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658525a169
Minor: increase odds infantry will survive crush
psydev
2014-04-18 05:28:15 -07:00
41ce58ace2
Minor: ^Infantry detect cloaked by default
psydev
2014-04-18 05:27:03 -07:00
e0c3bc67cd
Make infantry more likely to walk through Tiberium
psydev
2014-04-18 05:23:05 -07:00
be2355bcc5
Fix Tiberium & make do slightly more damage
psydev
2014-04-18 05:21:09 -07:00
657141bce0
Merge pull request #5135 from pchote/production-bar
Matthias Mailänder
2014-04-18 14:13:14 +02:00
693668e977
Minor: reduce recoil for Mammoth Missiles
psydev
2014-04-18 05:08:37 -07:00
69b848d2e2
Make refineries unload harvesters faster
psydev
2014-04-18 05:07:21 -07:00
c26c4a45d7
Buffing Light/Med. tank HP
psydev
2014-04-18 05:03:46 -07:00
6c7da795a7
Minor: adjusting sight ranges
psydev
2014-04-18 05:02:32 -07:00
59da851d71
Improve ProductionBar performance.
Paul Chote
2014-04-18 23:55:58 +12:00
271a5b78b8
Minor: Adjusting ROT speeds
psydev
2014-04-18 04:59:29 -07:00
ec29cc61b0
Mammoth Tank HP reduced from 900 -> 800.
psydev
2014-04-18 04:55:07 -07:00
3e3e0471de
Flame Tank armor now Heavy. Cost reduced to $600.
psydev
2014-04-18 04:53:58 -07:00
6153ad1d9f
Reduce Harvester cost from $1200 to $1000
psydev
2014-04-18 04:49:56 -07:00
cc841f3ceb
A10 is no longer a targetable unit.
psydev
2014-04-18 04:46:59 -07:00
a1e1f296cf
Reduce Orca reload speed, from 24s -> 12s
psydev
2014-04-18 04:45:07 -07:00
ca8dd073b6
Increase Chinook sight range 8 -> 10
psydev
2014-04-18 04:42:21 -07:00
6c342cd04e
Buff Orca dmg. vs. Heavy. Nerf vs. Air
psydev
2014-04-18 04:41:02 -07:00
1558c23c18
Nerf mammoth missiles
psydev
2014-04-18 04:30:58 -07:00
3d69931912
MLRS buff vs. buildings, infantry
psydev
2014-04-18 04:18:09 -07:00
7a890aeda6
Nerf APC gun.
psydev
2014-04-18 04:13:46 -07:00
bdeaf3a194
Flamethrower buff vs. vehicles
psydev
2014-04-18 03:42:10 -07:00
00404c1a3a
Mobile SAM: Damage buffed. Range reduced -1.
psydev
2014-04-18 03:36:47 -07:00
ef072c6041
Nod Artillery buffed. Esp. vs. Heavy armor
psydev
2014-04-18 03:33:36 -07:00
bb6e97700f
BikeRockets buff vs. wood. Nerf vs. infantry.
psydev
2014-04-18 03:28:02 -07:00
f2fdbe4e77
Flame Tank damage vs. light increased
psydev
2014-04-18 03:23:06 -07:00
12827b27bf
Improve Hum-vee/Buggy machine gun vs. infantry
psydev
2014-04-18 03:13:02 -07:00
0c117775b3
Nerfing guard towers
psydev
2014-04-18 03:03:39 -07:00
abe06b24b4
Merge pull request #5129 from Mailaender/csproj-reference-xml-error
Paul Chote
2014-04-18 20:25:23 +12:00
a7b401e981
Mods.RA also requires MaxMind.GeoIP2
Matthias Mailänder
2014-04-18 09:44:00 +02:00
5d6b26b971
fixed Reference is expected Line 89 position 6
Matthias Mailänder
2014-04-18 09:36:22 +02:00
c825cb6aca
Merge pull request #5066 from pchote/weapon-cameras
Matthias Mailänder
2014-04-18 09:00:49 +02:00
4f070cd0fc
Update changelog.
Paul Chote
2014-04-06 20:15:12 +12:00
7c166449c3
Fix GDI03 airstrike power.
Paul Chote
2014-04-18 14:26:22 +12:00
86f5a39d86
Persist the nuke beacon until detonation.
Paul Chote
2014-04-06 20:11:36 +12:00
3ad35cb803
Support indefinite beacon duration for support powers that remove the beacon on completion.
Paul Chote
2014-04-06 20:03:37 +12:00
b74a0734c8
Change D2K airstrike shroud reveal to match TD.
Paul Chote
2014-04-18 14:26:13 +12:00
56586cb4b5
Add a camera to the nuke.
Paul Chote
2014-04-06 19:57:46 +12:00
51363fd724
Make nuke flight time independent from map size.
Paul Chote
2014-04-06 19:40:00 +12:00
84a346d4b6
Merge pull request #4666 from Mailaender/geoip2
Paul Chote
2014-04-18 18:52:28 +12:00
9099e987d3
update to GeoIP2 and parse the database only once
Matthias Mailänder
2014-02-15 19:12:57 +01:00
14eab38f0b
Add a camera to the Ion Cannon. Fixes #5058 .
Paul Chote
2014-04-06 17:18:43 +12:00
c5ccb0ef4a
Merge pull request #5125 from reaperrr/explosion-palette
Paul Chote
2014-04-18 14:04:32 +12:00
45507d4b3b
Merge pull request #5123 from Mailaender/clean-openra-game-dll
Paul Chote
2014-04-18 13:38:22 +12:00
c9b162ec3c
Added ExplosionPalette and WaterExplosionPalette traits to Warheads.
reaperrr
2014-04-18 01:23:09 +02:00
6a31e2cc14
clean up OpenRA.Game/*.dll left-overs
Matthias Mailänder
2014-04-17 17:12:10 +02:00
18381f178b
Merge pull request #5114 from reaperrr/ts-fixes01
Matthias Mailänder
2014-04-17 06:58:49 +02:00
9fa3a1cc1f
Fix uppercase prerequisites.
reaperrr
2014-04-16 21:50:34 +02:00
dcfd0c0b5d
Merge pull request #5112 from pchote/fileformats
Matthias Mailänder
2014-04-16 20:52:04 +02:00
04220f50a1
Tweaked build palette positions of some GDI units.
reaperrr
2014-04-16 19:02:58 +02:00
1f26fa0389
Made InfDeath less arbitrary. Rule of thumb: Small calibers = InfDeath 1 Anti-tank weapons = InfDeath 2 Explosive weapons = InfDeath 3
reaperrr
2014-04-16 19:02:14 +02:00
c204fd0b26
Tons of sequence fixes for infantry. Added a fixed version of infdie.shp, converted to unit*.pal. Added an infexpl.shp for Cyborg Commando death 3, converted to unit*.pal.
reaperrr
2014-04-16 19:00:27 +02:00
e5a4eadb37
Added Radars, Tech Centers and Walls to both sides. Added idle animations to weapon factories. Added some general prerequisites (FACTORY, RADAR, TECH).
reaperrr
2014-04-16 18:56:58 +02:00
0f79022ed0
Changed Cyborg armor type to Light, to make it less OP against other infantry.
reaperrr
2014-04-16 18:38:19 +02:00
f7e627f653
Added build/deploy, damage and destruction sounds to buildings and MCV. Moved ^Wall default right below ^Building inside defaults.yaml.
reaperrr
2014-04-16 18:37:05 +02:00
ff0efd89ac
Added some notifications, fixed Cyborg/Cyborg Commando death sounds.
reaperrr
2014-04-16 18:33:32 +02:00
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
Paul Chote
2014-04-16 23:19:24 +12:00
5a698d612f
Fixed dialog.png for RedAlert
MicroGraphics
2014-04-14 15:13:48 +02:00
5e1e45631a
Merge pull request #5102 from pchote/volume-slider-fix
Matthias Mailänder
2014-04-14 08:07:12 +02:00
1178910aa1
Fix volume slider order in the settings panel. Fixes #5088 .
Paul Chote
2014-04-14 17:00:02 +12:00
0651f02827
Merge pull request #5089 from Mailaender/clean-msbuild
Paul Chote
2014-04-14 12:15:59 +12:00
415a5bbddd
Merge pull request #5093 from Mailaender/beacon-buttons
Paul Chote
2014-04-14 12:06:15 +12:00
f5f9436c8b
Update structures.yaml
Cr0s
2014-04-13 11:11:21 -07:00
2f14dca378
Merge pull request #5073 from pchote/sdl-spaces-yaaaaaaay
Matthias Mailänder
2014-04-13 08:05:43 +02:00
ad9d4c0c85
Add changelog entry.
Paul Chote
2014-04-12 15:57:58 +12:00
a92cf920c6
Fix a visual glitch in OSX.
Paul Chote
2014-04-08 01:16:47 +12:00
f62721bdd6
Upgrade to SDL 2.0.3 and latest SDL2-CS (e8731ef).
Paul Chote
2014-04-07 23:29:21 +12:00
b7241924f9
Fixed #3826
Cr0s
2014-04-12 20:38:12 +04:00
27d78574f8
Merge pull request #5091 from reaperrr/ra-vehicle-explosions
Matthias Mailänder
2014-04-12 15:05:58 +02:00
fd0d97e55d
Fix typos in vehicles.yaml
reaperrr
2014-04-12 12:50:43 +02:00
5576e72b65
Fix stupid typo, use UnitExplodeSubmarine for MSUB.
reaperrr
2014-04-12 12:10:43 +02:00
5b016997e9
add the beacon button artwork to RA, D2k and TS
Matthias Mailänder
2014-04-12 09:20:49 +02:00
7366c0b7b0
don't play crumble sound when placing concrete
Matthias Mailänder
2014-04-12 09:14:02 +02:00
6f22ba4811
fixed Dune 2000 powerdown cursor palette
Matthias Mailänder
2014-04-12 09:13:43 +02:00
87fa857a60
Adds Explosions to all vehicles that didn't have one.
reaperrr
2014-04-12 01:52:46 +02:00
ae700bf6bf
Adds visible explosions to ships and submarines
reaperrr
2014-04-12 01:49:33 +02:00
4245766b8d
Adds Explode weapons for ships and submarines
reaperrr
2014-04-12 01:48:43 +02:00
98fe3e6d65
Minor explosion weapon sound fixes
reaperrr
2014-04-12 01:47:51 +02:00
cf09ecc4de
Update INSTALL
Matthias Mailänder
2014-04-11 20:05:00 +02:00
40b805046f
Update INSTALL
Matthias Mailänder
2014-04-11 20:03:15 +02:00
50f194b96f
clean up after MonoDevelop/Visual Studio
Matthias Mailänder
2014-04-11 19:44:20 +02:00
900ec08cdf
Merge pull request #5086 from ScottNZ/balance
Matthias Mailänder
2014-04-11 19:43:36 +02:00
771638c8e8
decide which mirror to choose locally and display result
Matthias Mailänder
2014-03-09 16:31:43 +01:00
2e3293dba8
Increase ra husk hp from 140 to 280 and increase burn damage
ScottNZ
2014-04-11 18:51:41 +12:00
9c499cc9e5
Merge pull request #5082 from pchote/dotnetfour
Matthias Mailänder
2014-04-11 09:17:50 +02:00
d66c005253
Reduce hijacker hp from 80 to 50
ScottNZ
2014-04-11 18:14:48 +12:00
81d7c3a038
Merge pull request #5069 from cjshmyr/shok
Paul Chote
2014-04-09 20:34:23 +12:00
257147df27
Merge pull request #5070 from ScottNZ/mrj
Paul Chote
2014-04-09 20:33:40 +12:00
9706b1cfc3
Merge pull request #5071 from ScottNZ/winmake
Paul Chote
2014-04-09 20:33:09 +12:00
e9a14291a3
Merge pull request #5048 from Unit158/shrapnel
Paul Chote
2014-04-09 20:29:07 +12:00
1b2a90c00c
Migrate to System.Lazy.
Paul Chote
2014-03-12 22:48:47 +13:00
67cd0645a4
update to .NET 4.0
Matthias Mailänder
2014-02-15 20:34:59 +01:00
bcde32f7c4
Edited CHANGLOG
Chicken man
2014-04-05 14:02:43 -04:00
e6c0a00604
Closes #4463 . Added Shrapnel, as well as variable velocity and arc for bullets
Chicken man
2014-04-04 21:06:40 -04:00
e47bd5d85f
Added a counterpart to the Makefile for Windows users
ScottNZ
2014-04-07 11:38:12 +12:00
c9d81934a5
Make mrj not jam allied missiles
ScottNZ
2014-04-07 11:24:11 +12:00
8a660b5ed6
Revert removing TakeCover from Shock Trooper and make them Crushable
Curtis Shmyr
2014-04-06 11:52:06 -06:00
4d08093d1d
Merge pull request #5044 from Mailaender/better-rule-naming
Paul Chote
2014-04-06 20:23:24 +12:00
a010a0b914
Merge pull request #5065 from Mailaender/hey-bale-unboom
Paul Chote
2014-04-06 20:21:55 +12:00
8de154573b
renamed old system.yaml descendened files
Matthias Mailänder
2014-04-06 08:15:13 +02:00