conditions. 2016-12-12 19:43:57 +00:00
Paul Chote
983a24199a Remove notmobile condition from TS. 2016-12-06 17:21:12 +00:00
Paul Chote
12d31cd09e Replace UpgradeTypes -> RequiresCondition across TS. 2016-11-19 17:19:26 +00:00
Paul Chote
d68c705512 Block actor sight above cliffs. 2016-11-11 17:46:53 +00:00
Tyson Liddell
8a760fedf2 Yaml files updated with Description moved from Tooltip to Buildable 2016-10-16 12:10:07 +11:00
Matthias Mailänder
c7667f42b2 Disallow building placement on bridges and fix radar color. 2016-09-18 10:07:51 +02:00
Paul Chote
ee77a4170b Hook up TS carryall logic. 2016-08-27 15:42:18 +01:00
Zimmermann Gyula
f56602704e Rewrite TS vein YAML data. 2016-07-26 23:18:56 +02:00
Matthias Mailänder
8df4e9e04c Merge PoisonedByTiberium and DamagedWithoutFoundations
into DamagedByTerrain.
2016-07-10 19:44:19 +02:00
abcdefg30
47f0b81448 Replace yes/no with true/false in all ts rule yamls 2016-07-03 16:28:27 +02:00
Matthias Mailänder
87b829e767 Merge pull request #11434 from GraionDilach/withvoxelwater-to-upgradeonterrain
Replace WithVoxelWaterBody with UpgradeOnTerrain.
2016-06-12 11:10:38 +02:00
Zimmermann Gyula
f069326143 Use UpgradeOnTerrain in the TS APC setup. 2016-06-11 18:01:38 +02:00
reaperrr
f29904d77a Set firing offset and enable muzzle flash on TS Titan 2016-05-28 22:16:36 +02:00
Matthias Mailänder
7795e4f524 Add damaging through Veins. 2016-04-18 08:46:04 +02:00
abcdefg30
c32bf9f8f7 Merge pull request #10862 from ABrandau/ts-stat-correction
Adjust TS Actor stats to match vanilla TS and FS stats.
2016-03-11 21:51:52 +01:00
reaperrr
cddf182996 Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle 2016-03-04 15:13:55 +01:00
ABrandau
9087527b48 Adjust Actor stats to match TS and FS stats. 2016-03-01 19:00:53 -04:00
teees
55fd75edce Use correct armor type 2016-01-27 14:19:41 +01:00
teees
e721bb9602 Use correct crushing behavior 2016-01-27 14:19:41 +01:00
teees
b7a3a446e1 Unload passengers on death 2016-01-08 08:50:35 +01:00
RoosterDragon
8d7ed98636 Merge pull request #10380 from pchote/improve-trails
Polish and improved customization for actor trails
2016-01-03 01:15:26 +00:00