reaperrr
bdfbbb540b
Misc D2k visibility changes
...
- Make structure reveal range centered around CenterPosition.
- Change camera range
2015-10-25 17:38:00 +01:00
reaperrr
63aeb6b2d5
Change D2k infantry shroud reveal ranges to match original
2015-10-25 17:37:55 +01:00
reaperrr
5778d1621a
Merge pull request #8987 from Mailaender/spiceblooms
...
Added spice blooms
2015-10-16 19:38:21 +02:00
Matthias Mailänder
c6eff7023a
add spice blooms
2015-10-11 19:30:28 +02:00
reaperrr
0629cde10f
D2k implement classic engineer capturing, reduce Fremen cloak delay, add cloak to Saboteur
2015-10-11 16:27:39 +02:00
reaperrr
e8defccd95
Remove stealth detection from D2k buildings
2015-10-11 16:27:30 +02:00
Matthias Mailänder
9088a58756
Merge pull request #9408 from reaperrr/d2k-debris
...
Added original D2k debris
2015-09-26 13:56:51 +02:00
reaperrr
2b867c99b4
Original d2k terrain speeds
2015-09-24 13:46:07 +02:00
reaperrr
685be50168
Added original D2k debris
2015-09-23 19:07:07 +02:00
atlimit8
de7f5a4288
Make Range WDist for all traits with circular ranges.
2015-09-19 11:02:28 -05:00
reaperrr
82b57165e7
Remove Parachutable from d2k infantry default
2015-09-13 22:33:06 +02:00
reaperrr
ab603827ca
Remove paradrop remnants from D2k
2015-09-13 21:49:24 +02:00
Paul Chote
96b8b8c1ce
Rename actors to match original game rules.
2015-09-10 19:23:05 +01:00
Pavel Penev
7912e3c7ff
Merge pull request #9283 from reaperrr/d2k-weapon-names
...
Changed D2k weapon names to match original
2015-09-06 13:29:14 +03:00
reaperrr
d3e8ffceb2
D2k weapon renamings
2015-09-06 05:08:38 +02:00
reaperrr
f857f49c10
Remove bounties from d2k
2015-09-06 02:37:28 +02:00
reaperrr
89a115466c
Added ^SpriteActor and streamlined D2k defaults
...
To reduce risk of BodyOrientation issues.
2015-09-03 22:40:01 +02:00
atlimit8
23d0424437
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
reaperrr
9da56f51e2
Remove RenderBuilding
2015-08-30 15:44:59 +02:00
reaperrr
bf51e0600d
RenderBuildingWall -> WithWallSpriteBody
2015-08-30 00:22:53 +02:00
Matthias Mailänder
9c1eeafa08
Merge pull request #9004 from reaperrr/quanbo
...
Introduce QuantizeFacingsFromSequence
2015-08-28 22:46:29 +02:00
Pavel Penev
d5e0bf2169
Merge pull request #9006 from reaperrr/remove-cantarget
...
Remove legacy 0% = not targetable assumption
2015-08-25 20:03:31 +03:00
reaperrr
468b0b4223
Fix D2k target validation
...
0% versus no longer means not targetable.
2015-08-25 18:53:57 +02:00
atlimit8
a83806d90c
Consolidate defense structure rules into ^Defense for d2k mod
2015-08-23 22:39:13 -05:00
reaperrr
542d88245d
D2k yaml changes
2015-08-24 00:48:59 +02:00
reaperrr
05b82dbc02
Rebalance D2k rankups
2015-08-09 12:47:11 +02:00
Matija Hustić
2f01c389cf
Manually upgraded YAMLs.
2015-07-14 20:39:09 +01:00
Matija Hustić
71d73ac738
Automatically upgraded YAMLs.
2015-07-14 20:39:08 +01:00
atlimit8
daec860192
Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
2015-07-13 09:24:50 -05:00
atlimit8
5513030627
Make GainsExperience upgrades explicit.
2015-07-09 23:54:11 -05:00
Paul Chote
abdd6ca1d7
Upgrade D2K rules.
2015-07-04 17:07:06 +01:00
reaperrr
b193d5195d
Cleaned up d2k yaml rules.
...
Sanitized defaults.
2015-06-29 00:45:38 +02:00
Oliver Brakmann
01cda29eef
Merge pull request #8524 from pchote/remove-enemy-notifications
...
Remove "Enemy Unit Detected" announcements
2015-06-21 15:17:52 +02:00
Paul Chote
096ce36d7b
Remove "Enemy Unit Detected" announcements from D2K.
2015-06-21 12:54:00 +01:00
Oliver Brakmann
2d920c43fb
Merge pull request #8511 from Mailaender/rm-openra-editor
...
Dropped the legacy WinForms map editor
2015-06-20 23:35:23 +02:00
Matthias Mailänder
7faebe874a
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
Matthias Mailänder
ac970cdb44
remove the WinForms map editor
2015-06-20 13:45:44 +02:00
Paul Chote
9715139b8f
Hide D2K aircraft (which have no sight) under fog.
2015-06-19 22:02:08 +01:00
reaperrr
f2d8e32b01
Selection box size now defaults to Selectable.Bounds if VisualBounds are null
2015-06-19 12:26:16 +02:00
reaperrr
f709a6f6c4
Changed Bounds/added VisualBounds in D2k mod
2015-06-17 20:13:54 +02:00
Matija Hustić
a4ac3ecd5f
Rank moved to new trait.
2015-06-11 02:41:29 +01:00
reaperrr
6fdbd0e447
Replace RenderUnit in D2k with WithFacingSpriteBody
...
+RenderSprites + AutoSelectionSize, where possible.
2015-06-04 14:44:20 +02:00
reaperrr
64fb38bd3e
Cleaned and fixed D2k infantry rules a little
...
Moved Selectable Bounds to infantry default, fixed vertical offset.
Removed some TakeCover duplication.
Added engineer and medic/thumper prone sequences.
Made sure that TakeCover/WithInfantryBody sequence modifiers are applied
properly.
Fixed d2k grenadier sequences offset to match other infantry.
2015-06-01 23:27:49 +02:00
penev92
3bd8377154
Update D2k rules
...
Make use of WithDecorationCarryable
2015-05-26 12:44:20 +03:00
penev92
9ea78285fa
Add an upgrade rule for DeathSounds.DeathTypes
2015-05-24 00:16:26 +03:00
penev92
b5e4876b7f
Add DeathTypes to WithDeathAnimation
2015-05-24 00:15:08 +03:00
penev92
32bb70abca
Remove DamageWarhead.DeathType in favor of DamageWarhead.DamageTypes
2015-05-24 00:15:07 +03:00
reaperrr
0d05fdefbb
Extract actor voice set into Voiced trait
2015-05-22 01:51:51 +02:00
penev92
606f69ed7c
Add "Enemy units detected" notifications to D2k
2015-05-08 20:06:56 +03:00
penev92
8e730c264f
Revert removal of EnemyWatcher and AnnounceOnSeen traits from RA and D2k
2015-05-08 20:06:52 +03:00