Commit Graph

  • 1da82aeba9 slow sniper rof to 70 Chris Forbes 2012-08-16 09:30:03 +12:00
  • db4d6aaf22 sniper requires dome Chris Forbes 2012-08-15 21:55:18 +12:00
  • 5ea86873c6 fixes #2360, fixes #2227 Matthias Mailänder 2012-08-13 11:35:04 +02:00
  • 0f126fd630 tidy in defaults.yaml Chris Forbes 2012-08-14 11:18:40 +12:00
  • ecc2a7241f fix case on WastedAfterwards Chris Forbes 2012-08-14 11:14:52 +12:00
  • fbf68db0c0 change some d2k weapon sounds Matthias Mailänder 2012-07-28 15:16:17 +02:00
  • 9ce8c90d25 added Harissons high-quality temperate terrain expansion Matthias Mailänder 2012-07-28 11:40:09 +02:00
  • affa9ca336 revert CaptureActor.Range, PascalCase conventions, compatibilty Matthias Mailänder 2012-07-28 02:51:19 +02:00
  • 3a1c4d1e6f sniper is soviet-only; use initial stance correctly Chris Forbes 2012-08-14 11:18:20 +12:00
  • 45fbecbcd0 sniper can go into pillbox and garrision church Matthias Mailänder 2012-07-27 23:28:00 +02:00
  • 02f28f54c7 add sniper to ra Matthias Mailänder 2012-07-27 21:04:42 +02:00
  • 81f035904e remove TODO list, use bug-tracker Matthias Mailänder 2012-07-28 00:04:48 +02:00
  • 8e2d712688 fix cnc snow theatre crash Matthias Mailänder 2012-08-03 22:30:32 +02:00
  • 29b63bc3c0 add hospital and biolab sequences Matthias Mailänder 2012-07-29 23:43:59 +02:00
  • d98cdd5331 new d2k map: Venac ditch by Combine Matthias Mailänder 2012-08-12 11:10:32 +02:00
  • 94905afa3c better cropped volkov icon, thanks to BaronOfStuff Matthias Mailänder 2012-07-29 17:42:51 +02:00
  • a659892227 added emperor palace icon, thanks to D2k Sardaukar and Grand Leo Matthias Mailänder 2012-07-26 15:07:45 +02:00
  • 82eddfdf98 #2354 fixed - multiple collection of crates Chris Forbes 2012-08-09 10:25:45 +12:00
  • 063191b09e fix #2353 - missing dep between d2k and cnc mods broke parallel make Chris Forbes 2012-08-08 07:35:55 +12:00
  • 3fc6f62aea Conflicts: Curtis Shmyr 2012-07-29 16:02:34 -06:00
  • 48f934f188 Set up tran husks, and stop husk placement causing crashes Scott_NZ 2012-07-30 20:20:41 +12:00
  • 192af5d60f Tank shells do 100% vs. armor again. Buff turret. MRLS fixed. Conflicts: psydev 2012-05-16 08:39:01 -07:00
  • 53a7b0987b Fixed structure build menus psydev 2012-07-27 05:56:45 -07:00
  • a3897dbc15 Sonic tank moved to end of build menu (100) psydev 2012-07-27 05:18:34 -07:00
  • 55651738a7 add heli crash shps Chris Forbes 2012-07-30 09:22:36 +12:00
  • 22bddf9645 Removed the "tip" jutting out of 3 buildings, so they are rectangular instead of awkwardly shaped. psydev 2012-07-22 03:02:59 -07:00
  • 2a37e6233e Added "AutoTargetIgnore:" to ^Building: psydev 2012-07-22 03:12:31 -07:00
  • c1722e1270 remove broken sandworm and thumper, fixes #2332 Matthias Mailänder 2012-07-24 21:17:31 +02:00
  • 95c27ef943 deviatortank should require tech building Matthias Mailänder 2012-07-24 21:09:00 +02:00
  • 3aafde7e18 slower infantry feet animation Matthias Mailänder 2012-07-24 19:45:53 +02:00
  • 85678de9f0 made silos more flexible for d2k mod Matthias Mailänder 2012-07-23 22:11:32 +02:00
  • bda4bfa4f3 d2k: tooltip for $ icon is now starport instead of ship Matthias Mailänder 2012-07-22 11:03:11 +02:00
  • 481624e3f0 fixed d2k crash: Unit pips does not have a sequence pip-red Matthias Mailänder 2012-07-22 10:48:09 +02:00
  • d1f12ff801 Add some usability features to the TilesetBuilder ew07002 2012-07-21 19:00:03 +02:00
  • eae482d413 tweak d2k aircrafts a little Matthias Mailänder 2012-07-21 18:35:01 +02:00
  • abd774d017 d2k: faster aircrafts, slower trikes, concrete buildings Matthias Mailänder 2012-07-21 17:36:39 +02:00
  • f2c630731e added some files from content.open-ra.org, fixes #2182 Matthias Mailänder 2012-07-21 14:26:57 +02:00
  • 3e3977776d fixes #2322 (stuck units when leaving repair pad) Matthias Mailänder 2012-07-21 00:01:26 +02:00
  • 36fbddbb5c fix d2k production queues Matthias Mailänder 2012-07-20 23:05:28 +02:00
  • e33d988301 d2k UI reskinning complete, thanks to @JOoGraphics Matthias Mailänder 2012-07-20 20:00:09 +02:00
  • a55167c9ac another d2k loadscreen made by @katzsmile Matthias Mailänder 2012-07-19 23:16:05 +02:00
  • d0a4555a1f new admin icon that does fit and some more icons for the future Matthias Mailänder 2012-07-19 21:37:24 +02:00
  • 4724ac6b00 experimenting with concrete plates Matthias Mailänder 2012-07-19 20:08:59 +02:00
  • d998367d35 d2k UI improvements by @JOoGraphics Matthias Mailänder 2012-07-19 17:56:41 +02:00
  • 0e9e7d0a9d added http://dunefont.co.nr/ to artsrc Matthias Mailänder 2012-07-18 22:08:46 +02:00
  • 5e1e5903d6 reworked d2k dialog UI, thanks to @JOoGraphics Matthias Mailänder 2012-07-18 19:11:06 +02:00
  • 25fae5d109 fixed d2k harvester dock animation Matthias Mailänder 2012-07-17 22:03:30 +02:00
  • 44b8630c71 support reversed remapping for d2k Matthias Mailänder 2012-07-17 17:01:37 +02:00
  • 6204bfcabf added hospital/bio lab to RA Matthias Mailänder 2012-07-17 14:18:10 +02:00
  • 1355a9f837 added extra d2k buildings for creeps/neutral Matthias Mailänder 2012-07-17 14:02:22 +02:00
  • db8f22cdbf d2k harvester unload a little less ugly, RALint fixes Matthias Mailänder 2012-07-16 22:23:56 +02:00
  • 860ec9d85f added passenger seat to trike/raider Matthias Mailänder 2012-07-16 21:11:27 +02:00
  • 5f2f25b758 added d2k superweapons, fixed c4/nuke cursor Matthias Mailänder 2012-07-16 21:02:55 +02:00
  • 3728685c67 fixed UPnP more crashes Matthias Mailänder 2012-07-15 22:31:02 +02:00
  • 5e6b8deec1 remove ugly test map again Matthias Mailänder 2012-07-15 18:39:48 +02:00
  • 21f2b0df43 fixed a crash when siege tanks are built Matthias Mailänder 2012-07-15 18:39:17 +02:00
  • 2100484598 fix name of the-duell map for d2k; space breaks rpm build Chris Forbes 2012-07-15 12:40:47 +12:00
  • ba1a36f26e Units heading in generally opposite directions are now considered blockers; this fixes pathing deadlocks. James Dunne 2012-07-05 23:35:59 -05:00
  • 9c9a16d80e Path planning no longer considers moving friendly units as blockers. James Dunne 2012-07-05 16:13:42 -05:00
  • 3d8e215598 Merge pull request #2296 from ScottNZ/bleed Chris Forbes 2012-07-05 20:06:44 -07:00
  • ce806fdbe6 Prevent too many instances of a single sound starting at once in an absolute location and attenuate volume of new sounds based on number active sounds already playing. James Dunne 2012-07-05 20:52:34 -05:00
  • 208a3a47fe don't crash when sound rules are not loaded Matthias Mailänder 2012-07-04 18:09:26 +02:00
  • f0708ecfb2 cut out the black tile Matthias Mailänder 2012-07-04 14:11:33 +02:00
  • 653d72086c A10 crash site to terrain Matthias Mailänder 2012-07-04 12:20:42 +02:00
  • 9258ba3ec7 new spice shp with 20 densities Matthias Mailänder 2012-07-03 21:07:37 +02:00
  • d851c5646e a10cr dimensions fixed Matthias Mailänder 2012-07-03 20:28:07 +02:00
  • ac0d3779f1 added @Nyerguds awesome cnc A10 crash site Matthias Mailänder 2012-07-03 08:08:27 +02:00
  • 9a0d62dc85 removed pyle again (no changes) Matthias Mailänder 2012-07-03 07:22:00 +02:00
  • 59e1703b41 Added mouse-wheel support for flipping tabs in build palette. James Dunne 2012-07-03 17:40:15 -05:00
  • e49a439c79 You win chrisf =P James Dunne 2012-07-03 19:05:46 -05:00
  • b2e9085371 More detailed exception reporting on crash. James Dunne 2012-07-03 15:37:37 -05:00
  • 8cea309ec6 more SHP fixes by Nyerguds Matthias Mailänder 2012-07-02 20:57:15 +02:00
  • a59dfa555c map clear radar color for interior to black Matthias Mailänder 2012-07-02 10:43:07 +02:00
  • e22126ca02 added ice floes to ra Matthias Mailänder 2012-07-02 10:37:00 +02:00
  • 867f112dfe base cnc snow on temperat to remove snowy greenland tiles Matthias Mailänder 2012-07-02 08:45:12 +02:00
  • 24e6e23000 fixed building dimensions as d2k now has bibs Matthias Mailänder 2012-07-01 23:29:17 +02:00
  • 498adc86a9 add bibs for d2k Matthias Mailänder 2012-07-01 19:56:30 +02:00
  • a20d1c95c8 noticable SHP fixes from C&C 1.06c rev3 Matthias Mailänder 2012-07-01 16:04:57 +02:00
  • 4a101cf1b1 Convert line endings ScottNZ 2012-07-02 16:19:57 +12:00
  • 583b11a2b2 Remove bad/duplicate UnloadCargo line ScottNZ 2012-07-02 14:03:26 +12:00
  • b3c5137add Merge ScottNZ 2012-07-02 13:46:28 +12:00
  • 3dc39b2c9d fixed #2167 -- silly inconsistency between InfDeath and dieN sequence numbering Chris Forbes 2012-07-02 09:42:20 +12:00
  • 5897a44fc5 Remove unneeded barrel YAML overrides ScottNZ 2012-07-02 04:22:23 +12:00
  • 8b0f15f80b Bring Soviet patrol back a bit ScottNZ 2012-07-02 04:21:10 +12:00
  • 1262cf0f29 Bit of cleanup ScottNZ 2012-07-02 03:54:55 +12:00
  • b74e63f42d Drain Soviet resources so the ore truck doesn't stay at the refinery ScottNZ 2012-07-01 20:30:25 +12:00
  • e89ee2c131 new AttackLoyalty, range and stay alive option for Capture Matthias Mailänder 2012-06-30 17:06:29 +02:00
  • c2321e3eea fixed #2284 - crash in upnp when device found but it doesnt want to talk upnp Chris Forbes 2012-07-01 20:14:14 +12:00
  • 22a49ba7c6 added HarvesterAttackNotifier.cs to .csproj Matthias Mailänder 2012-07-01 09:41:02 +02:00
  • 4d614e9122 include d2k mod in official packages Chris Forbes 2012-07-01 20:00:12 +12:00
  • e0069fd62a make UnloadCargo.unloadAll configurable; go back to all by default Chris Forbes 2012-07-01 19:45:31 +12:00
  • c75c72b525 made palette shadowindex configurable Matthias Mailänder 2012-06-26 23:21:30 +02:00
  • 007b2c5434 make click-without-drag feel better in editor Chris Forbes 2012-07-01 18:37:46 +12:00
  • b8a932a084 try to make selection feel better Chris Forbes 2012-07-01 18:31:46 +12:00
  • 61c3932340 Selection tool / copy paste for editor Curtis Shmyr 2012-06-30 22:31:32 -06:00
  • c2029e9d5c fixed #2166 - filtering of passengers to show with RenderCargo Chris Forbes 2012-07-01 18:22:19 +12:00
  • d0548d6766 Drop EvaAlerts from OpenRA.Game.csproj Chris Forbes 2012-07-01 18:10:17 +12:00
  • 5a40c5df03 tidy health transfer Chris Forbes 2012-07-01 18:08:10 +12:00
  • f5ba36a735 Unload only 1 cargo per mouseclick, for more control Matthias Mailänder 2012-06-30 23:18:46 +02:00
  • efe2f2e043 UnloadCargo rallypoint fixes #2016 Matthias Mailänder 2012-06-30 23:18:46 +02:00