Commit Graph

5315 Commits

Author SHA1 Message Date
pchote
d6ea8abfd6 Remove some dependencies on RA mixen 2010-02-20 16:00:21 +13:00
pchote
463030205a Cleanup mod packaging; also fixes the 'cannot find mixes->recurse to /' bug 2010-02-20 15:30:37 +13:00
pchote
f0e80bcae6 Fix DOG crash 2010-02-19 22:23:34 +13:00
Chris Forbes
3462607e9a added ISpawnStartingUnits trait; default impl just spawns an MCV 2010-02-13 21:14:15 +13:00
Chris Forbes
103d052586 water crates 2010-02-13 19:09:32 +13:00
Chris Forbes
bb3f74a7c5 fixed crash in crate spawner (exclusive upper bound *isnt*, thanks Bill...); tuned crate params 2010-02-13 18:52:36 +13:00
Chris Forbes
37cdae2ff3 crate lifetime fix; minimap crash fixed 2010-02-13 18:26:23 +13:00
Chris Forbes
78316655e0 actually setup crate spawner 2010-02-13 18:19:22 +13:00
Chris Forbes
4d7e9a230a real crate spawning 2010-02-13 18:15:58 +13:00
Chris Forbes
e341cf7b9c added firepower & armor crates 2010-02-11 17:23:02 +13:00
Chris Forbes
160bfdede8 adjusted shares for money crate 2010-02-11 15:50:10 +13:00
Chris Forbes
5b3dde1c5f fixed broken INIs rather than hiding the brokenness 2010-02-11 15:39:39 +13:00
Chris Forbes
fb23c0ed0c wired up money crate in yaml 2010-02-11 15:39:38 +13:00
Chris Forbes
703c0a26af added sequences for all crate effects 2010-02-11 15:09:39 +13:00
Chris Forbes
4563de62e6 more fixes 2010-02-11 14:36:26 +13:00
Chris Forbes
f6288498d3 new-style sequences; removed all the dead crap from cnc's sequences.xml 2010-02-11 14:32:29 +13:00
Bob
60448925e7 facings for bullets, where appropriate. 2010-02-11 14:22:12 +13:00
Bob
4eda5dc9a9 fixes for ARTY and crate 2010-02-11 14:09:43 +13:00
Bob
c9b1b25ba8 facings for infantry "stand", and removed code for length-based facings (this probably breaks mods/c&c) 2010-02-11 13:41:18 +13:00
Bob
6e80243095 sequences in mods/aftermath. 2010-02-11 13:31:20 +13:00
Bob
60fb25420e wtf? 2010-02-11 13:28:28 +13:00
Bob
bb18e426cd facings for the rest of mods/ra. 2010-02-11 13:27:10 +13:00
Bob
31f4e23081 RenderInfantry uses facings 2010-02-11 12:51:50 +13:00
Bob
62198067d6 Sequence.facing idea/RFC. 2010-02-11 12:20:06 +13:00
Chris Forbes
702bebbf16 added CNC fact CustomSellValue; tweaked value for RA 2010-02-11 11:59:52 +13:00
Chris Forbes
eeaf51a859 added custom sell value trait. this fixes sell/repair on FACT, and buy/sell exploit on PROC 2010-02-11 11:56:07 +13:00
Chris Forbes
f2133458ee CNC: fixed Orca anim 2010-02-11 11:46:33 +13:00
Chris Forbes
803e3e85e9 CNC: added Orca 2010-02-11 11:44:29 +13:00
Chris Forbes
4d2c8a67a3 CNC: added BIKE; fixed NUKE damaged anim 2010-02-11 11:09:07 +13:00
Chris Forbes
e12997a168 CNC: fixed NUKE footprint 2010-02-11 10:55:21 +13:00
Chris Forbes
b630fe05d4 CNC: added jeep 2010-02-11 09:38:53 +13:00
Chris Forbes
68d5ea6baa CNC: added LTNK 2010-02-11 09:22:57 +13:00
Chris Forbes
1913702b36 CNC: added sequences for all ground vehicles, and dinos 2010-02-11 09:14:26 +13:00
Chris Forbes
67d9ba2329 added CNC Medium Tank 2010-02-10 23:47:39 +13:00
Chris Forbes
2bacc4126b fixed cnc to use gdi/nod rather than allies/soviet 2010-02-10 17:34:59 +13:00
Chris Forbes
e4b73b3924 added country definitions to rules 2010-02-10 15:04:44 +13:00
Chris Forbes
8cb01df8cd merged pchote/master attack-omni bridge-setup-as-trait 2010-02-09 13:31:26 +13:00
Chris Forbes
758af41dc1 bridge setup as trait; wired to RA & CNC 2010-02-09 10:38:09 +13:00
Chris Forbes
761cc4951a switched omni-fire base defenses to use this 2010-02-08 20:46:32 +13:00
Chris Forbes
671c1707e7 choose build palette on select production building 2010-02-08 20:33:41 +13:00
Chris Forbes
853f9ae6d5 ore growth -> trait on world 2010-02-07 18:09:41 +13:00
Paul Chote
78444f9fdc Helicopters 2010-02-07 14:38:52 +13:00
Chris Forbes
da930fbc14 RC is dead. 2010-02-07 01:21:42 +13:00
Paul Chote
0d8bbac2f1 Tweak lasers to work better in other directions 2010-02-07 00:50:35 +13:00
Paul Chote
b559d69d4e Frickin' Lasers 2010-02-07 00:12:24 +13:00
Chris Forbes
c280304875 nice spawnpoint render 2010-02-06 22:51:22 +13:00
Paul Chote
6af9bf4d32 Bugfixes: Oremine, Airfield, Prerequisites 2010-02-06 15:17:38 +13:00
Chris Forbes
c78ce442c6 rude hack to make snow maps for c&c work 2010-02-06 09:42:54 +13:00
Paul Chote
5b702b76cf Refactor McvDeploy into a generic 'transform into another actor' trait 2010-02-06 01:06:38 +13:00
Paul Chote
504ca7638a Fix Weapons factory 2010-02-05 23:25:10 +13:00