This website requires JavaScript.
1da82aeba9
slow sniper rof to 70
Chris Forbes
2012-08-16 09:30:03 +12:00
db4d6aaf22
sniper requires dome
Chris Forbes
2012-08-15 21:55:18 +12:00
5ea86873c6
fixes #2360 , fixes #2227
Matthias Mailänder
2012-08-13 11:35:04 +02:00
0f126fd630
tidy in defaults.yaml
Chris Forbes
2012-08-14 11:18:40 +12:00
ecc2a7241f
fix case on WastedAfterwards
Chris Forbes
2012-08-14 11:14:52 +12:00
fbf68db0c0
change some d2k weapon sounds
Matthias Mailänder
2012-07-28 15:16:17 +02:00
9ce8c90d25
added Harissons high-quality temperate terrain expansion
Matthias Mailänder
2012-07-28 11:40:09 +02:00
affa9ca336
revert CaptureActor.Range, PascalCase conventions, compatibilty
Matthias Mailänder
2012-07-28 02:51:19 +02:00
3a1c4d1e6f
sniper is soviet-only; use initial stance correctly
Chris Forbes
2012-08-14 11:18:20 +12:00
45fbecbcd0
sniper can go into pillbox and garrision church
Matthias Mailänder
2012-07-27 23:28:00 +02:00
02f28f54c7
add sniper to ra
Matthias Mailänder
2012-07-27 21:04:42 +02:00
81f035904e
remove TODO list, use bug-tracker
Matthias Mailänder
2012-07-28 00:04:48 +02:00
8e2d712688
fix cnc snow theatre crash
Matthias Mailänder
2012-08-03 22:30:32 +02:00
29b63bc3c0
add hospital and biolab sequences
Matthias Mailänder
2012-07-29 23:43:59 +02:00
d98cdd5331
new d2k map: Venac ditch by Combine
Matthias Mailänder
2012-08-12 11:10:32 +02:00
94905afa3c
better cropped volkov icon, thanks to BaronOfStuff
Matthias Mailänder
2012-07-29 17:42:51 +02:00
a659892227
added emperor palace icon, thanks to D2k Sardaukar and Grand Leo
Matthias Mailänder
2012-07-26 15:07:45 +02:00
82eddfdf98
#2354 fixed - multiple collection of crates
Chris Forbes
2012-08-09 10:25:45 +12:00
063191b09e
fix #2353 - missing dep between d2k and cnc mods broke parallel make
Chris Forbes
2012-08-08 07:35:55 +12:00
3fc6f62aea
Conflicts:
Curtis Shmyr
2012-07-29 16:02:34 -06:00
48f934f188
Set up tran husks, and stop husk placement causing crashes
Scott_NZ
2012-07-30 20:20:41 +12:00
192af5d60f
Tank shells do 100% vs. armor again. Buff turret. MRLS fixed. Conflicts:
psydev
2012-05-16 08:39:01 -07:00
53a7b0987b
Fixed structure build menus
psydev
2012-07-27 05:56:45 -07:00
a3897dbc15
Sonic tank moved to end of build menu (100)
psydev
2012-07-27 05:18:34 -07:00
55651738a7
add heli crash shps
Chris Forbes
2012-07-30 09:22:36 +12:00
22bddf9645
Removed the "tip" jutting out of 3 buildings, so they are rectangular instead of awkwardly shaped.
psydev
2012-07-22 03:02:59 -07:00
2a37e6233e
Added "AutoTargetIgnore:" to ^Building:
psydev
2012-07-22 03:12:31 -07:00
c1722e1270
remove broken sandworm and thumper, fixes #2332
Matthias Mailänder
2012-07-24 21:17:31 +02:00
95c27ef943
deviatortank should require tech building
Matthias Mailänder
2012-07-24 21:09:00 +02:00
3aafde7e18
slower infantry feet animation
Matthias Mailänder
2012-07-24 19:45:53 +02:00
85678de9f0
made silos more flexible for d2k mod
Matthias Mailänder
2012-07-23 22:11:32 +02:00
bda4bfa4f3
d2k: tooltip for $ icon is now starport instead of ship
Matthias Mailänder
2012-07-22 11:03:11 +02:00
481624e3f0
fixed d2k crash: Unit pips does not have a sequence pip-red
Matthias Mailänder
2012-07-22 10:48:09 +02:00
d1f12ff801
Add some usability features to the TilesetBuilder
ew07002
2012-07-21 19:00:03 +02:00
eae482d413
tweak d2k aircrafts a little
Matthias Mailänder
2012-07-21 18:35:01 +02:00
abd774d017
d2k: faster aircrafts, slower trikes, concrete buildings
Matthias Mailänder
2012-07-21 17:36:39 +02:00
f2c630731e
added some files from content.open-ra.org, fixes #2182
Matthias Mailänder
2012-07-21 14:26:57 +02:00
3e3977776d
fixes #2322 (stuck units when leaving repair pad)
Matthias Mailänder
2012-07-21 00:01:26 +02:00
36fbddbb5c
fix d2k production queues
Matthias Mailänder
2012-07-20 23:05:28 +02:00
e33d988301
d2k UI reskinning complete, thanks to @JOoGraphics
Matthias Mailänder
2012-07-20 20:00:09 +02:00
a55167c9ac
another d2k loadscreen made by @katzsmile
Matthias Mailänder
2012-07-19 23:16:05 +02:00
d0a4555a1f
new admin icon that does fit and some more icons for the future
Matthias Mailänder
2012-07-19 21:37:24 +02:00
4724ac6b00
experimenting with concrete plates
Matthias Mailänder
2012-07-19 20:08:59 +02:00
d998367d35
d2k UI improvements by @JOoGraphics
Matthias Mailänder
2012-07-19 17:56:41 +02:00
0e9e7d0a9d
added http://dunefont.co.nr/ to artsrc
Matthias Mailänder
2012-07-18 22:08:46 +02:00
5e1e5903d6
reworked d2k dialog UI, thanks to @JOoGraphics
Matthias Mailänder
2012-07-18 19:11:06 +02:00
25fae5d109
fixed d2k harvester dock animation
Matthias Mailänder
2012-07-17 22:03:30 +02:00
44b8630c71
support reversed remapping for d2k
Matthias Mailänder
2012-07-17 17:01:37 +02:00
6204bfcabf
added hospital/bio lab to RA
Matthias Mailänder
2012-07-17 14:18:10 +02:00
1355a9f837
added extra d2k buildings for creeps/neutral
Matthias Mailänder
2012-07-17 14:02:22 +02:00
db8f22cdbf
d2k harvester unload a little less ugly, RALint fixes
Matthias Mailänder
2012-07-16 22:23:56 +02:00
860ec9d85f
added passenger seat to trike/raider
Matthias Mailänder
2012-07-16 21:11:27 +02:00
5f2f25b758
added d2k superweapons, fixed c4/nuke cursor
Matthias Mailänder
2012-07-16 21:02:55 +02:00
3728685c67
fixed UPnP more crashes
Matthias Mailänder
2012-07-15 22:31:02 +02:00
5e6b8deec1
remove ugly test map again
Matthias Mailänder
2012-07-15 18:39:48 +02:00
21f2b0df43
fixed a crash when siege tanks are built
Matthias Mailänder
2012-07-15 18:39:17 +02:00
2100484598
fix name of the-duell map for d2k; space breaks rpm build
Chris Forbes
2012-07-15 12:40:47 +12:00
ba1a36f26e
Units heading in generally opposite directions are now considered blockers; this fixes pathing deadlocks.
James Dunne
2012-07-05 23:35:59 -05:00
9c9a16d80e
Path planning no longer considers moving friendly units as blockers.
James Dunne
2012-07-05 16:13:42 -05:00
3d8e215598
Merge pull request #2296 from ScottNZ/bleed
Chris Forbes
2012-07-05 20:06:44 -07:00
ce806fdbe6
Prevent too many instances of a single sound starting at once in an absolute location and attenuate volume of new sounds based on number active sounds already playing.
James Dunne
2012-07-05 20:52:34 -05:00
208a3a47fe
don't crash when sound rules are not loaded
Matthias Mailänder
2012-07-04 18:09:26 +02:00
f0708ecfb2
cut out the black tile
Matthias Mailänder
2012-07-04 14:11:33 +02:00
653d72086c
A10 crash site to terrain
Matthias Mailänder
2012-07-04 12:20:42 +02:00
9258ba3ec7
new spice shp with 20 densities
Matthias Mailänder
2012-07-03 21:07:37 +02:00
d851c5646e
a10cr dimensions fixed
Matthias Mailänder
2012-07-03 20:28:07 +02:00
ac0d3779f1
added @Nyerguds awesome cnc A10 crash site
Matthias Mailänder
2012-07-03 08:08:27 +02:00
9a0d62dc85
removed pyle again (no changes)
Matthias Mailänder
2012-07-03 07:22:00 +02:00
59e1703b41
Added mouse-wheel support for flipping tabs in build palette.
James Dunne
2012-07-03 17:40:15 -05:00
e49a439c79
You win chrisf =P
James Dunne
2012-07-03 19:05:46 -05:00
b2e9085371
More detailed exception reporting on crash.
James Dunne
2012-07-03 15:37:37 -05:00
8cea309ec6
more SHP fixes by Nyerguds
Matthias Mailänder
2012-07-02 20:57:15 +02:00
a59dfa555c
map clear radar color for interior to black
Matthias Mailänder
2012-07-02 10:43:07 +02:00
e22126ca02
added ice floes to ra
Matthias Mailänder
2012-07-02 10:37:00 +02:00
867f112dfe
base cnc snow on temperat to remove snowy greenland tiles
Matthias Mailänder
2012-07-02 08:45:12 +02:00
24e6e23000
fixed building dimensions as d2k now has bibs
Matthias Mailänder
2012-07-01 23:29:17 +02:00
498adc86a9
add bibs for d2k
Matthias Mailänder
2012-07-01 19:56:30 +02:00
a20d1c95c8
noticable SHP fixes from C&C 1.06c rev3
Matthias Mailänder
2012-07-01 16:04:57 +02:00
4a101cf1b1
Convert line endings
ScottNZ
2012-07-02 16:19:57 +12:00
583b11a2b2
Remove bad/duplicate UnloadCargo line
ScottNZ
2012-07-02 14:03:26 +12:00
b3c5137add
Merge
ScottNZ
2012-07-02 13:46:28 +12:00
3dc39b2c9d
fixed #2167 -- silly inconsistency between InfDeath and dieN sequence numbering
Chris Forbes
2012-07-02 09:42:20 +12:00
5897a44fc5
Remove unneeded barrel YAML overrides
ScottNZ
2012-07-02 04:22:23 +12:00
8b0f15f80b
Bring Soviet patrol back a bit
ScottNZ
2012-07-02 04:21:10 +12:00
1262cf0f29
Bit of cleanup
ScottNZ
2012-07-02 03:54:55 +12:00
b74e63f42d
Drain Soviet resources so the ore truck doesn't stay at the refinery
ScottNZ
2012-07-01 20:30:25 +12:00
e89ee2c131
new AttackLoyalty, range and stay alive option for Capture
Matthias Mailänder
2012-06-30 17:06:29 +02:00
c2321e3eea
fixed #2284 - crash in upnp when device found but it doesnt want to talk upnp
Chris Forbes
2012-07-01 20:14:14 +12:00
22a49ba7c6
added HarvesterAttackNotifier.cs to .csproj
Matthias Mailänder
2012-07-01 09:41:02 +02:00
4d614e9122
include d2k mod in official packages
Chris Forbes
2012-07-01 20:00:12 +12:00
e0069fd62a
make UnloadCargo.unloadAll configurable; go back to all by default
Chris Forbes
2012-07-01 19:45:31 +12:00
c75c72b525
made palette shadowindex configurable
Matthias Mailänder
2012-06-26 23:21:30 +02:00
007b2c5434
make click-without-drag feel better in editor
Chris Forbes
2012-07-01 18:37:46 +12:00
b8a932a084
try to make selection feel better
Chris Forbes
2012-07-01 18:31:46 +12:00
61c3932340
Selection tool / copy paste for editor
Curtis Shmyr
2012-06-30 22:31:32 -06:00
c2029e9d5c
fixed #2166 - filtering of passengers to show with RenderCargo
Chris Forbes
2012-07-01 18:22:19 +12:00
d0548d6766
Drop EvaAlerts from OpenRA.Game.csproj
Chris Forbes
2012-07-01 18:10:17 +12:00
5a40c5df03
tidy health transfer
Chris Forbes
2012-07-01 18:08:10 +12:00
f5ba36a735
Unload only 1 cargo per mouseclick, for more control
Matthias Mailänder
2012-06-30 23:18:46 +02:00
efe2f2e043
UnloadCargo rallypoint fixes #2016
Matthias Mailänder
2012-06-30 23:18:46 +02:00