Commit Graph

5315 Commits

Author SHA1 Message Date
Paul Chote
6ad23a191d Resources stuff works with overlay names, not indices 2010-03-04 09:46:21 +13:00
Paul Chote
5c26386b2e Fix map loading; some cleanups 2010-03-04 09:37:22 +13:00
Paul Chote
d405523378 Map selector works; selecting non-desert maps doesn't 2010-03-04 09:37:22 +13:00
Paul Chote
3910b2c3a6 Fix N-E river corner on desert maps 2010-03-04 09:37:22 +13:00
Paul Chote
97bdb9b63f Refactor map-actor loading 2010-03-04 09:37:22 +13:00
Paul Chote
ae2bbae16c Begin unhardcoding 128 map size; Trees; Waypoints 2010-03-04 09:37:22 +13:00
Paul Chote
c97871484f WINTER works; DESERT causes crash 2010-03-04 09:36:04 +13:00
Paul Chote
e841bbd3d2 Load cnc TEMPERAT maps (other theatres need tileset.til fixes) 2010-03-04 09:36:04 +13:00
Paul Chote
3fd7af5532 Test: Load c&c terrain tiles 2010-03-04 09:35:28 +13:00
Paul Chote
88f322d3cc Linebuild walls 2010-03-04 09:35:27 +13:00
Chris Forbes
bdd3426e59 some small changes to make it actually *work*. 2010-03-04 08:43:33 +13:00
Chris Forbes
0e73431209 harvester can be fussy now. 2010-03-04 08:43:31 +13:00
Chris Forbes
915e824c88 rename SeedsOre -> SeedsResource, since that wasnt accurate anymore. 2010-03-04 08:43:30 +13:00
Chris Forbes
9b0d8b8f3b moved growth/spread control onto ResourceType 2010-03-04 08:43:30 +13:00
Chris Forbes
2c50d3baa7 added ResourceType; mostly works, except for growth & consumption 2010-03-04 08:43:27 +13:00
Chris Forbes
45a4fa110e lots of experimental bits 2010-03-04 08:43:26 +13:00
Paul Chote
f84464d5ab Linebuild walls 2010-02-28 14:30:02 +13:00
Chris Forbes
48d12a55f0 no more remap files. just specify what you want in the yaml. 2010-02-28 09:52:03 +13:00
Chris Forbes
ae77b596d3 added a pile of new palettes 2010-02-27 22:31:30 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00
alzeih
9cecf8e8ab Basic ScreenShaker 2010-02-27 18:55:08 +13:00
pchote
3dc3e118fc More new ui for cnc 2010-02-27 18:41:56 +13:00
pchote
004f562dda New dialog artwork for cnc 2010-02-27 18:23:10 +13:00
pchote
49edeb9549 Custom build sounds for walls 2010-02-27 18:04:38 +13:00
pchote
16c0065005 More sound tweaks 2010-02-27 17:54:52 +13:00
pchote
6be93fdf4a Merge the sounds in ProductionQueue into EvaAlerts 2010-02-27 17:15:58 +13:00
pchote
1d9f5c8362 Unhardcode more sounds 2010-02-27 17:01:54 +13:00
pchote
3a0c7fc274 cnc: Fix "Silos Needed" alert 2010-02-27 16:24:13 +13:00
pchote
9ee82dda68 cnc: APC, ARTY, FTNK (minus projectile artwor) 2010-02-27 16:12:56 +13:00
pchote
0173719ae6 Walls in cnc 2010-02-27 15:25:13 +13:00
Chris Forbes
22db88b563 added black palette too 2010-02-27 12:52:06 +13:00
Chris Forbes
cbc7cf3e00 slightly better remap 2010-02-27 12:40:20 +13:00
Chris Forbes
fb0936a5d6 added white remap 2010-02-27 12:40:01 +13:00
Chris Forbes
4ad43da17a fixed missile flight times; fixed missing license info in IGraphicsDevice.cs 2010-02-27 12:06:05 +13:00
Chris Forbes
5cee427b00 Merge remote branches 'alzeih/master', 'pchote/walls' and 'origin/dev' 2010-02-27 09:53:17 +13:00
pchote
b77eb43ff6 Support for buildings without make animations 2010-02-27 03:18:19 +13:00
pchote
605ae8d4d5 Support multiple-damage states for walls (WTF Westwood: there are walls with 2, 3, and 4 damage states 0_o) 2010-02-27 02:53:13 +13:00
pchote
bb9002aa61 Fix "blue sandbag" bug 2010-02-27 02:04:03 +13:00
pchote
6ab0fa8c14 Add rules for the other walls 2010-02-27 01:55:11 +13:00
pchote
9652434a3e Make walls work 2010-02-27 01:38:00 +13:00
Chris Forbes
5cac032345 enabled more palette space; now there's ONE constant to change, too. 2010-02-26 23:41:31 +13:00
Chris Forbes
eef64403f9 added working remaps for cnc; killed the colors i don't have remaps for 2010-02-26 23:16:55 +13:00
Chris Forbes
237b74a0fa rewrote remap code to use yaml descriptions rather than my insane binary format 2010-02-26 22:28:51 +13:00
pchote
20c144518c Add a basic wall definition 2010-02-26 21:14:19 +13:00
Chris Forbes
9f8e9c8c64 cnc support for IChromeButton 2010-02-26 21:06:25 +13:00
Chris Forbes
e0ecebf204 IChromeButton support & RA rules change for it 2010-02-26 21:05:35 +13:00
Chris Forbes
b976447d67 fixed #75 missiles fly forever 2010-02-26 20:43:17 +13:00
Chris Forbes
ab9ab13bad killed some dead bits of rules.ini 2010-02-26 20:23:56 +13:00
pchote
9ad8410c37 It's Nod, not NOD 2010-02-20 21:57:54 +13:00
pchote
5de66aab26 forgot a file 2010-02-20 16:22:26 +13:00