Rename Fluent-related code to be more precise.
This commit is contained in:
@@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly int BuildPaletteOrder = 9999;
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[Desc("Text shown in the production tooltip.")]
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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public readonly string Description;
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public static string GetInitialFaction(ActorInfo ai, string defaultFaction)
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@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification to play when selecting a primary building.")]
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public readonly string SelectionNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display when selecting a primary building.")]
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public readonly string SelectionTextNotification = null;
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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification to play when a unit is delivered.")]
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public readonly string ReadyAudio = "Reinforce";
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display when a unit is delivered.")]
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public readonly string ReadyTextNotification = null;
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@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification to play when setting a new rallypoint.")]
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public readonly string Notification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display when setting a new rallypoint.")]
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public readonly string TextNotification = null;
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@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Voice line to play when repairs are started.")]
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public readonly string RepairingNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Transient text message to display when repairs are started.")]
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public readonly string RepairingTextNotification = null;
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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Traits
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[NotificationReference("Speech")]
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public readonly string EnabledSpeech = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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public readonly string EnabledTextNotification = null;
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[NotificationReference("Sounds")]
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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits
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[NotificationReference("Speech")]
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public readonly string DisabledSpeech = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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public readonly string DisabledTextNotification = null;
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public override object Create(ActorInitializer init) { return new ToggleConditionOnOrder(this); }
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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification to play when the crate is collected.")]
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public readonly string Notification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display when the crate is collected.")]
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public readonly string TextNotification = null;
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@@ -16,7 +16,7 @@ namespace OpenRA.Mods.Common.Traits
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public class EncyclopediaInfo : TraitInfo
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{
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[Desc("Explains the purpose in the in-game encyclopedia.")]
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[TranslationReference]
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[FluentReference]
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public readonly string Description;
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[Desc("Number for ordering the list.")]
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@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.Traits
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[NotificationReference("Sounds")]
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public readonly string LevelUpNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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public readonly string LevelUpTextNotification = null;
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public override object Create(ActorInitializer init) { return new GainsExperience(init, this); }
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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification type to play.")]
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public readonly string Notification = "BaseAttack";
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display.")]
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public readonly string TextNotification = null;
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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits
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"Won't play a notification to allies if this is null.")]
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public readonly string AllyNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display to allies when under attack.")]
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public readonly string AllyTextNotification = null;
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@@ -32,10 +32,10 @@ namespace OpenRA.Mods.Common.Traits
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public class ConquestVictoryConditions : ITick, INotifyWinStateChanged, INotifyTimeLimit
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{
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[TranslationReference("player")]
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[FluentReference("player")]
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const string PlayerIsVictorious = "notification-player-is-victorious";
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[TranslationReference("player")]
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[FluentReference("player")]
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const string PlayerIsDefeated = "notification-player-is-defeated";
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readonly ConquestVictoryConditionsInfo info;
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@@ -105,7 +105,7 @@ namespace OpenRA.Mods.Common.Traits
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if (info.SuppressNotifications)
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return;
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TextNotificationsManager.AddSystemLine(PlayerIsDefeated, Translation.Arguments("player", player.ResolvedPlayerName));
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TextNotificationsManager.AddSystemLine(PlayerIsDefeated, FluentBundle.Arguments("player", player.ResolvedPlayerName));
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Game.RunAfterDelay(info.NotificationDelay, () =>
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{
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if (Game.IsCurrentWorld(player.World) && player == player.World.LocalPlayer)
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@@ -121,7 +121,7 @@ namespace OpenRA.Mods.Common.Traits
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if (info.SuppressNotifications)
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return;
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TextNotificationsManager.AddSystemLine(PlayerIsVictorious, Translation.Arguments("player", player.ResolvedPlayerName));
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TextNotificationsManager.AddSystemLine(PlayerIsVictorious, FluentBundle.Arguments("player", player.ResolvedPlayerName));
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Game.RunAfterDelay(info.NotificationDelay, () =>
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{
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if (Game.IsCurrentWorld(player.World) && player == player.World.LocalPlayer)
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@@ -20,11 +20,11 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Attach this to the player actor.")]
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public class DeveloperModeInfo : TraitInfo, ILobbyOptions
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{
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[TranslationReference]
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[FluentReference]
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[Desc("Descriptive label for the developer mode checkbox in the lobby.")]
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public readonly string CheckboxLabel = "checkbox-debug-menu.label";
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[TranslationReference]
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[FluentReference]
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[Desc("Tooltip description for the developer mode checkbox in the lobby.")]
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public readonly string CheckboxDescription = "checkbox-debug-menu.description";
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@@ -75,7 +75,7 @@ namespace OpenRA.Mods.Common.Traits
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public class DeveloperMode : IResolveOrder, ISync, INotifyCreated, IUnlocksRenderPlayer
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{
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[TranslationReference("cheat", "player", "suffix")]
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[FluentReference("cheat", "player", "suffix")]
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const string CheatUsed = "notification-cheat-used";
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readonly DeveloperModeInfo info;
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@@ -275,8 +275,8 @@ namespace OpenRA.Mods.Common.Traits
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return;
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}
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var arguments = Translation.Arguments("cheat", order.OrderString, "player", self.Owner.ResolvedPlayerName, "suffix", debugSuffix);
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TextNotificationsManager.Debug(TranslationProvider.GetString(CheatUsed, arguments));
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var arguments = FluentBundle.Arguments("cheat", order.OrderString, "player", self.Owner.ResolvedPlayerName, "suffix", debugSuffix);
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TextNotificationsManager.Debug(FluentProvider.GetString(CheatUsed, arguments));
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}
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bool IUnlocksRenderPlayer.RenderPlayerUnlocked => Enabled;
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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification type to play.")]
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public readonly string Notification = "HarvesterAttack";
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display.")]
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public readonly string TextNotification = null;
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@@ -22,12 +22,12 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Internal id for this checkbox.")]
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public readonly string ID = null;
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[TranslationReference]
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[FluentReference]
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[FieldLoader.Require]
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[Desc("Display name for this checkbox.")]
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public readonly string Label = null;
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[TranslationReference]
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[FluentReference]
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[Desc("Description name for this checkbox.")]
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public readonly string Description = null;
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@@ -54,19 +54,19 @@ namespace OpenRA.Mods.Common.Traits
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[NotificationReference("Speech")]
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public readonly string WinNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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public readonly string WinTextNotification = null;
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[NotificationReference("Speech")]
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public readonly string LoseNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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public readonly string LoseTextNotification = null;
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[NotificationReference("Speech")]
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public readonly string LeaveNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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public readonly string LeaveTextNotification = null;
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public override object Create(ActorInitializer init) { return new MissionObjectives(init.Self.Owner, this); }
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@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Internal id for this bot.")]
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public readonly string Type = null;
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[TranslationReference]
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[FluentReference]
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[Desc("Human-readable name this bot uses.")]
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public readonly string Name = null;
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification to play after building placement if new construction options are available.")]
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public readonly string NewOptionsNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display after building placement if new construction options are available.")]
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public readonly string NewOptionsTextNotification = null;
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@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification to play if building placement is not possible.")]
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public readonly string CannotPlaceNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display if building placement is not possible.")]
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public readonly string CannotPlaceTextNotification = null;
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@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification to play when the player does not have any funds.")]
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public readonly string InsufficientFundsNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display when the player does not have any funds.")]
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public readonly string InsufficientFundsTextNotification = null;
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@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits
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"The filename of the audio is defined per faction in notifications.yaml.")]
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public readonly string ReadyAudio = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Notification displayed when production is complete.")]
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public readonly string ReadyTextNotification = null;
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@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.Traits
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"The filename of the audio is defined per faction in notifications.yaml.")]
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public readonly string BlockedAudio = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Notification displayed when you can't train another actor",
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"when the build limit exceeded or the exit is jammed.")]
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public readonly string BlockedTextNotification = null;
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@@ -85,7 +85,7 @@ namespace OpenRA.Mods.Common.Traits
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"The filename of the audio is defined per faction in notifications.yaml.")]
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public readonly string LimitedAudio = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Notification displayed when you can't queue another actor",
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"when the queue length limit is exceeded.")]
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public readonly string LimitedTextNotification = null;
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@@ -101,7 +101,7 @@ namespace OpenRA.Mods.Common.Traits
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"The filename of the audio is defined per faction in notifications.yaml.")]
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public readonly string QueuedAudio = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Notification displayed when user clicks on the build palette icon.")]
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public readonly string QueuedTextNotification = null;
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@@ -110,7 +110,7 @@ namespace OpenRA.Mods.Common.Traits
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"The filename of the audio is defined per faction in notifications.yaml.")]
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public readonly string OnHoldAudio = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Notification displayed when player right-clicks on the build palette icon.")]
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public readonly string OnHoldTextNotification = null;
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@@ -119,7 +119,7 @@ namespace OpenRA.Mods.Common.Traits
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"The filename of the audio is defined per faction in notifications.yaml.")]
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public readonly string CancelledAudio = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Notification displayed when player right-clicks on a build palette icon that is already on hold.")]
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public readonly string CancelledTextNotification = null;
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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Internal id for this tech level.")]
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public readonly string Id;
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[TranslationReference]
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[FluentReference]
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[Desc("Name shown in the lobby options.")]
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public readonly string Name;
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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech to play for the warning.")]
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public readonly string Notification = "SilosNeeded";
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text to display for the warning.")]
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public readonly string TextNotification = null;
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@@ -46,10 +46,10 @@ namespace OpenRA.Mods.Common.Traits
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public class StrategicVictoryConditions : ITick, ISync, INotifyWinStateChanged, INotifyTimeLimit
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{
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[TranslationReference("player")]
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[FluentReference("player")]
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const string PlayerIsVictorious = "notification-player-is-victorious";
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[TranslationReference("player")]
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[FluentReference("player")]
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const string PlayerIsDefeated = "notification-player-is-defeated";
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readonly StrategicVictoryConditionsInfo info;
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@@ -151,7 +151,7 @@ namespace OpenRA.Mods.Common.Traits
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if (info.SuppressNotifications)
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return;
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TextNotificationsManager.AddSystemLine(PlayerIsDefeated, Translation.Arguments("player", player.ResolvedPlayerName));
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TextNotificationsManager.AddSystemLine(PlayerIsDefeated, FluentBundle.Arguments("player", player.ResolvedPlayerName));
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Game.RunAfterDelay(info.NotificationDelay, () =>
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{
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if (Game.IsCurrentWorld(player.World) && player == player.World.LocalPlayer)
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@@ -167,7 +167,7 @@ namespace OpenRA.Mods.Common.Traits
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if (info.SuppressNotifications)
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return;
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TextNotificationsManager.AddSystemLine(PlayerIsVictorious, Translation.Arguments("player", player.ResolvedPlayerName));
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TextNotificationsManager.AddSystemLine(PlayerIsVictorious, FluentBundle.Arguments("player", player.ResolvedPlayerName));
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Game.RunAfterDelay(info.NotificationDelay, () =>
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{
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if (Game.IsCurrentWorld(player.World) && player == player.World.LocalPlayer)
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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly string SpeechNotification = null;
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[Desc("The text notification to display when the player is low power.")]
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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public readonly string TextNotification = null;
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public override object Create(ActorInitializer init) { return new PowerManager(init.Self, this); }
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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification to play when dropping the unit.")]
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public readonly string ReadyAudio = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display when dropping the unit.")]
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public readonly string ReadyTextNotification = null;
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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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const string CommandName = "custom-terrain";
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[TranslationReference]
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[FluentReference]
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const string CommandDescription = "description-custom-terrain-debug-overlay";
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public bool Enabled;
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@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification to play when a bridge is repaired.")]
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public readonly string RepairNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display when a bridge is repaired.")]
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public readonly string RepairTextNotification = null;
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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification played when starting to repair a unit.")]
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public readonly string StartRepairingNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification displayed when starting to repair a unit.")]
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public readonly string StartRepairingTextNotification = null;
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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification played when repairing a unit is done.")]
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public readonly string FinishRepairingNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification displayed when repairing a unit is done.")]
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public readonly string FinishRepairingTextNotification = null;
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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification to play.")]
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public readonly string Notification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display.")]
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public readonly string TextNotification = null;
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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
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public readonly string Notification = "UnitLost";
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[Desc("Text notification to display.")]
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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public readonly string TextNotification = null;
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public readonly bool NotifyAll = false;
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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
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[Desc("Speech notification to play.")]
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public readonly string Notification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display.")]
|
||||
public readonly string TextNotification = null;
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
|
||||
[Desc("Speech notification to play to the new owner.")]
|
||||
public readonly string Notification = "BuildingCaptured";
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
[Desc("Text notification to display to the new owner.")]
|
||||
public readonly string TextNotification = null;
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
|
||||
[Desc("Speech notification to play to the old owner.")]
|
||||
public readonly string LoseNotification = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
[Desc("Text notification to display to the old owner.")]
|
||||
public readonly string LoseTextNotification = null;
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Speech notification to play when entering the drop zone.")]
|
||||
public readonly string ReinforcementsArrivedSpeechNotification = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
[Desc("Text notification to display when entering the drop zone.")]
|
||||
public readonly string ReinforcementsArrivedTextNotification = null;
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
"The filename of the audio is defined per faction in notifications.yaml.")]
|
||||
public readonly string ReadyAudio = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
[Desc("Text notification displayed when production is activated.")]
|
||||
public readonly string ReadyTextNotification = null;
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
"The filename of the audio is defined per faction in notifications.yaml.")]
|
||||
public readonly string BlockedAudio = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
[Desc("Text notification displayed when the exit is jammed.")]
|
||||
public readonly string BlockedTextNotification = null;
|
||||
|
||||
|
||||
@@ -30,10 +30,10 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Palette used for the icon.")]
|
||||
public readonly string IconPalette = "chrome";
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string Name = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string Description = null;
|
||||
|
||||
[Desc("Allow multiple instances of the same support power.")]
|
||||
@@ -61,7 +61,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[NotificationReference("Speech")]
|
||||
public readonly string DetectedSpeechNotification = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string DetectedTextNotification = null;
|
||||
|
||||
public readonly string BeginChargeSound = null;
|
||||
@@ -69,7 +69,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[NotificationReference("Speech")]
|
||||
public readonly string BeginChargeSpeechNotification = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string BeginChargeTextNotification = null;
|
||||
|
||||
public readonly string EndChargeSound = null;
|
||||
@@ -77,7 +77,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[NotificationReference("Speech")]
|
||||
public readonly string EndChargeSpeechNotification = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string EndChargeTextNotification = null;
|
||||
|
||||
public readonly string SelectTargetSound = null;
|
||||
@@ -85,7 +85,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[NotificationReference("Speech")]
|
||||
public readonly string SelectTargetSpeechNotification = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string SelectTargetTextNotification = null;
|
||||
|
||||
public readonly string InsufficientPowerSound = null;
|
||||
@@ -93,7 +93,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[NotificationReference("Speech")]
|
||||
public readonly string InsufficientPowerSpeechNotification = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string InsufficientPowerTextNotification = null;
|
||||
|
||||
public readonly string LaunchSound = null;
|
||||
@@ -101,7 +101,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[NotificationReference("Speech")]
|
||||
public readonly string LaunchSpeechNotification = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string LaunchTextNotification = null;
|
||||
|
||||
public readonly string IncomingSound = null;
|
||||
@@ -109,7 +109,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[NotificationReference("Speech")]
|
||||
public readonly string IncomingSpeechNotification = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string IncomingTextNotification = null;
|
||||
|
||||
[Desc("Defines to which players the timer is shown.")]
|
||||
|
||||
@@ -177,8 +177,8 @@ namespace OpenRA.Mods.Common.Traits
|
||||
Key = key;
|
||||
TotalTicks = info.ChargeInterval;
|
||||
remainingSubTicks = info.StartFullyCharged ? 0 : TotalTicks * 100;
|
||||
Name = info.Name == null ? string.Empty : TranslationProvider.GetString(info.Name);
|
||||
Description = info.Description == null ? string.Empty : TranslationProvider.GetString(info.Description);
|
||||
Name = info.Name == null ? string.Empty : FluentProvider.GetString(info.Name);
|
||||
Description = info.Description == null ? string.Empty : FluentProvider.GetString(info.Description);
|
||||
|
||||
Manager = manager;
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public abstract class TooltipInfoBase : ConditionalTraitInfo, Requires<IMouseBoundsInfo>
|
||||
{
|
||||
[FieldLoader.Require]
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
public readonly string Name;
|
||||
}
|
||||
|
||||
@@ -31,22 +31,22 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[Desc("An optional generic name (i.e. \"Soldier\" or \"Structure\")" +
|
||||
"to be shown to chosen players.")]
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string GenericName;
|
||||
|
||||
[Desc("Prefix generic tooltip name with 'Ally/Neutral/EnemyPrefix'.")]
|
||||
public readonly bool GenericStancePrefix = true;
|
||||
|
||||
[Desc("Prefix to display in the tooltip for allied units.")]
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string AllyPrefix = "label-tooltip-prefix.ally";
|
||||
|
||||
[Desc("Prefix to display in the tooltip for neutral units.")]
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string NeutralPrefix;
|
||||
|
||||
[Desc("Prefix to display in the tooltip for enemy units.")]
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string EnemyPrefix = "label-tooltip-prefix.enemy";
|
||||
|
||||
[Desc("Player stances that the generic name should be shown to.")]
|
||||
@@ -60,19 +60,19 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public string TooltipForPlayerStance(PlayerRelationship relationship)
|
||||
{
|
||||
if (relationship == PlayerRelationship.None || !GenericVisibility.HasRelationship(relationship))
|
||||
return TranslationProvider.GetString(Name);
|
||||
return FluentProvider.GetString(Name);
|
||||
|
||||
var genericName = string.IsNullOrEmpty(GenericName) ? "" : TranslationProvider.GetString(GenericName);
|
||||
var genericName = string.IsNullOrEmpty(GenericName) ? "" : FluentProvider.GetString(GenericName);
|
||||
if (GenericStancePrefix)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(AllyPrefix) && relationship == PlayerRelationship.Ally)
|
||||
return TranslationProvider.GetString(AllyPrefix) + " " + genericName;
|
||||
return FluentProvider.GetString(AllyPrefix) + " " + genericName;
|
||||
|
||||
if (!string.IsNullOrEmpty(NeutralPrefix) && relationship == PlayerRelationship.Neutral)
|
||||
return TranslationProvider.GetString(NeutralPrefix) + " " + genericName;
|
||||
return FluentProvider.GetString(NeutralPrefix) + " " + genericName;
|
||||
|
||||
if (!string.IsNullOrEmpty(EnemyPrefix) && relationship == PlayerRelationship.Enemy)
|
||||
return TranslationProvider.GetString(EnemyPrefix) + " " + genericName;
|
||||
return FluentProvider.GetString(EnemyPrefix) + " " + genericName;
|
||||
}
|
||||
|
||||
return genericName;
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public class TooltipDescriptionInfo : ConditionalTraitInfo
|
||||
{
|
||||
[FieldLoader.Require]
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Text shown in tooltip.")]
|
||||
public readonly string Description;
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
: base(info)
|
||||
{
|
||||
this.self = self;
|
||||
TooltipText = TranslationProvider.GetString(info.Description);
|
||||
TooltipText = FluentProvider.GetString(info.Description);
|
||||
}
|
||||
|
||||
public bool IsTooltipVisible(Player forPlayer)
|
||||
|
||||
@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Speech notification to play when transforming.")]
|
||||
public readonly string TransformNotification = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
[Desc("Text notification to display when transforming.")]
|
||||
public readonly string TransformTextNotification = null;
|
||||
|
||||
@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Speech notification to play when the transformation is blocked.")]
|
||||
public readonly string NoTransformNotification = null;
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
[Desc("Text notification to display when the transformation is blocked.")]
|
||||
public readonly string NoTransformTextNotification = null;
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
const string CommandName = "triggers";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
const string CommandDescription = "description-cell-triggers-overlay";
|
||||
|
||||
bool enabled;
|
||||
|
||||
@@ -24,13 +24,13 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Configuration options for the lobby player color picker. Attach this to the world actor.")]
|
||||
public class ColorPickerManagerInfo : TraitInfo<ColorPickerManager>, IColorPickerManagerInfo
|
||||
{
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
const string PlayerColorTerrain = "notification-player-color-terrain";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
const string PlayerColorPlayer = "notification-player-color-player";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
const string InvalidPlayerColor = "notification-invalid-player-color";
|
||||
|
||||
[Desc("Minimum and maximum saturation levels that are valid for use.")]
|
||||
|
||||
@@ -21,11 +21,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[TraitLocation(SystemActors.World)]
|
||||
public class CrateSpawnerInfo : TraitInfo, ILobbyOptions
|
||||
{
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Descriptive label for the crates checkbox in the lobby.")]
|
||||
public readonly string CheckboxLabel = "checkbox-crates.label";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Tooltip description for the crates checkbox in the lobby.")]
|
||||
public readonly string CheckboxDescription = "checkbox-crates.description";
|
||||
|
||||
|
||||
@@ -146,12 +146,12 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
sealed class OpenMapAction : IEditorAction
|
||||
{
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
const string Opened = "notification-opened";
|
||||
|
||||
public OpenMapAction()
|
||||
{
|
||||
Text = TranslationProvider.GetString(Opened);
|
||||
Text = FluentProvider.GetString(Opened);
|
||||
}
|
||||
|
||||
public void Execute()
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public readonly ActorInfo Info;
|
||||
|
||||
public string Tooltip =>
|
||||
(tooltip == null ? " < " + Info.Name + " >" : TranslationProvider.GetString(tooltip.Name)) + "\n" + Owner.Name + " (" + Owner.Faction + ")"
|
||||
(tooltip == null ? " < " + Info.Name + " >" : FluentProvider.GetString(tooltip.Name)) + "\n" + Owner.Name + " (" + Owner.Faction + ")"
|
||||
+ "\nID: " + ID + "\nType: " + Info.Name;
|
||||
|
||||
public string Type => reference.Type;
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
const string CommandName = "exits-overlay";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
const string CommandDescription = "description-exits-overlay";
|
||||
|
||||
public readonly SpriteFont Font;
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
const string CommandName = "hpf";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
const string CommandDescription = "description-hpf-debug-overlay";
|
||||
|
||||
readonly HierarchicalPathFinderOverlayInfo info;
|
||||
|
||||
@@ -18,11 +18,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Controls the build radius checkboxes in the lobby options.")]
|
||||
public class MapBuildRadiusInfo : TraitInfo, ILobbyOptions
|
||||
{
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Descriptive label for the ally build radius checkbox in the lobby.")]
|
||||
public readonly string AllyBuildRadiusCheckboxLabel = "checkbox-ally-build-radius.label";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Tooltip description for the ally build radius checkbox in the lobby.")]
|
||||
public readonly string AllyBuildRadiusCheckboxDescription = "checkbox-ally-build-radius.description";
|
||||
|
||||
@@ -38,11 +38,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Display order for the ally build radius checkbox in the lobby.")]
|
||||
public readonly int AllyBuildRadiusCheckboxDisplayOrder = 0;
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Tooltip description for the build radius checkbox in the lobby.")]
|
||||
public readonly string BuildRadiusCheckboxLabel = "checkbox-build-radius.label";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Tooltip description for the build radius checkbox in the lobby.")]
|
||||
public readonly string BuildRadiusCheckboxDescription = "checkbox-build-radius.description";
|
||||
|
||||
|
||||
@@ -18,11 +18,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[TraitLocation(SystemActors.World)]
|
||||
public class MapCreepsInfo : TraitInfo, ILobbyOptions
|
||||
{
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Descriptive label for the creeps checkbox in the lobby.")]
|
||||
public readonly string CheckboxLabel = "dropdown-map-creeps.label";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Tooltip description for the creeps checkbox in the lobby.")]
|
||||
public readonly string CheckboxDescription = "dropdown-map-creeps.description";
|
||||
|
||||
|
||||
@@ -19,11 +19,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Controls the game speed, tech level, and short game lobby options.")]
|
||||
public class MapOptionsInfo : TraitInfo, ILobbyOptions, IRulesetLoaded
|
||||
{
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Descriptive label for the short game checkbox in the lobby.")]
|
||||
public readonly string ShortGameCheckboxLabel = "checkbox-short-game.label";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Tooltip description for the short game checkbox in the lobby.")]
|
||||
public readonly string ShortGameCheckboxDescription = "checkbox-short-game.description";
|
||||
|
||||
@@ -39,11 +39,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Display order for the short game checkbox in the lobby.")]
|
||||
public readonly int ShortGameCheckboxDisplayOrder = 0;
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Descriptive label for the tech level option in the lobby.")]
|
||||
public readonly string TechLevelDropdownLabel = "dropdown-tech-level.label";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Tooltip description for the tech level option in the lobby.")]
|
||||
public readonly string TechLevelDropdownDescription = "dropdown-tech-level.description";
|
||||
|
||||
@@ -59,11 +59,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Display order for the tech level option in the lobby.")]
|
||||
public readonly int TechLevelDropdownDisplayOrder = 0;
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Tooltip description for the game speed option in the lobby.")]
|
||||
public readonly string GameSpeedDropdownLabel = "dropdown-game-speed.label";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Description of the game speed option in the lobby.")]
|
||||
public readonly string GameSpeedDropdownDescription = "dropdown-game-speed.description";
|
||||
|
||||
@@ -94,7 +94,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
techLevels, TechLevel, TechLevelDropdownLocked);
|
||||
|
||||
var gameSpeeds = Game.ModData.Manifest.Get<GameSpeeds>();
|
||||
var speeds = gameSpeeds.Speeds.ToDictionary(s => s.Key, s => TranslationProvider.GetString(s.Value.Name));
|
||||
var speeds = gameSpeeds.Speeds.ToDictionary(s => s.Key, s => FluentProvider.GetString(s.Value.Name));
|
||||
|
||||
// NOTE: This is just exposing the UI, the backend logic for this option is hardcoded in World.
|
||||
yield return new LobbyOption(map, "gamespeed",
|
||||
|
||||
@@ -25,11 +25,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
public readonly WDist InitialExploreRange = WDist.FromCells(5);
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Descriptive label for the spawn positions checkbox in the lobby.")]
|
||||
public readonly string SeparateTeamSpawnsCheckboxLabel = "checkbox-separate-team-spawns.label";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Tooltip description for the spawn positions checkbox in the lobby.")]
|
||||
public readonly string SeparateTeamSpawnsCheckboxDescription = "checkbox-separate-team-spawns.description";
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Internal class ID.")]
|
||||
public readonly string Class = "none";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Exposed via the UI to the player.")]
|
||||
public readonly string ClassName = "Unlabeled";
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
const string CommandName = "path-debug";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
const string CommandDescription = "description-path-debug-overlay";
|
||||
|
||||
sealed class Record : PathSearch.IRecorder, IEnumerable<(CPos Source, CPos Destination, int CostSoFar, int EstimatedRemainingCost)>
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
[FieldLoader.Require]
|
||||
[Desc("Resource name used by tooltips.")]
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
public readonly string Name = null;
|
||||
|
||||
public ResourceTypeInfo(MiniYaml yaml)
|
||||
@@ -273,7 +273,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
if (info == null)
|
||||
return null;
|
||||
|
||||
return TranslationProvider.GetString(info.Name);
|
||||
return FluentProvider.GetString(info.Name);
|
||||
}
|
||||
|
||||
IEnumerable<string> IResourceRenderer.ResourceTypes => Info.ResourceTypes.Keys;
|
||||
|
||||
@@ -23,11 +23,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public readonly string ID = null;
|
||||
|
||||
[FieldLoader.Require]
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Descriptive label for this option.")]
|
||||
public readonly string Label = null;
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Tooltip description for this option.")]
|
||||
public readonly string Description = null;
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public readonly string Default = null;
|
||||
|
||||
[FieldLoader.Require]
|
||||
[TranslationReference(dictionaryReference: LintDictionaryReference.Values)]
|
||||
[FluentReference(dictionaryReference: LintDictionaryReference.Values)]
|
||||
[Desc("Options to choose from.")]
|
||||
public readonly Dictionary<string, string> Values = null;
|
||||
|
||||
|
||||
@@ -25,11 +25,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
public readonly string StartingUnitsClass = "none";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Descriptive label for the starting units option in the lobby.")]
|
||||
public readonly string DropdownLabel = "dropdown-starting-units.label";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Tooltip description for the starting units option in the lobby.")]
|
||||
public readonly string DropdownDescription = "dropdown-starting-units.description";
|
||||
|
||||
|
||||
@@ -20,19 +20,19 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[NotificationReference("Speech")]
|
||||
public readonly string Notification = "StartGame";
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string TextNotification = null;
|
||||
|
||||
[NotificationReference("Speech")]
|
||||
public readonly string LoadedNotification = "GameLoaded";
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string LoadedTextNotification = null;
|
||||
|
||||
[NotificationReference("Speech")]
|
||||
public readonly string SavedNotification = "GameSaved";
|
||||
|
||||
[TranslationReference(optional: true)]
|
||||
[FluentReference(optional: true)]
|
||||
public readonly string SavedTextNotification = null;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new StartGameNotification(this); }
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
const string CommandName = "terrain-geometry";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
const string CommandDescription = "description-terrain-geometry-overlay";
|
||||
|
||||
public bool Enabled;
|
||||
|
||||
@@ -22,11 +22,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("This trait allows setting a time limit on matches. Attach this to the World actor.")]
|
||||
public class TimeLimitManagerInfo : TraitInfo, ILobbyOptions, IRulesetLoaded
|
||||
{
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Label that will be shown for the time limit option in the lobby.")]
|
||||
public readonly string TimeLimitLabel = "dropdown-time-limit.label";
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
[Desc("Tooltip description that will be shown for the time limit option in the lobby.")]
|
||||
public readonly string TimeLimitDescription = "dropdown-time-limit.description";
|
||||
|
||||
@@ -77,10 +77,10 @@ namespace OpenRA.Mods.Common.Traits
|
||||
throw new YamlException("TimeLimitDefault must be a value from TimeLimitOptions");
|
||||
}
|
||||
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
const string NoTimeLimit = "options-time-limit.no-limit";
|
||||
|
||||
[TranslationReference("minutes")]
|
||||
[FluentReference("minutes")]
|
||||
const string TimeLimitOption = "options-time-limit.options";
|
||||
|
||||
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
|
||||
@@ -88,9 +88,9 @@ namespace OpenRA.Mods.Common.Traits
|
||||
var timelimits = TimeLimitOptions.ToDictionary(m => m.ToStringInvariant(), m =>
|
||||
{
|
||||
if (m == 0)
|
||||
return TranslationProvider.GetString(NoTimeLimit);
|
||||
return FluentProvider.GetString(NoTimeLimit);
|
||||
else
|
||||
return TranslationProvider.GetString(TimeLimitOption, Translation.Arguments("minutes", m));
|
||||
return FluentProvider.GetString(TimeLimitOption, FluentBundle.Arguments("minutes", m));
|
||||
});
|
||||
|
||||
yield return new LobbyOption(map, "timelimit", TimeLimitLabel, TimeLimitDescription, TimeLimitDropdownVisible, TimeLimitDisplayOrder,
|
||||
@@ -102,7 +102,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public class TimeLimitManager : INotifyTimeLimit, ITick, IWorldLoaded
|
||||
{
|
||||
[TranslationReference]
|
||||
[FluentReference]
|
||||
const string TimeLimitExpired = "notification-time-limit-expired";
|
||||
|
||||
readonly TimeLimitManagerInfo info;
|
||||
@@ -182,7 +182,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
countdownLabel.GetText = () => null;
|
||||
|
||||
if (!info.SkipTimerExpiredNotification)
|
||||
TextNotificationsManager.AddSystemLine(TranslationProvider.GetString(TimeLimitExpired));
|
||||
TextNotificationsManager.AddSystemLine(FluentProvider.GetString(TimeLimitExpired));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user