Commit Graph

313 Commits

Author SHA1 Message Date
Curtis S
1d052bbfa2 Powered down buildings now display a "powered off" animation 2011-09-08 20:31:16 +12:00
Chris Forbes
3b22a8588f fix #1129 -- laserzap tolerates null explosion 2011-09-04 11:10:21 +12:00
Chris Forbes
4b2717118f fix #1130 -- LaserZap beam color is configurable 2011-08-27 13:40:30 +12:00
Chris Forbes
064b996ea2 slight tidy in nuke 2011-08-22 07:14:24 +12:00
Chris Forbes
a9d25b603c factor out duplicated hardcoded font in CashTick 2011-08-17 07:52:35 +12:00
Chris Forbes
e922051282 factor formatting code out of CashTick ctor 2011-08-17 07:52:35 +12:00
Paul Chote
fc783ddf80 Support custom zoom levels 2011-07-25 22:23:17 +12:00
Paul Chote
926b396605 Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants. 2011-07-25 22:23:16 +12:00
Paul Chote
ee3be9c89b Laser tweaks:
- Expose the beam duration to the projectileinfo
 - Play an explosion animation at the target
 - Beam tracks moving targets
 - Disable player beam color in C&C
2011-07-25 22:23:14 +12:00
Chris Forbes
71cf332ee1 trim some crap out of Contrail 2011-07-25 22:23:13 +12:00
Chris Forbes
315c00f67f clean up Contrail trait lookups; fixes #1058 2011-07-25 22:23:11 +12:00
Paul Chote
7173d193cf Pass the sequence name to the Corpse effect instead of an InfDeath number. Only play death animations for standard deaths. 2011-07-15 20:10:21 +12:00
Chris Forbes
0e45968573 remove 'private' keyword where possible 2011-06-29 09:15:39 +12:00
Chris Forbes
5531715652 fixed 850 -- rallypoint flags staying original owner's color after capture 2011-05-30 21:35:35 +12:00
Chris Forbes
368468e323 format RenderSimple 2011-05-30 21:32:54 +12:00
Chris Forbes
d8ff3b8d3a fix 704 -- parachute offsets are configurable, and sensible now for infantry 2011-05-22 21:33:46 +12:00
Chris Forbes
f319307b43 fix 776 -- support custom SHPs & bright/dim zap count in TeslaZap projectile type 2011-05-22 20:41:35 +12:00
Paul Chote
d4baf2d757 Refactor UnitInfluence trait -> world.ActorMap 2011-05-22 19:32:53 +12:00
Paul Chote
d7f009b218 Use the font dictionary everywhere 2011-05-21 17:26:18 +12:00
Chris Forbes
d86e0ec522 rename ITraitPrerequisite<T> to Requires<T> 2011-05-04 18:02:35 +12:00
Paul Chote
2d7f3086f6 Nits 2011-05-04 10:46:51 +12:00
Paul Chote
6495478433 Kill Util.Centered 2011-05-04 09:21:30 +12:00
Paul Chote
8f962853f9 Support arbitrary per-player palettes. Will crash if I missed any cases that don't explicitly set the Renderable palette. 2011-05-03 22:21:31 +12:00
Chris Forbes
093f159d8e tuned gpsdot to be somewhat nicer 2011-05-02 21:15:09 +12:00
Chris Forbes
2912c921de add custom icon for harvester 2011-05-02 20:00:56 +12:00
Chris Forbes
dd4c5508fa gpsdot has sprites 2011-05-02 19:51:15 +12:00
Mike Bundy
25962d58c6 GpsDot removed when actor .Destroyed. GpsDot removed from BADR 2011-05-02 19:34:36 +12:00
Mike Bundy
bcbac667db Changes how GPS is watched. Changes GPS ability. 2011-05-02 19:31:40 +12:00
Chris Forbes
f84832a24a remove some duplication in parachute use 2011-04-29 19:52:36 +12:00
Chris Forbes
7be167b4fd fix crash in SatelliteLaunch ctor 2011-04-13 11:37:15 +12:00
Chris Forbes
d2d0e4be96 better support for contrail coloring everywhere 2011-04-10 11:15:43 +12:00
Chris Forbes
79079ebe07 working missile trails 2011-04-10 11:15:42 +12:00
Chris Forbes
5fd3cc7977 internal machinery for contrails on missiles 2011-04-10 11:15:41 +12:00
Chris Forbes
6710ad975e split out ContrailHistory from the trait machinery 2011-04-10 11:15:40 +12:00
Paul Chote
aba14eec23 Squash compiler warnings 2011-04-07 21:26:57 +12:00
Paul Chote
b0425aff3b Renormalize line endings and fix copyright headers again. 2011-04-07 21:15:42 +12:00
Chris Forbes
9f3107f642 fix #688 2011-04-06 07:16:54 +12:00
Mike Bundy
4d4cd6940b Fixed Bug: Game crash when ATEK destroyed as GPS launched 2011-04-04 12:40:53 +12:00
Chris Forbes
708cdcd855 add CashTick to building refunds 2011-03-19 18:58:04 +13:00
Paul Chote
a5af4e85ce Tweak CashTick and Oil Derricks 2011-03-19 17:48:56 +13:00
Paul Chote
6d1defc53e Use CashTick on harv unloading. 2011-03-17 22:24:17 +13:00
Paul Chote
ffac0221cf CashTick IEffect for Oil Derricks. 2011-03-17 22:24:17 +13:00
Chris Forbes
a3994df925 queries dies 2011-03-17 22:09:10 +13:00
Chris Forbes
a8d849a1cb support TrailInterval on bullets too 2011-02-24 18:48:55 +13:00
Chris Forbes
551c94b77c add TrailInterval support for Missile 2011-02-24 18:48:55 +13:00
Chris Forbes
bc32d32d54 remove FP from RepairableBuilding 2011-02-13 22:12:46 +13:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
467c2a969d Fix missiles 2011-02-01 18:19:38 +13:00
Chris Forbes
cb3eca9d5f remove unused NukeLaunch.Silo field 2011-01-09 14:26:32 +13:00
Chris Forbes
3426b52247 add ColorRamp type; change everything to use it; maps not yet upgraded 2011-01-08 18:17:18 +13:00