atlimit8
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c827dbe183
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Replace IDisableMove with upgradability
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2015-12-04 19:26:49 -06:00 |
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abcdefg30
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e5bafe835f
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Merge pull request #9541 from reaperrr/rename-rendertraits-xy
Rename WithTurret, WithBarrel and WithReloadingTurret to include 'Sprite' in trait name
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2015-12-05 00:24:37 +01:00 |
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reaperrr
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35c4aca983
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Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
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2015-11-28 20:57:09 +01:00 |
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abcdefg30
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b7ddf1b8f5
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Add more building explosions to d2k
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2015-11-24 21:26:05 +01:00 |
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OmegaBolt
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16af35289e
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D2k, fix #10037 terrain regressions
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2015-11-22 18:02:16 +00:00 |
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OmegaBolt
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ce217d0fdd
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D2k spice no longer erases map details & terrain fixes
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2015-11-19 21:51:22 +00:00 |
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OmegaBolt
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3532b22e5e
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D2k fixed armour & AI typos
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2015-11-09 18:08:51 +00:00 |
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Pavel Penev
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d2c94adc55
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Merge pull request #9875 from OmegaBolt/d2k_infondunes
D2k, fixed infantry moving too slow on dunes
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2015-11-08 21:54:51 +02:00 |
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Pavel Penev
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d04b0617fe
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Fix repair pad reference in units' Repairable trait
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2015-11-07 14:38:33 +02:00 |
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OmegaBolt
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e9fa198fc2
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D2k, fixed infantry moving slow on dunes and rough
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2015-11-03 14:42:14 +00:00 |
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reaperrr
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124989c6c6
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Add stealth detection to D2k infantry
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2015-10-31 17:39:10 +01:00 |
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Oliver Brakmann
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2723ca1a1f
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Merge pull request #9615 from reaperrr/d2k-rest1
Remaining D2k changes to restore original balancing/gameplay
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2015-10-26 21:03:12 +01:00 |
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reaperrr
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ce43d02dbc
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Reduce range and number of D2k building debris
Fix debris warhead falloff
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2015-10-26 15:14:11 +01:00 |
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reaperrr
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0d990d2818
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Calculate D2k building visibility around center instead of footprint
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2015-10-26 15:14:10 +01:00 |
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reaperrr
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3ce1ee24ae
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Make only light infantry come out of destroyed D2k buildings
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2015-10-26 15:14:09 +01:00 |
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reaperrr
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0d2c9725ea
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Tweak D2k infantry bounds
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2015-10-26 15:14:08 +01:00 |
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reaperrr
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793b72b3ba
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Tone down D2k veterancy stat gains
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2015-10-26 15:14:07 +01:00 |
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reaperrr
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d469e073bc
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Disable D2k capturing of husks, make husks explode
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2015-10-26 15:14:06 +01:00 |
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reaperrr
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bdfbbb540b
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Misc D2k visibility changes
- Make structure reveal range centered around CenterPosition.
- Change camera range
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2015-10-25 17:38:00 +01:00 |
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reaperrr
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63aeb6b2d5
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Change D2k infantry shroud reveal ranges to match original
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2015-10-25 17:37:55 +01:00 |
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reaperrr
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5778d1621a
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Merge pull request #8987 from Mailaender/spiceblooms
Added spice blooms
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2015-10-16 19:38:21 +02:00 |
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Matthias Mailänder
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c6eff7023a
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add spice blooms
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2015-10-11 19:30:28 +02:00 |
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reaperrr
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0629cde10f
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D2k implement classic engineer capturing, reduce Fremen cloak delay, add cloak to Saboteur
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2015-10-11 16:27:39 +02:00 |
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reaperrr
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e8defccd95
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Remove stealth detection from D2k buildings
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2015-10-11 16:27:30 +02:00 |
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Matthias Mailänder
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9088a58756
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Merge pull request #9408 from reaperrr/d2k-debris
Added original D2k debris
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2015-09-26 13:56:51 +02:00 |
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reaperrr
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2b867c99b4
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Original d2k terrain speeds
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2015-09-24 13:46:07 +02:00 |
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reaperrr
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685be50168
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Added original D2k debris
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2015-09-23 19:07:07 +02:00 |
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atlimit8
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de7f5a4288
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Make Range WDist for all traits with circular ranges.
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2015-09-19 11:02:28 -05:00 |
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reaperrr
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82b57165e7
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Remove Parachutable from d2k infantry default
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2015-09-13 22:33:06 +02:00 |
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reaperrr
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ab603827ca
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Remove paradrop remnants from D2k
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2015-09-13 21:49:24 +02:00 |
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Paul Chote
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96b8b8c1ce
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Rename actors to match original game rules.
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2015-09-10 19:23:05 +01:00 |
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Pavel Penev
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7912e3c7ff
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Merge pull request #9283 from reaperrr/d2k-weapon-names
Changed D2k weapon names to match original
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2015-09-06 13:29:14 +03:00 |
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reaperrr
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d3e8ffceb2
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D2k weapon renamings
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2015-09-06 05:08:38 +02:00 |
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reaperrr
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f857f49c10
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Remove bounties from d2k
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2015-09-06 02:37:28 +02:00 |
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reaperrr
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89a115466c
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Added ^SpriteActor and streamlined D2k defaults
To reduce risk of BodyOrientation issues.
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2015-09-03 22:40:01 +02:00 |
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atlimit8
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23d0424437
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Add ITargetablePositions seperating it from ITargetable
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2015-09-02 23:14:40 -05:00 |
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reaperrr
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9da56f51e2
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Remove RenderBuilding
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2015-08-30 15:44:59 +02:00 |
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reaperrr
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bf51e0600d
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RenderBuildingWall -> WithWallSpriteBody
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2015-08-30 00:22:53 +02:00 |
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Matthias Mailänder
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9c1eeafa08
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Merge pull request #9004 from reaperrr/quanbo
Introduce QuantizeFacingsFromSequence
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2015-08-28 22:46:29 +02:00 |
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Pavel Penev
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d5e0bf2169
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Merge pull request #9006 from reaperrr/remove-cantarget
Remove legacy 0% = not targetable assumption
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2015-08-25 20:03:31 +03:00 |
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reaperrr
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468b0b4223
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Fix D2k target validation
0% versus no longer means not targetable.
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2015-08-25 18:53:57 +02:00 |
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atlimit8
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a83806d90c
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Consolidate defense structure rules into ^Defense for d2k mod
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2015-08-23 22:39:13 -05:00 |
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reaperrr
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542d88245d
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D2k yaml changes
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2015-08-24 00:48:59 +02:00 |
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reaperrr
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05b82dbc02
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Rebalance D2k rankups
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2015-08-09 12:47:11 +02:00 |
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Matija Hustić
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2f01c389cf
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Manually upgraded YAMLs.
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2015-07-14 20:39:09 +01:00 |
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Matija Hustić
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71d73ac738
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Automatically upgraded YAMLs.
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2015-07-14 20:39:08 +01:00 |
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atlimit8
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daec860192
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Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
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2015-07-13 09:24:50 -05:00 |
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atlimit8
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5513030627
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Make GainsExperience upgrades explicit.
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2015-07-09 23:54:11 -05:00 |
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Paul Chote
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abdd6ca1d7
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Upgrade D2K rules.
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2015-07-04 17:07:06 +01:00 |
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reaperrr
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b193d5195d
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Cleaned up d2k yaml rules.
Sanitized defaults.
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2015-06-29 00:45:38 +02:00 |
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